Difference between pages "Ice Man" and "Spine"

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{{Asset
''Spine'' is a family of recurring enemies in the Mega Man games. They are floor enemies and most accelerate when the player is in the same level of them. There are some variants represented in ''Mega Man Maker''.
|image=[[File:IceManCW.png|250px]]
{{clr}}
|caption=Artwork of Ice Man from ''Rockman Complete Works''
==Spine==
|description=Fires off three freezing ice waves in a vertical column after jumping.
{{Template:Asset
|category=[[Boss]]
|name=Spine
|hp=28
|image=[[File:Spine.png|250px]]
|damage=5 (Contact)
|caption=Artwork of the Spine from ''[[Mega Man 1]]''
10 (Projectile)
|description=Moves back and forth. Can be stopped if shot, but cannot be killed normally.
|game=''[[Mega Man 1|Mega Man]]''
|damage=3
|appears=
|game=''[[Mega Man 1]]''
''[[Mega Man: Dr. Wily's Revenge]]''
|appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''
''[[Mega Man: The Wily Wars]]''
''[[Mega Man Powered Up]]''
|version=[[1.1.0]]
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
'''DLN-005/DRN-005 ''Ice Man''''' is one of the six Robot Master bosses from [[Mega Man]] featured in ''Mega Man Maker'' since version [[1.1.0]]. Ice Man is armed with his signature weapon, the [[Ice Slasher]], which he uses excessively and exclusively when attacking.
Spine, also known as Gabyoall, is an enemy from ''[[Mega Man 1]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.1.0]]. It lies close to the ground traveling back and forth trying to hit the player.  If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots. Since it's smaller than other Gabyoalls, some weapons will pass right over it. In the [[Level Builder]], Spine can be set to be pink or blue.


Ice Man is one of robot masters created by [[Dr. Light]], but was stolen and reprogrammed by [[Dr. Wily]] during events of [[Mega Man 1|Mega Man]]/[[Mega Man Powered Up]] and later in [[Mega Man: Dr. Wily's Revenge]].
This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall.  


==Behavior==
<gallery>
Ice Man jumps a short height when he attacks, going straight up then slowing down as he goes back towards the ground. While falling, he fires three Ice Slashers: one at the height of his jump, one in the middle, and one just as he lands back on the ground. After this, he executes the pattern in reverse, jumping up slowly and firing three Ice Slashers starting from when he first jumps, in the middle of his jump, and at the apex before dropping down quickly. He will then move either left or right at random and repeat the above behavior.
File:SpineDWR.png|Alternate artwork of Spine from [[Mega Man: Dr. Wily's Revenge]]
</gallery>
 
{{clr}}
==Electric Gabyoall==
{{Template:Asset
|name=Electric Gabyoall
|image=[[File:ElectricGabyoall.png|250px]]
|caption=Artwork of the Electric Gabyoall from ''[[Mega Man 3]]''
|description=Creates an electric pillar between its two halves at set intervals. Bzzt.
|damage=3
|game=''[[Mega Man 3]]''
|appears=''[[Mega Man III]]''<br>''[[Mega Man: The Wily Wars]]''
|category=[[Enemies]]
|version=[[1.7.0]]
|programmer=[[Luigi]]
}}
Electric Gabyoall is an enemy from ''[[Mega Man 3]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.7.0]]. Unlike the other members of its family, it is completely immune to all forms of weaponry. When placed in the editor, another Electric Gabyoall is automatically spawned below it if there is solid ground. However, if there is no ground for the lower Gabyoall, the enemy will not spawn at all. They move slowly if both ends are attached to terrain, and discharge a line of electricity every 2.5 seconds. This electricity can interact with [[Fuse Crosser]], [[Met|Fire Met]] Spawners, and [[Spring Man]]. If the upper Gabyoall is not connected to terrain, then they both will be unable to move. In the Level Builder, Electric Gabyoall can be set to be yellow or red.
 
{{clr}}
==Garyoby==
{{Template:Asset
|name=Garyoby
|image=[[File:Garyoby.png|250px]]
|caption=Artwork of the Garyoby from ''[[Mega Man 4]]''
|description=Sawblade that slides along the ground. Invulerable to almost all attacks.
|damage=2
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man IV]]''
|version=[[1.3.0]]
|programmer=[[WreckingPrograms]]
}}
Garyoby is an enemy from ''[[Mega Man 4]]'' that has appeared in ''[[Mega Man Maker]]'' since version [[1.3.0]]. Like Spine, it travels along the ground, speeding up when the player is on the same x-axis as it. However, it is slightly larger, faster, and will deflect any weapon that cannot damage it. Additionally, it cannot be stopped in place by shooting it. Garyoby can be set to be pink, red, orange, or green in the Level Builder.


Ice Man's pattern is slow, and straight forward. Ice Man limited mobility horizontally and vertically makes collision damage less likely, and makes him an easy target for counterattacks. His Ice Slashers also move slowly and are spaced out in such a way that they can be evaded by jumping between them, or, in some situations, sliding. In Mega Man Maker, Ice Man's behavior was modified to make Ice Man keep the same movement speed. (In Mega Man, Ice Man became faster the longer the battle took.) His contact damage was also reduced from 10 to 5.
{{clr}}
==Cyber Gabyoall==
{{Template:Asset
|name=Cyber Gabyoall
|image=[[File:CyberGabyoall.png|250px]]
|caption=Artwork of the Cyber Gabyoall from ''[[Mega Man 6]]''
|description=Patrols floors and ceilings, charging at you once you get close.
|damage=3
|game=''[[Mega Man 6]]''
|version=[[1.4.0]]
|programmer=[[WreckingPrograms]]
}}
Cyber Gabyoall is an enemy from ''[[Mega Man 6]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.4.0]]. It's slightly wider than other Gabyoalls, can be attached to both floors and ceilings, and has color settings for mint green and lime green. When the player is on the same x-axis as it, it uses jet boosters to speed up, and it can deflect shots just like Garyoby. When it bumps into a wall, it will briefly return to its normal speed, but shooting it will instantly cause it to speed up if the player is level with it.


==Glitches==
{{clr}}
*Although rare and inconsistent, there is a chance that if Ice Man is able to somehow jump up to the ceiling he can clip into it causing him to warp around the screen, walk around in part of the wall, or spontaneously vanish or die. It is more common in boss rooms that include more than one screen and may be caused or made more likely because of a scrolling or transition bug.
==Weaknesses==
*Prior to [[1.5.0]], if Ice Man jumped on a [[Flip Platform]], he would become immobile.
While they are immune to most weaponry, the following [[Weapons]] are capable of damaging most Spines:
*[[Rolling Cutter]], [[Super Arm]], [[Thunder Beam]], [[Fire Storm]], [[Hyper Bomb]], [[Oil Slider]]
*[[Bubble Lead]], [[Quick Boomerang]], [[Leaf Shield]], [[Atomic Fire]]
*[[Search Snake]]
*[[Ring Boomerang]], [[Dust Crusher]], [[Drill Bomb]], [[Pharaoh Shot]]
*[[Power Stone]], [[Water Wave]], [[Charge Kick]]
*[[Blizzard Attack]], [[Power Adaptor]]
*[[Wild Coil]], [[Danger Wrap]], [[Super Adaptor]]
*[[Black Hole Bomb]], [[Concrete Shot]], [[Tornado Blow]],  
*[[Commando Bomb]]
*[[Pile Driver]]
*[[Command Selection]](Kamikazee)


==Gallery==
<gallery>
File:IceMan.png|thumb|Official artwork from Mega Man 1
</gallery>


{{V1.1}}
{{V1.1}}
{{MM1}}
{{MM1}}
 
{{MMPU}}
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 1 Assets]]
{{MM3}}
{{MM4}}
{{MM6}}
{{MMIII}}
{{MMIV}}
[[Category:Enemies]] [[Category:Mega Man 1 Assets]] [[Category:Mega Man Powered Up Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 6 Assets]]

Revision as of 01:30, 17 October 2023

Spine is a family of recurring enemies in the Mega Man games. They are floor enemies and most accelerate when the player is in the same level of them. There are some variants represented in Mega Man Maker.

Spine

Spine
Spine.png
Artwork of the Spine from Mega Man 1
Information
Game information
Description: Moves back and forth. Can be stopped if shot, but cannot be killed normally.
Damage: 3
Added in version: 1.1.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man: The Wily Wars
Mega Man Powered Up
Development
Programmer(s): WreckingPrograms

Spine, also known as Gabyoall, is an enemy from Mega Man 1 that has been featured in Mega Man Maker since version 1.1.0. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots. Since it's smaller than other Gabyoalls, some weapons will pass right over it. In the Level Builder, Spine can be set to be pink or blue.

This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall.


Electric Gabyoall

Electric Gabyoall
ElectricGabyoall.png
Artwork of the Electric Gabyoall from Mega Man 3
Information
Game information
Description: Creates an electric pillar between its two halves at set intervals. Bzzt.
Category: Enemies
Damage: 3
Added in version: 1.7.0
Series information
Game of origin: Mega Man 3
Other appearances: Mega Man III
Mega Man: The Wily Wars
Development
Programmer(s): Luigi

Electric Gabyoall is an enemy from Mega Man 3 that has been featured in Mega Man Maker since version 1.7.0. Unlike the other members of its family, it is completely immune to all forms of weaponry. When placed in the editor, another Electric Gabyoall is automatically spawned below it if there is solid ground. However, if there is no ground for the lower Gabyoall, the enemy will not spawn at all. They move slowly if both ends are attached to terrain, and discharge a line of electricity every 2.5 seconds. This electricity can interact with Fuse Crosser, Fire Met Spawners, and Spring Man. If the upper Gabyoall is not connected to terrain, then they both will be unable to move. In the Level Builder, Electric Gabyoall can be set to be yellow or red.


Garyoby

Garyoby
Garyoby.png
Artwork of the Garyoby from Mega Man 4
Information
Game information
Description: Sawblade that slides along the ground. Invulerable to almost all attacks.
Damage: 2
Added in version: 1.3.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man IV
Development
Programmer(s): WreckingPrograms

Garyoby is an enemy from Mega Man 4 that has appeared in Mega Man Maker since version 1.3.0. Like Spine, it travels along the ground, speeding up when the player is on the same x-axis as it. However, it is slightly larger, faster, and will deflect any weapon that cannot damage it. Additionally, it cannot be stopped in place by shooting it. Garyoby can be set to be pink, red, orange, or green in the Level Builder.


Cyber Gabyoall

Cyber Gabyoall
CyberGabyoall.png
Artwork of the Cyber Gabyoall from Mega Man 6
Information
Game information
Description: Patrols floors and ceilings, charging at you once you get close.
Damage: 3
Added in version: 1.4.0
Series information
Game of origin: Mega Man 6
Development
Programmer(s): WreckingPrograms

Cyber Gabyoall is an enemy from Mega Man 6 that has been featured in Mega Man Maker since version 1.4.0. It's slightly wider than other Gabyoalls, can be attached to both floors and ceilings, and has color settings for mint green and lime green. When the player is on the same x-axis as it, it uses jet boosters to speed up, and it can deflect shots just like Garyoby. When it bumps into a wall, it will briefly return to its normal speed, but shooting it will instantly cause it to speed up if the player is level with it.


Weaknesses

While they are immune to most weaponry, the following Weapons are capable of damaging most Spines:


Version 1.1
Bosses
Time ManIce Man
Enemies
SpineCrazy RazyKiller BulletFlying ShellWatcherTackle FireBlockyPierobotCrabbotHot DogBig FishPetit SnakeyPower MusclerBrain Break
Weapons
Ice SlasherHyper BombTime SlowOil SliderAtomic FireNeedle CannonHard KnuckleRing BoomerangDive Missile
Level Objects
Flame Pillar
Major Patches
1.1.11.1.21.1.3

Mega Man 1
Characters
Mega Man
Weapons
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder BeamMagnet Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholder
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Bosses
Cut ManIce ManBomb ManFire ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off Switch
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man 3
Weapons
Mega BusterSpark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard KnuckleRush CoilRush Jet
Enemies
PeterchyPottonHammer JoeMechakkeroPoleNew ShotmanPetit SnakeyKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyElectric GabyoallBubukanNitronElec'nBomb FlierHologranGiant SpringerTama
Level Objects
Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Bosses
Spark ManTop ManMagnet ManHard ManKamegoro Maker
Other Pages
TilesetsBackgroundsMusic


Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush Jet
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic


Mega Man 6
Weapons
Mega BusterBlizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur FlashJet AdaptorPower Adaptor
Enemies
ColtonShield AttackerFire TellyAu AuBen KCannopellerTwin RoaderBrain BreakKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuHotchkiss'nMolierSubmarine FlierPropeller EyeSkull WalkerBrownSquidon
Level Objects
SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce Barrier
Bosses
Wind ManFlame ManKnight ManYamato ManPlant ManWily Machine 6
Other Pages
TilesetsBackgroundsMusic


Mega Man III
Weapons
Mega BusterSpark ShockSearch SnakeShadow BladeGemini LaserDive MissileSkull BarrierDust CrusherDrill BombScrew CrusherRush CoilRush Jet
Enemies
Petit SnakeyWalking BombYambowElectric GabyoallElec'nTogeheroSkullmetPakatto 24Ladder PressHelipon
Bosses
Spark ManSkull ManPunk
Other Pages
TilesetsBackgroundsMusic

Mega Man IV
Weapons
Mega BusterRing BoomerangFlash StopperRain FlushPharaoh ShotPower StoneNapalm BombCrystal EyeCharge KickBallade CrackerRush CoilRush Jet
Enemies
Press'nTaketentoMinoanGaryobyRing RingRattonBomb/Rock ThrownSubeilSumatranBombierCoccoJet Bomb
Level Objects
Shifting Falling StoneGuts HoverMove HoverNapalm Fire
Bosses
Ring ManToad ManPharaoh ManStone ManCharge ManNapalm ManCrystal Man
Other Pages
TilesetsBackgroundsMusic