Difference between pages "Fire Man" and "Flame Man"

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{{Asset
{{Asset
|image=[[File:FireManCW.png|250px]]
|image=[[File:FlameManCW.png|250px]]
|caption=Artwork of Fire Man from ''Rockman Complete Works''
|caption=Artwork of Flame Man from ''Rockman Complete Works''
|hp=28
|hp=28
|damage=4 (contact)
|damage=4 (contact)
4 (Projectile)
4 (Flame Blast)
|description=Launches his flames of justice if the player shoots or is at a specific distance
3 (fire ball)
|description=Fires volleys of 3 fireballs and spawns flame pillars across the room.
|category=[[Boss]]
|category=[[Boss]]
|game=''[[Mega Man 1|Mega Man]]''
|game=''[[Mega Man 6]]''
|appears=
|version=[[1.4.0]]
''[[Mega Man: Dr. Wily's Revenge]]''
|programmer=[[WreckingPrograms]]
''[[Mega Man: The Wily Wars]]''
''[[Mega Man Powered Up]]''
|version=[[1.7.0]]
|programmer=WreckingPrograms
|spriter=[[BigMaster]] and [[BushBacon]] (Additional shooting pose)
}}
}}
'''DLN-007/DRN-007 ''Fire Man''''' is one of the six Robot Master bosses from [[Mega Man]] featured in ''Mega Man Maker'' since version [[1.7.0]]. His signature weapon is the [[Fire Storm]], a projectile that shoots fire projectile and creates fire circle protecting Mega Man from enemies, but not other projectiles
'''MRX-043/DWN-043 Flame Man''' is one of the 8 Robot Masters from [[Mega Man 6]] that is featured in [[Mega Man Maker]] as of version [[1.4.0]]. He is equipped with his signature weapon, the [[Flame Blast]].


Fire Man was created by [[Dr. Light]] and is one of the Robot Masters that [[Dr. Wily]] stole and reprogrammed during the events of [[Mega Man 1|Mega Man]]/[[Mega Man Powered Up]] and [[Mega Man: Dr. Wily's Revenge]].
He was a thermal energy generating robot that was turned into fighting robot for the first annual robot tournament. But during events of Mega Man 6, he was reprogrammed by [[Dr. Wily|Mr. X]] and used for his evil plans. He was later beaten by Mega Man.


==Behavior==
==Behavior==
The AI has influence from Fire Man's appearance from ''Mega Man Powered Up''.
Flame Man has three attacks, of which he will choose to use at random.


Fire Man has a simple AI. He will shoot a blast of fire whenever the player presses shoot or at a certain distance between them, otherwise he will continuously walk around the arena.
The first attack involves Flame Man jumping high into the air and attempting to land on the player from above.


He might sometimes throw two blasts instead of one. To telegraph this, Fire Man has a new sprite frame where his back is turned to the camera while firing a second shot, similar to his behavior in Mega Man Powered Up.
The second attack involves Flame Man firing a barrage of three fireballs that travel slowly horizontally through the air in front of Flame Man. This attack is able to go through walls.


His shots have the same properties as the [[Fire Wave]] and can be redirected by [[Fire Wave Relocators]]. However, while his shots can normally be reflected, they no longer are when they are redirected by a relocator.
The third attack is Flame Man's signature move, Flame Blast, where Flame Man will send his thermal energy into the ground to cause two-tile tall pillars of flames to burst out of the ground at various locations. Flame Man's, Flame Blast is capable of traveling downhill, but not capable of traveling uphill.
 
Flame Man's AI can, at most, do the same attack twice in a row, before being forced to pick a different attack.
 
Both the fireballs and Flame Blast's flame pillars can be deflected by [[Shine]] and Proto Man's shield.


==Trivia==
==Trivia==
*Unlike in the first Mega Man game and its remakes, Fire Man's blast of fire does not a flame on the ground in Mega Man Maker. However, his blast of fire did not leave a flame on the ground in Mega Man: Dr. Wily's Revenge or in New Style mode in Mega Man Powered Up either.
*In Mega Man Maker, Flame Man's Flame Blast attack is given a visual tell to make it easier to dodge, this is absent in his original Mega Man 6 boss fight.
*Every Robot Master in Mega Man 6 represents a certain country. It is commonly theorized that Flame Man is meant to represent Saudi Arabia due to the presence of oil in his stage and how Saudia Arabia is the largest oil exporter in the world.
*Flame Man's Flame Blast functions differently when used by the player.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:FireMan.png|thumb|Official artwork from Mega Man 1
File:FlameMan.png|thumb|Official artwork from Mega Man 6
</gallery>
</gallery>


[[Category:Bosses]] [[Category:Robot Masters]]
[[Category:Bosses]] [[Category:Robot Masters]]

Revision as of 04:46, 28 December 2022

Flame Man
FlameManCW.png
Artwork of Flame Man from Rockman Complete Works
Information
Game information
Description: Fires volleys of 3 fireballs and spawns flame pillars across the room.
Category: Boss
HP: 28
Damage: 4 (contact)

4 (Flame Blast) 3 (fire ball)

Added in version: 1.4.0
Series information
Game of origin: Mega Man 6
Development
Programmer(s): WreckingPrograms

MRX-043/DWN-043 Flame Man is one of the 8 Robot Masters from Mega Man 6 that is featured in Mega Man Maker as of version 1.4.0. He is equipped with his signature weapon, the Flame Blast.

He was a thermal energy generating robot that was turned into fighting robot for the first annual robot tournament. But during events of Mega Man 6, he was reprogrammed by Mr. X and used for his evil plans. He was later beaten by Mega Man.

Behavior

Flame Man has three attacks, of which he will choose to use at random.

The first attack involves Flame Man jumping high into the air and attempting to land on the player from above.

The second attack involves Flame Man firing a barrage of three fireballs that travel slowly horizontally through the air in front of Flame Man. This attack is able to go through walls.

The third attack is Flame Man's signature move, Flame Blast, where Flame Man will send his thermal energy into the ground to cause two-tile tall pillars of flames to burst out of the ground at various locations. Flame Man's, Flame Blast is capable of traveling downhill, but not capable of traveling uphill.

Flame Man's AI can, at most, do the same attack twice in a row, before being forced to pick a different attack.

Both the fireballs and Flame Blast's flame pillars can be deflected by Shine and Proto Man's shield.

Trivia

  • In Mega Man Maker, Flame Man's Flame Blast attack is given a visual tell to make it easier to dodge, this is absent in his original Mega Man 6 boss fight.
  • Every Robot Master in Mega Man 6 represents a certain country. It is commonly theorized that Flame Man is meant to represent Saudi Arabia due to the presence of oil in his stage and how Saudia Arabia is the largest oil exporter in the world.
  • Flame Man's Flame Blast functions differently when used by the player.

Gallery