Difference between pages "Air Stone" and "Beak"

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{{Asset
{{Asset
|image=[[File:AirStone.png|200px]]
|image=[[File:Blaster.png|250px]]
|caption=Artwork of an Air Stone from ''[[Mega Man 11]]''
|caption=Official artwork of a Beak from ''[[Mega Man 1]]''.
|description=Hides and only comes out to attack when enemies are nearby.
|desciption=Usually protected, making itself weak when shooting 4 bullets.
|version=[[1.7.0]]
|game=''[[Mega Man 1]]''
|game=''[[Mega Man 11]]''
|category=[[Enemies]]
|version[[1.0.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[Schmiddi]]
}}
}}
'''Air Stone''' is a recurring enemy of ''[[Mega Man 11]]'', with Fire and Nut variants. The three versions were added to ''Mega Man Maker'' in version 1.6.0.


The Air Stone consists of an aerial enemy that shoots eight projectiles in eight directions from their edges, four in orthogonal directions and four in diagonal directions. In their passive state, they hide with vibrations, and they cannot be attacked. When the player character goes 5 tiles or less close to them, they will become completely visible and shoot their respective projectiles. Learning to see them can be useful to know what to do when they become active. They always remain in the same area.
'''Beak''' is a turret enemy from ''[[Mega Man 1]]''.


The main Air Stone shoots stones, while the Air Fire shoots small flames that can have the reactions fire has with some objects.
It consists on a wall cannon that is guarded for a while and periodically opens its shields to fire four bullets in diagonal shapes. These bullets can pass through terrain.


The Air Stones cannot be crushed and ignore terrain collision.
[[Category:Enemies]]
 
[[Category:Enemies]] [[Category:Flying enemies]]

Revision as of 18:28, 4 August 2022

Beak
Blaster.png
Official artwork of a Beak from Mega Man 1.
Information
Game information
Category: Enemies
Series information
Game of origin: Mega Man 1
Development
Programmer(s): WreckingPrograms


Beak is a turret enemy from Mega Man 1.

It consists on a wall cannon that is guarded for a while and periodically opens its shields to fire four bullets in diagonal shapes. These bullets can pass through terrain.