Difference between pages "Wave Burner" and "Pierobot"

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{{Asset
{{Template:Asset
|name=[[File:WaveBurnerIcon.png|left]]Wave Burner[[File:WaveBurnerIcon.png|right]]
|name=Pierobot
|image=[[File:WaveBurner.png]]
|image=[[File:Pierobot.png|250px]]
|caption=Wave Burner
|caption=Artwork of a Pierobot from ''[[Mega Man 2]]''
|description=Hold for continuous fire, use underwater to push some enemies and objects away.
|description=A gear that floats in the air until approached, when a clown starts riding it.
|category=[[Weapons]]
|hp=1 (clown robot)<br>4 (large gear)
|game=''[[Mega Man & Bass]]''
|damage=4 (contact with clown robot/large gear)
|version=[[1.8.0]]
|game=''[[Mega Man 2]]''
|programmer=?
|version=[[1.1.0]]
|spriter=?
|programmer=[[WreckingPrograms]]
}}
}}
'''Pierobot''' (also known as '''Pierrobot''') is a small clown robot balancing on a large gear. This robot type was known as the most popular robots in the robot circus. Pierobots were originally intended for entertaining audiences but were repurpose for combat by [[Dr. Wily]]. They are [[enemies]] that originate from ''[[Mega Man 2]]'' from [[Metal Man]]'s stage.


==In ''[[Mega Man Maker]]''==


"Wave Burner" is [[Burner Man]]'s signature weapon originating from the game "[[Mega Man and Bass]]" and is featured in Mega Man Maker as of version [[1.8.0]].
===Behavior===
When Pierobot spawns, a large gear will float in the air spinning, until a robot clown quickly falls onto it. When the clown robot lands on the large gear, the gear will fall to the ground and start rolling quickly in the clown robot's facing direction, with the clown robot balancing itself on top of the gear. It can cause contact damage to the player by colliding with them.


Wave Burner when activated is a short ranged weapon that emits a steady flame that constantly moves up and down in front of the player in a wave motion.
If the large gear is attacked and destroyed, regardless if the clown robot is riding on the large gear or falling towards the large gear to land on it, the clown robot will fall downwards, passing through all solid tiles, until it eventually despawns downwards off-screen. The separated clown robot can still cause contact damage to the player if it collides with them while falling. If the large gear is destroyed fast enough the moment it appears on-screen, the falling clown robot will not spawn at all.


When used ''underwater'' Wave Burner will not emit fire, but will instead create a narrow stream of small waves of water directly in front of the player that can ''push'' Enemies and Objects.
If the clown robot on top of the large gear is attacked and destroyed, while the large gear is already rolling, the gear will continue rolling on its own, but at a slower speed. The separated large gear can still cause contact damage to the player if it collides with them while rolling slower. The clown robot will fall of the gear if it collides with terrain and the gear will spin on its own.


Being a fire-based weapon, it can ignite [[Oil]] and [[TNT Blocks]], heat [[Hot Plates]], melt [[Ice Barrier]]s, as well as create light in the [[Moving Light Darkness]] Object.
If the falling clown robot is attacked and destroyed before landing on the gear to make it move, the large gear will not move and continue to spin in place. The large gear spinning in place can still cause contact damage to the player if they collide with it.


===Interactions===
===[[Level Builder]]===
* Wave Burner is [[Pirate Man]]'s default weakness in Mega Man and Bass and his special interaction is recreated in Mega Man Maker.  So long as Pirate Man hasn't been given "Immunity" in the created level to Wave Burner, when underwater and using his water bubble attack hitting Pirate Man with Wave Burner will trigger a special animation.
Pierobot can be set to face left or right.


==Trivia==
*Pierobot's name is a combination of the words "Pierrot" and "Robot".
*The enemy is referred to as "Gear Clown" in both the Nintendo Power magazine and the Captain N: The Game Master cartoon, but this name is not canon.


{{MMB}}
 
[[Category:Weapons]] [[Category:Fire weapons]] [[Category:Mega Man & Bass Assets]]
{{V1.1}}
{{MM2}}
[[Category:Enemies]] [[Category:Mega Man 2 Assets]]

Latest revision as of 01:41, 17 October 2023

Pierobot
Pierobot.png
Artwork of a Pierobot from Mega Man 2
Information
Game information
Description: A gear that floats in the air until approached, when a clown starts riding it.
HP: 1 (clown robot)
4 (large gear)
Damage: 4 (contact with clown robot/large gear)
Added in version: 1.1.0
Series information
Game of origin: Mega Man 2
Development
Programmer(s): WreckingPrograms

Pierobot (also known as Pierrobot) is a small clown robot balancing on a large gear. This robot type was known as the most popular robots in the robot circus. Pierobots were originally intended for entertaining audiences but were repurpose for combat by Dr. Wily. They are enemies that originate from Mega Man 2 from Metal Man's stage.

In Mega Man Maker

Behavior

When Pierobot spawns, a large gear will float in the air spinning, until a robot clown quickly falls onto it. When the clown robot lands on the large gear, the gear will fall to the ground and start rolling quickly in the clown robot's facing direction, with the clown robot balancing itself on top of the gear. It can cause contact damage to the player by colliding with them.

If the large gear is attacked and destroyed, regardless if the clown robot is riding on the large gear or falling towards the large gear to land on it, the clown robot will fall downwards, passing through all solid tiles, until it eventually despawns downwards off-screen. The separated clown robot can still cause contact damage to the player if it collides with them while falling. If the large gear is destroyed fast enough the moment it appears on-screen, the falling clown robot will not spawn at all.

If the clown robot on top of the large gear is attacked and destroyed, while the large gear is already rolling, the gear will continue rolling on its own, but at a slower speed. The separated large gear can still cause contact damage to the player if it collides with them while rolling slower. The clown robot will fall of the gear if it collides with terrain and the gear will spin on its own.

If the falling clown robot is attacked and destroyed before landing on the gear to make it move, the large gear will not move and continue to spin in place. The large gear spinning in place can still cause contact damage to the player if they collide with it.

Level Builder

Pierobot can be set to face left or right.

Trivia

  • Pierobot's name is a combination of the words "Pierrot" and "Robot".
  • The enemy is referred to as "Gear Clown" in both the Nintendo Power magazine and the Captain N: The Game Master cartoon, but this name is not canon.


Version 1.1
Bosses
Time ManIce Man
Enemies
SpineCrazy RazyKiller BulletFlying ShellWatcherTackle FireBlockyPierobotCrabbotHot DogBig FishPetit SnakeyPower MusclerBrain Break
Weapons
Ice SlasherHyper BombTime SlowOil SliderAtomic FireNeedle CannonHard KnuckleRing BoomerangDive Missile
Level Objects
Flame Pillar
Major Patches
1.1.11.1.21.1.3

Mega Man 2
Weapons Mega BusterBubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic FireItem-1Item-2Item-3
Enemies Neo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadBlockyPierobotCroakerCrabbotFly BoyFan FiendShrinkPipiMoleScwormAtomic ChickenBig FishSniper ArmorHot DogLantern Fish
Level Objects Conveyor BeltForce BeamPressCrash LiftAcid Drop
Bosses Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Other Pages TilesetsBackgroundsMusic