Difference between pages "Hyoey" and "1.4.1"

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(Created page with "{{Asset |image= |caption= |description= |category=Enemies |game=''Mega Man V'' |version=1.8.0 }} '''Hyoey''' is a miniboss from ''Mega Man V'' on gameboy. It first made it's apperance in ''Mega Man Maker'' in version 1.8.0. The miniboss is a helicopter that will follow you endlessly on a section of the map. Once the battle starts, Hyoey will be unable to despawn by leaving the screen bounds. This makes Hyoey unique as a miniboss as having one pr...")
 
m (Undo revision 7315 by DarkiusMC (talk))
Tag: Manual revert
 
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{{Asset
'''Version 1.4.1''' was a minor update to ''[[Mega Man Maker]]'', released on July 28, 2018.
|image=
|caption=
|description=
|category=[[Enemies]]
|game=''[[Mega Man V]]''
|version=[[1.8.0]]
}}


'''Hyoey''' is a miniboss from ''[[Mega Man V]]'' on gameboy. It first made it's apperance in ''[[Mega Man Maker]]'' in version [[1.8.0]].
== Changelog ==
=== Changes ===
*Significantly optimized memory usage when playing multiple levels. This should make the Wily challenges less prone to out-of-memory errors.
*Removed the black around Dark Man 4's tileset.
*The credits now scroll faster when the game lags.
*Super Arrow can now break Party Balls.


The miniboss is a helicopter that will follow you endlessly on a section of the map. Once the battle starts, Hyoey will be unable to despawn by leaving the screen bounds. This makes Hyoey unique as a miniboss as having one present will lock [Boos Door]s until it is destroyed.


==Trivia==
=== Fixed Bugs ===
*Hyoey is the first miniboss in ''Mega Man Maker'' that is able to move passed the screen bounds and not despawn.
*Shade Man can reflect your Noise Crush while draining your health, causing you to get stuck.
*Touching a weapon remover can crash the game when having certain weapons in your first slot.
*Shade Man can get stuck under ceilings after diving.
*Push Blocks sometimes shake when spawned from off-screen.
*When placing Tom Daddy upside down right above a floor, it can clip.
*For two seconds after Push Blocks are punched by a Punch Block, they ignore all other Punch Blocks.
*Enemies trapped in Danger Wrap are destroyed when switching weapons or pausing the game.
*When standing on the edge of a Push Block, then moving into a wall, you can clip.
*When a Quick Laser spawns off-screen, it can crash the game under specific circumstances.
*Certain solid blocks will allow downward fans to continue blowing instead of being blocked.
*Reloading levels causes some upside down fans to be displaced on load.
*Spring Man's gets stuck in midair after his fist attack if you reflect other projectiles.
*Spring Man's arm links stay around after he dies.
*Minoan doesn't spawn properly during Flash Stopper.
*Tsuranattori crashes due to issues with determining the leader of the pack.
*Kaminari Kogoro's lightning is affected by Gravity Hold.
*Going online usually gives an error on the first attempt.
*Wind can still affect you while in a teleporter, causing weird results.
*When Turbo Roader collides with a wall in the air, then lands, it will not move again.


[[Category:Enemies]] [[Category:Minibosses]]
[[Category:Version history]]

Latest revision as of 04:34, 28 September 2023

Version 1.4.1 was a minor update to Mega Man Maker, released on July 28, 2018.

Changelog

Changes

  • Significantly optimized memory usage when playing multiple levels. This should make the Wily challenges less prone to out-of-memory errors.
  • Removed the black around Dark Man 4's tileset.
  • The credits now scroll faster when the game lags.
  • Super Arrow can now break Party Balls.


Fixed Bugs

  • Shade Man can reflect your Noise Crush while draining your health, causing you to get stuck.
  • Touching a weapon remover can crash the game when having certain weapons in your first slot.
  • Shade Man can get stuck under ceilings after diving.
  • Push Blocks sometimes shake when spawned from off-screen.
  • When placing Tom Daddy upside down right above a floor, it can clip.
  • For two seconds after Push Blocks are punched by a Punch Block, they ignore all other Punch Blocks.
  • Enemies trapped in Danger Wrap are destroyed when switching weapons or pausing the game.
  • When standing on the edge of a Push Block, then moving into a wall, you can clip.
  • When a Quick Laser spawns off-screen, it can crash the game under specific circumstances.
  • Certain solid blocks will allow downward fans to continue blowing instead of being blocked.
  • Reloading levels causes some upside down fans to be displaced on load.
  • Spring Man's gets stuck in midair after his fist attack if you reflect other projectiles.
  • Spring Man's arm links stay around after he dies.
  • Minoan doesn't spawn properly during Flash Stopper.
  • Tsuranattori crashes due to issues with determining the leader of the pack.
  • Kaminari Kogoro's lightning is affected by Gravity Hold.
  • Going online usually gives an error on the first attempt.
  • Wind can still affect you while in a teleporter, causing weird results.
  • When Turbo Roader collides with a wall in the air, then lands, it will not move again.