Difference between pages "Dark Man 4" and "Jet Bomb"

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{{Asset
{{Template:Asset
|image=[[File:DarkMan4Art.png|250px]]
|name=Jet Bomb
|description=Has energy shields which follow him as he moves and shoots. Selectable intros.
|image=[[File:JetBomb.png|250px]]
|category=[[Bosses]]
|caption=Artwork of a Jet Bomb from ''[[Mega Man 5]]''
|damage=5 (contact)
|description=Missile that sends debris after you when destroyed by a wall or a shot.
6 (projectile)
|hp=1
 
|damage=6 (contact)<br>3 (debris)
6 (shield)
|game=''[[Mega Man 5]]''
|game=''[[Mega Man 5]]''
|version = [[1.8.0]]
|appears=''[[Mega Man IV]]''
|programmer=[[Luigi]]
|programmer=[[Meka]]
|spriter=
|version=[[1.7.0]]
}}
}}
The Jet Bomb is a flying missile enemy from ''[[Mega Man 5]]''. It appears in Star Man's and [[Napalm Man]]'s stages. It also reappears in Napalm Man's stage and the first Wily Battleship stage in ''[[Mega Man IV]]''. The Jet Bomb was introduced in ''[[Mega Man Maker]]'' in version [[1.7.0]].


'''Dark Man 4''' is one of the fortress bosses in ''[[Mega Man 5]]'', originating from the final stage of Proto Man's Castle. It is featured in ''[[Mega Man Maker]]'' in version [[1.8.0]].
When spawned, it will go in the direction that it was set facing. It will continue to do this until it is shot or if it makes contact with solid terrain. If shot, it will split into four pieces of debris that travel diagonally. If it touches the ground however, it will split into only three pieces of debris. These pieces will fly towards the player's current location.
 
In Mega Man 5, Dark Man 4 has the ability to disguise himself as other figures, which he does to disguise as [[Proto Man]] and kidnap [[Dr. Light]], setting up the events of the game.
 
== Behavior ==
 
=== Intro ===
Dark Man 4 has a unique cutscene-esque intro depending on an option in the editor.
 
* If the option with Proto Man is selected, he will appear as Proto Man and whistle, before Proto Man's normal whistle plays and his disguise is dropped.
* If the option with [[Mega Man]] and [[Roll]] is selected, things will play out largely the same as the first option, except the disguise will be whatever character is currently being used.
* If the option with Dark Man 4 himself is selected, Dark Man 4 will remain undisguised and taunt the player before fighting.


=== Battle ===
The enemy has both a horizontal and vertical variant.
Dark Man 4 has two attacks.


The first has him stand in place and fire three shots at the player. This attack can be used consecutively.
The vertical variant can be set to either move up, or down. While the horizontal variant can be set to move left, or right. Both variants can be set to either be red, or green.


The second has him fire his shields off to both sides and jump at the player. After landing, the shields will return to his side.


== Trivia ==
* Dark Man 4 is the only of the Dark Men from Mega Man 5 to have an intro. However, this intro isn't present in Mega Man Maker.
** Dark Man 4's first intro is a simplified version of the original.
{{MM5}}
{{MM5}}
[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Robot Masters]]
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 5 Assets]]

Revision as of 07:37, 22 April 2023

Jet Bomb
JetBomb.png
Artwork of a Jet Bomb from Mega Man 5
Information
Game information
Description: Missile that sends debris after you when destroyed by a wall or a shot.
HP: 1
Damage: 6 (contact)
3 (debris)
Added in version: 1.7.0
Series information
Game of origin: Mega Man 5
Other appearances: Mega Man IV
Development
Programmer(s): Meka

The Jet Bomb is a flying missile enemy from Mega Man 5. It appears in Star Man's and Napalm Man's stages. It also reappears in Napalm Man's stage and the first Wily Battleship stage in Mega Man IV. The Jet Bomb was introduced in Mega Man Maker in version 1.7.0.

When spawned, it will go in the direction that it was set facing. It will continue to do this until it is shot or if it makes contact with solid terrain. If shot, it will split into four pieces of debris that travel diagonally. If it touches the ground however, it will split into only three pieces of debris. These pieces will fly towards the player's current location.

The enemy has both a horizontal and vertical variant.

The vertical variant can be set to either move up, or down. While the horizontal variant can be set to move left, or right. Both variants can be set to either be red, or green.


Mega Man 5
Weapons
Mega BusterPower StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge KickRush CoilRush JetSuper Arrow
Enemies
Train MetCrystal JoeShield AttackerPukapellyLyricKoukerBitterPower MusclerBomb/Rock ThrownMetall CannonSubeilGireeTondeallPukapuckerBounderSumatranBombierCoccoJet BombV
Level Objects
Falling PlatformRotating PlatformRolling DrillTeckyunSteamLow Grav Section
Bosses
Stone ManCrystal ManNapalm ManCharge ManDark Man 3Dark Man 4Big Pets
Other Pages
TilesetsBackgroundsMusic