Difference between pages "Leaf Shield" and "Meka"

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{{Template:Asset
{{User
|name=[[File:LeafShieldIcon.png|left]] Leaf Shield [[File:LeafShieldIcon.png|right]]
|name=Meka
|image=[[File:LeafShield.png|250px]]
|image=[[File:MekaStaffIcon.png]]
|caption=Artwork for the Leaf Shield in ''[[Mega Man 2]]''
|caption=Meka's personal [[Profile icons|staff profile icon]] in ''[[Mega Man Maker]]''
|description=Rapidly hits enemies. Can be thrown in 4 directions.
|role=Programmer<br>Beta tester
|damage=3
|aka=Meka Arius<br>Mekarius
|game=''[[Mega Man 2]]''
|gender=Male
|appears=''[[Mega Man II]]''
|lives=France
''[[Mega Man: The Wily Wars]]''
|discord=Meka#5242
|version=[[1.2.0]]
|website=[https://twitter.com/Mekarius Twitter]
|programmer=[[WreckingPrograms]]
}}
}}
Leaf Shield is [[Wood Man]]'s signature weapon, originating from ''[[Mega Man 2]]'' and reappearing in ''[[Mega Man II]]'' and ''[[Mega Man: The Wily Wars]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.2.0]].
'''Meka''' is one of the beta testers and programmers of ''[[Mega Man Maker]]''. He joined the team on April 5, 2019 after the release of version [[1.5.3]].


When activated, it surrounds the user with a shield made of sharp leaves that can nullify enemy projectiles. The shield can hit multiple times, and by pressing left/right/up/down, it can be thrown in those directions, passing through all enemies, terrain, and reflective objects as it does. Only armored enemies can deflect the Leaf Shield. Additionally, the weapon only consumes energy when thrown. Sliding, dashing, or rolling does not launch the shield, and it won't fly off if it's activated while moving either. [[Moles]], [[Hot Dog]], and every member of the [[Spine]] family will be defeated instantly on contact with this weapon.
Meka participated in the [[Level Creation Contest 2017]] with the level [[Escape From The Space Station Puzzle]]. It won first place in the challenge category, and was added as an [[Example Level]] in version [[1.3.0]].


==Trivia==
Meka created a [https://megamaker.webmeka.io/ website] for Mega Man Maker streamers and regular players to search levels. It works like an extension of the [[Online]] mode, as it can search levels and users by specific categories and allows keeping track of users and levels with specific conditions. In this page, levels can be grouped in a screen similarly to ''Mega Man X''.
* Since Leaf Shield doesn't consume energy upon activation, switching weapons can allow it to be used for free.
* In ''Mega Man 2'', Leaf Shield will slowly fall down off the screen if deflected. This was changed in ''Mega Man Maker'' to instead fly off toward the top corner of the screen.
* It originally could not nullify projectiles in its debut game.


Meka substituted [[Elevenstorms]] as a programmer after his departure. After trialing as a programmer since July 17, 2020, Meka was officially hired as a programmer for the game on July 25. The first programming contribution he made was adding multiple color variations for [[Keys]] and [[Key Doors]] for [[1.7.0]]. Meka edited the collisions to improve situations related to top solid objects and moving platforms.


{{MM2}}
==Contributions==
{{MMII}}
 
[[Category:Weapons]] [[Category:Shield weapons]] [[Category:Mega Man 2 Assets]]
===[[Weapons]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Weapon
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:CentaurFlashIcon.png]]</center>
|[[Centaur Flash]]
|rowspan="3"|Code
|rowspan="2"|[[1.7.0]]
|rowspan="2"|
|-
|<center>[[File:FreezeCrackerIcon.png]]</center>
|[[Freeze Cracker]]
|-
|<center>[[File:Item3Icon.png]]</center>
|[[Item-3]]
|[[1.7.4]]
|Made it able to carry Push Blocks
|}
 
===[[Enemies]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Enemy
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:SkullWalkerIcon.png]]</center>
|[[Skull Walker]]
|rowspan="23"|Code
|rowspan="22"|[[1.7.0]]
|rowspan="21"|
|-
|<center>[[File:HeliponIcon.png]]</center>
|[[Helipon]]
|-
|<center>[[File:RingRingIcon.png]]</center>
|[[Ring Ring]]
|-
|<center>[[File:BattanIcon.png]]</center>
|[[Battan]]
|-
|<center>[[File:SeaMineIcon.png]]</center>
|[[Sea Mine]]
|-
|<center>[[File:SeaMineSpawnerIcon.png]]</center>
|[[Sea Mine Spawner]]
|-
|<center>[[File:RattonIcon.png]]</center>
|[[Ratton]]
|-
|<center>[[File:SumatranIcon.png]]</center>
|[[Sumatran]]
|-
|<center>[[File:BombierIcon.png]]</center>
|[[Bombier]]
|-
|<center>[[File:CoccoIcon.png]]</center>
|[[Cocco]]
|-
|<center>[[File:JetBombAIcon.png]] [[File:JetBombBIcon.png]]</center>
|[[Jet Bomb]]
|-
|<center>[[File:VIcon.png]]</center>
|[[V]]
|-
|<center>[[File:Hotchkiss'nIcon.png]]</center>
|[[Hotchkiss'n]]
|-
|<center>[[File:MolierIcon.png]]</center>
|[[Molier]]
|-
|<center>[[File:SubmarineFlierIcon.png]]</center>
|[[Submarine Flier]]
|-
|<center>[[File:PropellerEyeIcon.png]]</center>
|[[Propeller Eye]]
|-
|<center>[[File:BrownIcon.png]]</center>
|[[Brown]]
|-
|<center>[[File:BunbyCatcherIcon.png]]</center>
|[[Bunby Catcher]]
|-
|<center>[[File:SearchyOnOffIcon.png]]</center>
|[[On/Off Searchy]]
|-
|<center>[[File:SearchySpawnerIcon.png]]</center>
|[[Searchy Spawner]]
|-
|<center>[[File:TellySpawnerSolidIcon.png]]</center>
|[[Telly Spawner (Non Solid)]]
|-
|<center>[[File:ElectroGuardIcon.png]]</center>
|[[Electro Guard]]
|Flipped option
|-
|<center>[[File:TBAIcon.png]]</center>
|[[Dodonpa Cannon]]
|rowspan="2"|[[1.8.0]]
|rowspan="2"|
|-
|<center>[[File:TBAIcon.png]]</center>
|[[Gori-Three]]
|}
 
===[[Level Objects]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Level object
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:VerticalKeyDoorIcon.png]]</center>
|[[Key Door]]
|rowspan="10"|Code
|rowspan="9"|[[1.7.0]]
|Color options, and multiple key unlocking
|-
|<center>[[File:KeyIcon.png]]</center>
|[[Key]]
|Color options
|-
|<center>[[File:ChillBlockIcon.png]]</center>
|[[Chill Block]]
|Option to make it cracked
|-
|<center>[[File:JumpthroughPlatformIcon.png]]</center>
|[[Jumpthrough Platform]]
|
|-
|<center>[[File:OilIcon.png]]</center>
|[[Oil]]
|Option to start burning
|-
|<center>[[File:HornetRollIcon.png]]</center>
|[[Hornet Roll]]
|
|-
|<center>[[File:SpinningWheelIcon.png]]</center>
|[[Spinning Wheel]]
|Speed options; original level object coding done by WreckingPrograms
|-
|<center>[[File:SoccerBallJetIcon.png]]</center>
|[[Soccer Ball Jet]]
|Edited alongside [[WreckingPrograms]], original code by [[Luigi]]
|-
|<center>[[File:RainIcon.png]]</center>
|[[Rain]]
|Toad Man's skin
|-
|<center>[[TBAIcon.png]]</center>
|[[Water Level Changer]]
|[[1.8.0]]
|
|}
 
===[[Bosses]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Boss
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:YamatoIcon.png]]</center>
|[[Yamato Man]]
|rowspan="4"|Code
|rowspan="3"|[[1.7.0]]
|rowspan="4"|
|-
|<center>[[File:SplashIcon.png]]</center>
|[[Splash Woman]]
|-
|<center>[[File:StrikeIcon.png]]</center>
|[[Strike Man]]
|-
|<center>[[File:PirateIcon.png]]</center>
|[[Pirate Man]]
|[[1.8.0]]
|}
 
===[[Example Levels]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Level Name
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[Escape From The Space Station Puzzle]]</center>
|[[1.3.0]]
|Winner of [[Level Creation Contest 2017]] in the Challenge category
|-
|<center>[[Icy Parkour]]</center>
|rowspan="3"|[[1.6.0]]
|rowspan="2"|
|-
|<center>[[Ride It Right]]</center>
|-
|<center>[[Developer Challenges]]</center>
|Alongside other developers of 1.6.0; made [[Key|key]] path 7 (cyan [[Teleporter|teleporter]])
|-
|<center>[[Better Together]]</center>
|[[1.7.0]]
|Alongside [[Objectionable]], [[BigMaster]], and [[Mad Man]]
|}
 
 
[[Category:Developers]]
[[Category:Programmer]]
[[Category:Beta tester]]
[[Category:Current team members]]

Latest revision as of 22:06, 21 May 2023

Meka
MekaStaffIcon.png
Meka's personal staff profile icon in Mega Man Maker
Information
Role: Programmer
Beta tester
Also known as Meka Arius
Mekarius
Gender: Male
Lives in France
Discord: Meka#5242
Website: Twitter

Meka is one of the beta testers and programmers of Mega Man Maker. He joined the team on April 5, 2019 after the release of version 1.5.3.

Meka participated in the Level Creation Contest 2017 with the level Escape From The Space Station Puzzle. It won first place in the challenge category, and was added as an Example Level in version 1.3.0.

Meka created a website for Mega Man Maker streamers and regular players to search levels. It works like an extension of the Online mode, as it can search levels and users by specific categories and allows keeping track of users and levels with specific conditions. In this page, levels can be grouped in a screen similarly to Mega Man X.

Meka substituted Elevenstorms as a programmer after his departure. After trialing as a programmer since July 17, 2020, Meka was officially hired as a programmer for the game on July 25. The first programming contribution he made was adding multiple color variations for Keys and Key Doors for 1.7.0. Meka edited the collisions to improve situations related to top solid objects and moving platforms.

Contributions

Weapons

Icon Weapon Contribution(s) Added in Version Notes
CentaurFlashIcon.png
Centaur Flash Code 1.7.0
FreezeCrackerIcon.png
Freeze Cracker
Item3Icon.png
Item-3 1.7.4 Made it able to carry Push Blocks

Enemies

Icon Enemy Contribution(s) Added in Version Notes
SkullWalkerIcon.png
Skull Walker Code 1.7.0
HeliponIcon.png
Helipon
RingRingIcon.png
Ring Ring
BattanIcon.png
Battan
SeaMineIcon.png
Sea Mine
SeaMineSpawnerIcon.png
Sea Mine Spawner
RattonIcon.png
Ratton
SumatranIcon.png
Sumatran
BombierIcon.png
Bombier
CoccoIcon.png
Cocco
JetBombAIcon.png JetBombBIcon.png
Jet Bomb
VIcon.png
V
Hotchkiss'nIcon.png
Hotchkiss'n
MolierIcon.png
Molier
SubmarineFlierIcon.png
Submarine Flier
PropellerEyeIcon.png
Propeller Eye
BrownIcon.png
Brown
BunbyCatcherIcon.png
Bunby Catcher
File:SearchyOnOffIcon.png
On/Off Searchy
SearchySpawnerIcon.png
Searchy Spawner
TellySpawnerSolidIcon.png
Telly Spawner (Non Solid)
ElectroGuardIcon.png
Electro Guard Flipped option
TBAIcon.png
Dodonpa Cannon 1.8.0
TBAIcon.png
Gori-Three

Level Objects

Icon Level object Contribution(s) Added in Version Notes
VerticalKeyDoorIcon.png
Key Door Code 1.7.0 Color options, and multiple key unlocking
KeyIcon.png
Key Color options
ChillBlockIcon.png
Chill Block Option to make it cracked
JumpthroughPlatformIcon.png
Jumpthrough Platform
OilIcon.png
Oil Option to start burning
HornetRollIcon.png
Hornet Roll
SpinningWheelIcon.png
Spinning Wheel Speed options; original level object coding done by WreckingPrograms
SoccerBallJetIcon.png
Soccer Ball Jet Edited alongside WreckingPrograms, original code by Luigi
RainIcon.png
Rain Toad Man's skin
TBAIcon.png
Water Level Changer 1.8.0

Bosses

Icon Boss Contribution(s) Added in Version Notes
YamatoIcon.png
Yamato Man Code 1.7.0
SplashIcon.png
Splash Woman
StrikeIcon.png
Strike Man
PirateIcon.png
Pirate Man 1.8.0

Example Levels

Level Name Added in Version Notes
Escape From The Space Station Puzzle
1.3.0 Winner of Level Creation Contest 2017 in the Challenge category
Icy Parkour
1.6.0
Ride It Right
Developer Challenges
Alongside other developers of 1.6.0; made key path 7 (cyan teleporter)
Better Together
1.7.0 Alongside Objectionable, BigMaster, and Mad Man