Difference between pages "1.0.2" and "Mega Ball"

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'''Version 1.0.2''' is a minor update to ''[[Mega Man Maker]]'' (back when it was known as "Mega Maker"), released on July 18, 2017. In this update, the Winamp extension was abandoned in favor of the Chiptune Player due to the crashes it caused and the volume being restarted whenever a new music was played. The update also diminished the lag.
{{Asset
|name=[[File:MegaBallIcon.png|left]] Mega Ball [[File:MegaBallIcon.png|right]]
|description=Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.
|damage=2(default), 4(kicked)
|game=''[[Mega Man 8]]''
|version=[[1.5.0]]
|programmer=[[WreckingPrograms]]
|spriter=[[Zedicon]] (icon and projectile)<br>[[NMario84]] (Character poses and initial version of the weapon)
}}
'''Mega Ball''' is a Special Weapon that originated from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]]'' since version [[1.5.0]].


It was uploaded first on the [[Mega Man Maker Official Server|Discord server]], since website programmer [[Mors]] was offline at the moment.
When the attack key is pressed, a ball is dropped in front of the user. This ball will automatically explode if left alone for three seconds, but it can be rolled around by moving into it, resetting the countdown each time it moves. It will explode upon contact with enemies as well. Pressing the attack key again while next to the ball will make the user kick it, causing it to fly at an upward angle while piercing through exposed enemies and bouncing off of terrain up to nine times. The kick itself does no damage, and holding the up key before kicking the ball will raise the angle it travels at. Setting a Mega Ball onto a [[Spring]] or [[Bouncy Ball]] will cause it to bounce up at the maximum height they allow indefinitely.


== Changelog ==
Mega Ball can also be used to boost jumps by holding the jump key while touching it. With proper timing, it can be used for infinite midair jumps, as long as weapon energy remains. Only one Mega Ball can be present at a time, and it can be used twenty times with a full energy gauge. In a change from the original, the ball can now be placed on [[spikes]]. Both forms of the weapon are incapable of destroying [[Dust Block]]s and [[Ice Block]]s, but can destroy [[Pole|Pole Eggs]] if dropped from above. 
=== Changes ===
* Removed Winamp in favor of the [https://marketplace.yoyogames.com/assets/5319/chiptune-player Chiptune Player]. This means there will no longer be random Winamp errors on startup and the volume won't reset itself every time a new track is played
* Significantly reduced lag on lower-end PCs
* [[Water]] now goes through [[Dust Block]]s and [[Pole|Pole Eggs]]


=== Fixed Bugs ===
Mega Ball along with [[Bounce Ball]] and [[Strike Man]]'s Rebound Striker are all able to break [[Fuse Crosser|Fuse Crossers and Xtenders]].
* [[Nado]] still played a sound while the game is muted
* [[Pickups]] get stuck at the bottom of the screen
* [[Plant Man]] doesn't work properly when offscreen (his shield disappears immediately)
* Dying on just the right frame can crash the game
* [[Enemies]] sometimes don't reset their position when changing screens


[[Category:Version history]]
==Trivia==
* Mega Ball is unique in that it's a Special Weapon that is not obtained by defeating a Robot Master, instead being gifted by Dr. Light. It shares this trait with [[Magnet Beam]].
 
==Bugs==
* If the player drops a Mega Ball onto spikes, then attempts to boost jump off of it after falling at a height of five tiles or greater, they will instead die from touching the spikes.
 
[[Category:Weapons]] [[Category:Impact weapons]]

Revision as of 01:51, 28 June 2022

MegaBallIcon.png
Mega Ball
MegaBallIcon.png
Information
Game information
Description: Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.
Damage: 2(default), 4(kicked)
Added in version: 1.5.0
Series information
Game of origin: Mega Man 8
Development
Programmer(s): WreckingPrograms
Spriter(s): Zedicon (icon and projectile)
NMario84 (Character poses and initial version of the weapon)

Mega Ball is a Special Weapon that originated from Mega Man 8. It is featured in Mega Man Maker since version 1.5.0.

When the attack key is pressed, a ball is dropped in front of the user. This ball will automatically explode if left alone for three seconds, but it can be rolled around by moving into it, resetting the countdown each time it moves. It will explode upon contact with enemies as well. Pressing the attack key again while next to the ball will make the user kick it, causing it to fly at an upward angle while piercing through exposed enemies and bouncing off of terrain up to nine times. The kick itself does no damage, and holding the up key before kicking the ball will raise the angle it travels at. Setting a Mega Ball onto a Spring or Bouncy Ball will cause it to bounce up at the maximum height they allow indefinitely.

Mega Ball can also be used to boost jumps by holding the jump key while touching it. With proper timing, it can be used for infinite midair jumps, as long as weapon energy remains. Only one Mega Ball can be present at a time, and it can be used twenty times with a full energy gauge. In a change from the original, the ball can now be placed on spikes. Both forms of the weapon are incapable of destroying Dust Blocks and Ice Blocks, but can destroy Pole Eggs if dropped from above.

Mega Ball along with Bounce Ball and Strike Man's Rebound Striker are all able to break Fuse Crossers and Xtenders.

Trivia

  • Mega Ball is unique in that it's a Special Weapon that is not obtained by defeating a Robot Master, instead being gifted by Dr. Light. It shares this trait with Magnet Beam.

Bugs

  • If the player drops a Mega Ball onto spikes, then attempts to boost jump off of it after falling at a height of five tiles or greater, they will instead die from touching the spikes.