Difference between pages "Shield Attacker" and "Skullmet"

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'''Shield Attackers''' are recurring flying enemies with indestructible faces. They can only be damaged by attacking its back or attacking it with some of the [[Weapons|special weapons]]. They first made an appearance in ''[[Mega Man 4]]''.
==Variants==
===Shield Attacker===
{{Template:Asset
{{Template:Asset
|name=Shield Attacker
|name=Skullmet
|image=[[File:ShieldAttacker.png|250px]]
|image=[[File:Skullmet.png|250px]]
|caption=Artwork of the Shield Attacker from ''[[Mega Man 4]]''
|caption=Artwork of a Skullmet from ''[[Mega Man 4]]''
|description=Flies back and forth, turning at walls. Vulnerable from behind.
|description=Protected from harm on one side. When on the other side, it'll fire falling bullets.
|damage=4 (contact)
|hp=3
|hp=4
|damage=6 (contact)<br>2 (projectile)
|game=''[[Mega Man 4]]''
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man III]]''
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
The original '''Shield Attacker''' from ''[[Mega Man 4]]''. It appeared in the stages of Dust Man and [[Skull Man]], as well as the fourth Dr. Cossack's Citadel stage and the third Wily Castle stage. It will turn around when entering in contact with walls or with a solid level object. It comes in red and fuchsia and its direction can be set in the [[Level Builder]].
'''Skullmet''' is a robot with a single eye and a large skull-shaped armor on most of its body that is featured in ''[[Mega Man Maker]]''. They are [[enemies]] that originate from ''[[Mega Man 4]]'' primarily from [[Skull Man]]'s stage and reappear in ''[[Mega Man III]]''.
{{clr}}
 
===New Shield Attacker===
When a Skullmet is spawned, it will fire arching shots in the player's direction every few seconds as long as the player is in front of it. It will however not attack if the player is behind it. Skullmet takes damage when attacked from the front where its exposed eye and cannon is showing, but most attacks are deflected if fired at the skull-shaped armor on its back.
{{Template:Asset
|name=New Shield Attacker
|image=[[File:NewShieldAttacker.png|250px]]
|caption=Artwork of the New Shield Attacker from ''[[Mega Man 5]]''
|description=Flies back and forth, turning at walls. Vulnerable from behind.
|damage=4 (contact)
|hp=4
|game=''[[Mega Man 5]]''
|programmer=[[WreckingPrograms]]
}}
The '''New Shield Attacker''' is an upgrade of the Shield Attacker that appears in ''[[Mega Man 5]]''. This version has had its armor improved, which increases the enemy's health and damage amount, however, this is not reflected in ''Mega Man Maker'' and it instead has the same stats of other Shield Attackers. It only appeared in [[Crystal Man]]'s stage. The New Shield Attacker has the same behavior of the ''Mega Man 4'' Shield Attacker, including its customizable direction. It only comes in orange.
{{clr}}
===Shield Attacker GTR===
{{Template:Asset
|name=Shield Attacker GTR
|image=[[File:ShieldAttackerGTR.png|250px]]
|caption=Artwork of the Shield Attacker GTR from ''[[Mega Man 6]]''
|description=Flies back and forth, turning at walls. Vulnerable from behind.
|damage=4 (contact)
|hp=4
|game=''[[Mega Man 6]]''
|programmer=[[WreckingPrograms]]
}}
The '''Shield Attacker GTR''' is an upgrade of the Shield Attacker that appears in ''[[Mega Man 6]]''. It now has spikes on its shield. It appeared in the stages of Blizzard Man and Tomahawk Man, as well as the fourth section of Mr. X's Castle and the second section of Wily Castle. Its direction is customizable as previous versions and it can come in either bright red or fuchsia.
{{clr}}
===Hannya Attacker===
{{Template:Asset
|name=Hannya Attacker
|image=[[File:HannyaAttacker.png|250px]]
|caption=Artwork of the Hannya Attacker from ''[[Mega Man 8]]''
|description=A twist on the Shield Attacker, not turning on walls. Intimidating.
|damage=4 (contact)
|hp=3
|game=''[[Mega Man 8]]''
|programmer=[[WreckingPrograms]]
|spriter=[[Zedicon]]
}}
'''Hannya Attacker''' is a variant of the Shield Attacker introduced in ''[[Mega Man 8]]'' and that reappeared in ''[[Mega Man & Bass]]''. In contrast to other Shield Attackers, the Hannya Attacker has a unique appearance that consists on an Oni mask. It has its own trajectory and it does not stop when touching walls and passes through terrain.


When spinning, this enemy is vulnerable to attacks until it fully turns its direction. Its direction can be customized with a button to go to left or right in the [[Level Builder]].
Skullmet can be set to face left or right in the [[Level Builder]] and will never swap its facing direction.


[[Category:Enemies]] [[Category:Flying enemies]]
[[Category:Enemies]]

Revision as of 07:55, 5 October 2022

Skullmet
Skullmet.png
Artwork of a Skullmet from Mega Man 4
Information
Game information
Description: Protected from harm on one side. When on the other side, it'll fire falling bullets.
HP: 3
Damage: 6 (contact)
2 (projectile)
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man III
Development
Programmer(s): WreckingPrograms

Skullmet is a robot with a single eye and a large skull-shaped armor on most of its body that is featured in Mega Man Maker. They are enemies that originate from Mega Man 4 primarily from Skull Man's stage and reappear in Mega Man III.

When a Skullmet is spawned, it will fire arching shots in the player's direction every few seconds as long as the player is in front of it. It will however not attack if the player is behind it. Skullmet takes damage when attacked from the front where its exposed eye and cannon is showing, but most attacks are deflected if fired at the skull-shaped armor on its back.

Skullmet can be set to face left or right in the Level Builder and will never swap its facing direction.