Difference between pages "Danger Wrap" and "Jet Adaptor"

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{{Template:Asset
{{Template:Asset
|name=[[File:DangerWrapIcon.png|left]] Danger Wrap [[File:DangerWrapIcon.png|right]]
|name=[[File:JetAdaptorIcon.png|left]] Jet Adaptor [[File:JetAdaptorIcon.png|right]]
|image=[[File:DangerWrap.png|250px]]
|image=[[File:JetAdaptor.png|250px]]
|caption=Artwork for the Danger Wrap in ''[[Mega Man 7]]''
|caption=Artwork of the Jet Adaptor from ''[[Mega Man 6]]''
|description=Trap small enemies in explosive bubbles and push them. Press down to drop mines.
|description=Jetpack that quickly refills itself once you land on the ground.
|damage=3(bubble and landmine), 6(trapped enemy)
|damage=1(buster shot)
|game=''[[Mega Man 7]]''
|game=''[[Mega Man 6]]''
|version=[[1.4.0]]
|version=[[1.4.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[Aze]] (sliding pose)
}}
}}
Danger Wrap is Burst Man's signature weapon, originating from ''[[Mega Man 7]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]].
Jet Adaptor is a Special Weapon originating from ''[[Mega Man 6]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]]. This weapon is exclusive to [[Mega Man]].


By default, it lets the user send out a bomb encased in a bubble that rises up in an arc five tiles away. If the up key is held before firing, the bubble's arc is reduced to 2 tiles away. Holding down before firing will instead lay down a landmine in front of the user that detonates after three seconds or when contact is made with an enemy or certain destructible objects. These landmines can be carried along [[Conveyor Belts]] and other moving objects, and their countdown to detonation will not start unless they stop moving. Only one bubble bomb can be onscreen at once, while up to three landmines can be set, and these limits are independent from each other. All members of the [[Spine]] family are susceptible to Danger Wrap.
When equipped, the user automatically changes into Jet Adaptor form without the need to fuse into Rush. While in this form, sliding is disabled, and they can fire up to three uncharged buster shots at a time. Holding the jump key will let them fly up as high as ten tiles, but flying into a ceiling will lower the maximum height they can reach. Pressing and releasing the jump key can allow the user to adjust their altitude. Additionally, the user is immune to knockback while hovering. A small gauge next to the HP bar indicates how much energy Jet Adaptor has left, and if it runs out, the user must land to refill it. If set as the first weapon in the player's arsenal, Jet Adaptor can be used infinitely without needing to land.
 
When certain enemies are defeated by Danger Wrap, they will be trapped within a bubble, which can be pushed sideways into other enemies, causing them both to take damage. The encased enemy will explode after four seconds if it does not hit anything. All enemies except the following can be trapped by Danger Wrap:
*[[Picket Man]], [[Big Eye]], [[Watcher]]
*[[Robbit]], [[Hothead]], [[Blocky]], [[Fly Boy]], [[Fan Fiend]], [[Shrink]] (on land), [[Atomic Chicken]]
*[[Sniper Joe#Hammer Joe|Hammer Joe]], [[Hari Harry]], [[Bubukan]] (body), [[Elec'n]], [[Giant Springer]], [[Tama]]
*[[Sniper Joe#Skeleton Joe|Skeleton Joe]], [[Gachappon]], [[Wall Blaster]], [[Totem Polen]], [[Mummira]]
*[[Met#Train Met|Train Met]], [[Kouker]], [[Power Muscler]], [[Met#Metall Cannon|Metall Cannon]], [[Bounder]], [[Sumatran]], [[Bombier]], [[Cocco]], [[Rolling Drill]]
*[[Colton]], [[Yaffu]], [[Submarine Flier]], [[Brown]], [[Squidon]]
*[[Icicle Teck]], [[Trio the Wheel]] (wheels), [[Gockroach S]]
*[[Surumaker]], [[Wall Teck]], [[Telly#Big Telly|Big Telly]]
*[[Bombomboy]], [[Flower Presenter]] (missiles), [[Hoohoo]] (rocks and ice), [[Nombrellan]], [[Sakret]] (projectiles), [[Kakinbatank]], [[Illusian]]
*[[Kaona Geeno]] (head), [[Sola 0]], [[Oshitsu Osarettsu]], [[Merserker]], [[Mecha Pitchan]] (baseballs)
*[[Electro Guard]], [[Pipetto]], [[Mash Burner]], [[Crunch Don]]


==Tutorial==
==Tutorial==
[https://www.youtube.com/shorts/lhT7_a8f1_4 Danger Wrap]
[https://www.youtube.com/shorts/m58RGErJ66g Jet Adaptor]


==Trivia==
==Trivia==
*Danger Wrap could entrap [[Baccone]] while it was in its invulnerable state in ''Mega Man 7'', but this is no longer possible in ''Mega Man Maker''.
*If the user switches to Jet Adaptor while they are sliding, a unique sliding sprite is shown to have been made for it.




{{V1.4}}
{{V1.4}}
{{MM7}}
{{MM6}}
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 7 Assets]]
[[Category:Weapons]] [[Category:Character-exclusive weapons]] [[Category:Utility weapons]] [[Category:Mega Man 6 Assets]]

Latest revision as of 02:11, 23 January 2024

JetAdaptorIcon.png
Jet Adaptor
JetAdaptorIcon.png
JetAdaptor.png
Artwork of the Jet Adaptor from Mega Man 6
Information
Game information
Description: Jetpack that quickly refills itself once you land on the ground.
Damage: 1(buster shot)
Added in version: 1.4.0
Series information
Game of origin: Mega Man 6
Development
Programmer(s): WreckingPrograms
Spriter(s): Aze (sliding pose)

Jet Adaptor is a Special Weapon originating from Mega Man 6. It is featured in Mega Man Maker as of version 1.4.0. This weapon is exclusive to Mega Man.

When equipped, the user automatically changes into Jet Adaptor form without the need to fuse into Rush. While in this form, sliding is disabled, and they can fire up to three uncharged buster shots at a time. Holding the jump key will let them fly up as high as ten tiles, but flying into a ceiling will lower the maximum height they can reach. Pressing and releasing the jump key can allow the user to adjust their altitude. Additionally, the user is immune to knockback while hovering. A small gauge next to the HP bar indicates how much energy Jet Adaptor has left, and if it runs out, the user must land to refill it. If set as the first weapon in the player's arsenal, Jet Adaptor can be used infinitely without needing to land.

Tutorial

Jet Adaptor

Trivia

  • If the user switches to Jet Adaptor while they are sliding, a unique sliding sprite is shown to have been made for it.


Version 1.4
Major Features
Wily Challenge
Bosses
Wind ManFlame ManSpring ManShade Man
Enemies
BubukanKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuSquidonTripropellanIcicle TeckTrio the WheelBacconeTom DaddyFrisk CannonGockroach STurbo RoaderKaminari KogoroCyorownGobotsTsuaranattori
Weapons
Shadow BladeBlizzard AttackFlame BlastKnight CrusherWild CoilNoise CrushDanger WrapJet AdaptorPower AdaptorSuper Adaptor
Level Objects & Pickups
Cracked BlockPush BlockOilFanFloor LightJet PlatformPunch BlockWeapon RemoverYashichi
Major Patches
1.4.11.4.2

Mega Man 6
Weapons
Mega BusterBlizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur FlashJet AdaptorPower Adaptor
Enemies
ColtonShield AttackerFire TellyAu AuBen KCannopellerTwin RoaderBrain BreakKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuHotchkiss'nMolierSubmarine FlierPropeller EyeSkull WalkerBrownSquidon
Level Objects
SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce Barrier
Bosses
Wind ManFlame ManKnight ManYamato ManPlant ManWily Machine 6
Other Pages
TilesetsBackgroundsMusic