Difference between revisions of "Mega Man 7"

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(Other: I do not remember if such option existed in the X series.)
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*[[Gockroach S]]
 
*[[Gockroach S]]
 
*[[Gockroach S Nest]]
 
*[[Gockroach S Nest]]
*[[Turbo Roader]]
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*[[Roader#Turbo Roader|Turbo Roader]]
 
*[[Kaminari Kogoro]]
 
*[[Kaminari Kogoro]]
 
*[[Cyorown]]
 
*[[Cyorown]]

Revision as of 14:29, 29 September 2018

Mega Man 7 cover art.

Mega Man 7 (released as "Rockman 7: Showdown of Destiny!" in Japan) is the seventh game in the classic Mega Man series and the first to be released on the SNES. It was released on March 24, 1995. This was the first console Mega Man game to include a shop system, and introduced Bass and Treble as new antagonists.

In Mega Man Maker

Version 1.4.0 focused on adding content from this game and from Mega Man 6. Because this game was released on the Super Nintendo, no official 8-bit assets exist for this game, so the developers had to create their own assets. As of Version 1.4.2.1, there are 2 bosses, 11 enemies, 4 weapons, 3 level objects, 13 backgrounds, 10 tilesets, 3 spikes, no ladders, and 17 music tracks from Mega Man 7 available in Mega Man Maker.

Bosses

Enemies

Weapons

Level Objects

Backgrounds

  • Spring BG
  • Freeze BG
  • Slash BG
  • Junk BG
  • Junk BG 2
  • Shade BG
  • Shade BG 2
  • Shade BG 2 (Alt)
  • Burst BG
  • Turbo BG
  • Turbo BG 2
  • Cloud BG
  • Wily 1 BG

Tilesets

  • Spring Tiles
  • Freeze Tiles
  • Slash Tiles
  • Slash Tiles 2
  • Junk Tiles
  • Shade Tiles
  • Burst Tiles
  • Turbo Tiles
  • Cloud Tiles
  • Wily 1 Tiles

Ladders

-none-

Spikes

  • Freeze Spike
  • Shade Spike
  • Wily Spike 12 (MM7 Wily 3)

Music

  • Intro Stage
  • Spring Man
  • Freeze Man
  • Slash Man
  • Junk Man
  • Shade Man
  • Shade Man (Alt)
  • Burst Man
  • Turbo Man
  • Cloud Man
  • Wily Stage 1
  • Wily Stage 2
  • Wily Stage 3
  • Wily Stage 4
  • Robot Master (MM7)
  • Wily Boss (MM7)
  • Wily Boss (MM7, Capsule)

Other

  • A slower remix of the Intro Stage theme plays during the tutorial.
  • Mega Man 7 is the first game of the Classic series that allows the player to switch weapons without going to the pause menu. This game allows to use that option as well, but also allowing switching to the utilities.