Difference between pages "File:Fire Met.png" and "Air Stone"

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(Art by Foseker.)
 
 
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== Summary ==
{{Asset
Art by Foseker.
|image=[[File:AirStone.png|200px]]
|caption=Artwork of an Air Stone from ''[[Mega Man 11]]''
|description=Hides and only comes out to attack when enemies are nearby.
|version=[[1.7.0]]
|game=''[[Mega Man 11]]''
|programmer=[[WreckingPrograms]]
|spriter=[[Schmiddi]]
}}
'''Air Stone''' is a recurring enemy of ''[[Mega Man 11]]'', with Fire and Nut variants. The three versions were added to ''Mega Man Maker'' in version 1.6.0.
 
The Air Stone consists of an aerial enemy that shoots eight projectiles in eight directions from their edges, four in orthogonal directions and four in diagonal directions. In their passive state, they hide with vibrations, and they cannot be attacked. When the player character goes 5 tiles or less close to them, they will become completely visible and shoot their respective projectiles. Learning to see them can be useful to know what to do when they become active. They always remain in the same area.
 
The main Air Stone shoots stones, while the Air Fire shoots small flames that can have the reactions fire has with some objects.
 
The Air Stones cannot be crushed and ignore terrain collision.
 
[[Category:Enemies]] [[Category:Flying enemies]]

Revision as of 05:13, 11 November 2021

Air Stone
AirStone.png
Artwork of an Air Stone from Mega Man 11
Information
Game information
Description: Hides and only comes out to attack when enemies are nearby.
Added in version: 1.7.0
Series information
Game of origin: Mega Man 11
Development
Programmer(s): WreckingPrograms
Spriter(s): Schmiddi

Air Stone is a recurring enemy of Mega Man 11, with Fire and Nut variants. The three versions were added to Mega Man Maker in version 1.6.0.

The Air Stone consists of an aerial enemy that shoots eight projectiles in eight directions from their edges, four in orthogonal directions and four in diagonal directions. In their passive state, they hide with vibrations, and they cannot be attacked. When the player character goes 5 tiles or less close to them, they will become completely visible and shoot their respective projectiles. Learning to see them can be useful to know what to do when they become active. They always remain in the same area.

The main Air Stone shoots stones, while the Air Fire shoots small flames that can have the reactions fire has with some objects.

The Air Stones cannot be crushed and ignore terrain collision.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current18:43, 11 July 2021Thumbnail for version as of 18:43, 11 July 2021849 × 814 (119 KB)DLN No.03 Cutman (talk | contribs)Art by Foseker.

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