Difference between pages "Pump Man" and "Strike Man"

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{{Asset
{{Asset
|image=[[File:PumpMan.png|250px]]
|image=[[File:StrikeMan.png|250px]]
|caption=Artwork of Pump Man from ''Mega Man 10''
|caption=Artwork of Strike Man from ''Mega Man 10''
|description=Fills up his Water Shield, jumps around 1 - 3 times and fires it, then repeats.
|description=Throws rebounding baseballs and curls into a ball to bounce around. YOU'RE OUT!
|hp=28
|hp=28
|damage=4 (Contact)
|damage=4 (Contact)
4 (Water Shield)
2 (Rebound Striker)
|category=[[Boss]]
|category=[[Boss]]
|game=''[[Mega Man 10]]''
|game=''[[Mega Man 10]]''
|version=[[1.6.0]]
|version=[[1.7.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[Meka]]
}}
}}
'''DWN-074 Pump Man''' is one of the robot masters from [[Mega Man 10]] introduced to [[Mega Man Maker]] in version [[1.6.0]]. He uses his signature weapon, the [[Water Shield]], to attack enemies and protect himself.
'''DWN-078 Strike Man''' is one of the robot masters from [[Mega Man 10]] introduced to [[Mega Man Maker]] in version [[1.7.0]]. He uses his signature weapon, the Rebound Striker, to bounce it off the walls and attack enemies.


Pump Man was a robot working in purifying water and due to his neat freak nature also volunteered to clean up graffiti from walls. During the events of Mega Man 10 he and many other robots were infected by Roboenza, which caused Pump Man to start causing chaos. He is ultimately stopped by Mega Man, Proto Man and Bass and later cured.
Strike Man was a stadium battling-practice robot, but during events of Mega Man 10, him and many other robots were infected by Roboenza which made him start wrecking havoc. He is ultimately stopped by Mega Man, Proto Man and Bass and later cured.


==Behavior==
==Behavior==
Pump Man activates the Water Shield. After that, he performs low or high jumps in the player character's direction. If he jumps without moving horizontally and he still has his Water Shield, he will release his shield in a spiral outward pattern attempting to hit the player. After launching the Water Shield he will activate the Water Shield again to repeat his pattern.
Strike Man starts by throwing the Rebound Striker frontally. After a while, he bounces twice into the floor as an attempt to deal contact damage to the player. He can also throw the Rebound Striker into the ground diagonally. The projectile itself aims at the position the player was at when it bounced off the ceiling. It does not home in when it bounces off other surfaces. When he curls into a ball and bounces twice, the height of either of his bounces can be either high but horizontally short or low but horizontally long.


Each of the Water Shield projectiles can be destroyed by repeated weak shots or by a strong projectile, however, it may be hard to penetrate their security due to their constant rotation. If Pump Man loses the Water Shield altogether, he will not attempt to release the particles and instead will activate the Shield again. If one or more of his Water Shield projectiles come in contact with a [[Chemical Solution]] with an acidity type other than one, they are consumed while diluting the acidity of the Solution.
This AI resembles his Hard Mode AI from Mega Man 10, however without the special extra attack he has in Hard Mode in that game.
 
Like [[Skull Man]], Pump Man is vulnerable to being hit by [[Ice Slasher]] ''through his shield'' even if it is not set as his weakness.
 
Similarly to other bosses, Pump Man's jumps are higher if he is underwater.
 
His movements are inspired by Normal Mode in Mega Man 10.


==Trivia==
==Trivia==
*Unlike Mega Man 10, Pump Man does not put his buster to water/ground to create a water shield. He automatically creates it.
*Strike Man is one of the two robots in Mega Man Maker that attacks by turning themselves into a ball and bouncing. Other robot doing it is [[Bounce Man]].


==Gallery==
==Gallery==

Revision as of 00:02, 31 May 2023

Strike Man
StrikeMan.png
Artwork of Strike Man from Mega Man 10
Information
Game information
Description: Throws rebounding baseballs and curls into a ball to bounce around. YOU'RE OUT!
Category: Boss
HP: 28
Damage: 4 (Contact)

2 (Rebound Striker)

Added in version: 1.7.0
Series information
Game of origin: Mega Man 10
Development
Programmer(s): Meka

DWN-078 Strike Man is one of the robot masters from Mega Man 10 introduced to Mega Man Maker in version 1.7.0. He uses his signature weapon, the Rebound Striker, to bounce it off the walls and attack enemies.

Strike Man was a stadium battling-practice robot, but during events of Mega Man 10, him and many other robots were infected by Roboenza which made him start wrecking havoc. He is ultimately stopped by Mega Man, Proto Man and Bass and later cured.

Behavior

Strike Man starts by throwing the Rebound Striker frontally. After a while, he bounces twice into the floor as an attempt to deal contact damage to the player. He can also throw the Rebound Striker into the ground diagonally. The projectile itself aims at the position the player was at when it bounced off the ceiling. It does not home in when it bounces off other surfaces. When he curls into a ball and bounces twice, the height of either of his bounces can be either high but horizontally short or low but horizontally long.

This AI resembles his Hard Mode AI from Mega Man 10, however without the special extra attack he has in Hard Mode in that game.

Trivia

  • Strike Man is one of the two robots in Mega Man Maker that attacks by turning themselves into a ball and bouncing. Other robot doing it is Bounce Man.

Gallery

TBA