Difference between pages "Spark Man" and "Category:Mega Man 9 Assets"

From MegaManMaker Wiki
(Difference between pages)
Jump to navigation Jump to search
 
m
 
Line 1: Line 1:
{{Asset
Assets from [[Mega Man 9]], the first entry to emulate the NES style, originally released on Wii, Playstation 3, and Xbox 360.
|image=[[File:SparkManCW.png|250px]]
|caption=Artwork of Spark Man from ''Rockman Complete Works''
|hp=28
|damage=4 (contact/Sarpk Shock)
2 (Small Spark)
|description=Fires a spread of sparks, followed by a giant volt ball aimed at you.
|category=[[Boss]]
|game=''[[Mega Man 3]]''
|appears=
''[[Mega Man III]]''
''[[Mega Man: The Wily Wars]]''
|version=[[1.0.0]]
|programmer=WreckingPrograms
}}
'''DLWN-023/DRWN-023/DWN-023 Spark Man''' is one of the eight Robot Master bosses from Mega Man 3 that has been featured in Mega Man Maker since version [[1.0.0]] Built in a collaboration between [[Dr. Light]] and [[Dr. Wily]], he was one of 8 Robot Masters assigned to travel to different mining planets to gather [[Energy Elements]] and other materials to finish building the peace-keeping robot Gamma. His signature weapon is the [[Spark Shock]], and when defeated in his game of origin an extremely de-powered variant is given to the player.


He later reappered with 3 other MM3 robot masters during events of Mega Man III where he was reactivated and ordered to fight Mega Man again.
[[Category:Assets]]
 
==Behaviour==
Spark Man jumps from 1–3 times towards the player, fire small sparks in 8 directions from his head, and then launch a large Spark Shock projectile at the player. After finishing, Spark Man restarts his pattern from the beginning.
 
Spark Man's jumps are high enough to allow him jump to terrain four tiles higher than his origin point. The size and speed allows the playable character to pass under it to dodge its jump.
 
==Trivia==
*Although the AI of Spark Man in Mega Man Maker does act very similar to his source appearance in Mega Man 3, there is a minor difference—Spark Man jumps 1–4 times in Mega Man 3 as opposed to 1–3 times in Mega Man Maker. It is currently unknown as to why the minor change was made to remove one of Spark Man's possible jumps.
*Spark Man always jumps towards the player rather than following his Mega Man 3 pattern of turning around at the walls of his boss room, although this is likely implemented so Spark Man can work in larger and open boss rooms.
 
==Gallery==
<gallery>
File:SparkMan.png|thumb|Official artwork from Mega Man 3
</gallery>
 
{{MM3}}
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 3 Assets]]

Latest revision as of 02:50, 19 May 2023

Assets from Mega Man 9, the first entry to emulate the NES style, originally released on Wii, Playstation 3, and Xbox 360.