Difference between revisions of "Power Adaptor"

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|name=Power Adaptor
 
|name=Power Adaptor
 
|image=[[File:Power Adaptor.png|350px]]
 
|image=[[File:Power Adaptor.png|350px]]
|caption=[[Mega Man]], Transformed into ''Power Mega Man'' via the Power Adaptor
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|caption=[[Mega Man]], Transformed into Power Mega Man via the Power Adaptor
 
|category=[[Weapons]]
 
|category=[[Weapons]]
 
|game=[[Mega Man 6]]
 
|game=[[Mega Man 6]]
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|damage=2
 
}}
 
}}
''*Note: This Weapon has yet to be officially be released, and as such has the potential to change.''
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The '''Power Adaptor''' is a special utility weapon from ''[[Mega Man 6]]'' that is featured in ''[[Mega Man Maker]]'' as of its 1.4.0 Version. The weapon allows [[Mega Man]] to merge with Rush and become Power Mega Man. While the Power Adaptor is equipped, the user can attack with short range punches instead of [[Mega Buster]] shots. The punches can also be charged to be bigger and more powerful, with a small half-sized meter in place of the usual weapon energy meter showing how much the punch is charged. The charged punches are stronger than normal charged shots, and are strong enough to break [[Cracked Block]]s and move [[Push Block]]s as well as send some enemies such as the [[Curlinger]] flying rather than just killing them. Charged punches allow Mega Man to destroy shielded enemies.
  
The '''Power Adaptor''' is a special utility weapon from [[Mega Man 6]] that will appear in [[Mega Man Maker]]'s 1.4.0 Version. The weapon allows [[Mega Man]] to merge with Rush and become ''Power Mega Man''. While the Power Adaptor is equipped, the user can attack with short range punches instead of [[Mega Buster]] shots. The punches can also be charged to be bigger and more powerful, with a small half-sized meter in place of the usual weapon energy meter that shows how much the punch is charged. The charged punches are stronger than normal charged shots, and are strong enough to break [[Power Adaptor Blocks]] and send some enemies such as the [[Curlinger]] flying rather than just killing them. While the weapon is equipped, the user loses the ability to slide until the weapon is removed. However, it has yet to be confirmed if this handicap is carried over into [[Mega Man Maker]] from [[Mega Man 6]].
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While the weapon is equipped, the user loses the ability to slide until the weapon is removed. However, if the user is already sliding under something and switches to the Power Adaptor they will still be sliding while in the form.
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If the player character is set to [[Proto Man]] rather than [[Mega Man]] then the Power Adaptor will become the [[Proto Coil]]. If the player character is set to [[Bass]] rather then [[Mega Man]] then the Power Adaptor will become the [[Treble Boost]].
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Originally, when the Power Adaptor was selected from the pause menu in ''Mega Man 6'' it would show Rush appearing and then transforming before then flying to, and merging with [[Mega Man]]. This animation was not carried over to ''Mega Man Maker''.
  
 
== Trivia ==
 
== Trivia ==
*If the user beats a level with the Power Adaptor equipped, they will preform a special victory animation where they punch the ground with one fist. It's currently unknown if it other custom animations can occur if the user wins while in the air, on a ladder, or sliding with the Power Adaptor, however it's not too much of a stretch to assume so.
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*If the user beats a level with the Power Adaptor equipped, they will preform special victory animations that differ from [[Mega Man]]'s normal victory animations. This includes standing, being airborne, climbing a ladder, or sliding.
*The Power Adaptor is one of two fusion adaptors from [[Mega Man 6]] and one of 3 from the entire series. The other from [[Mega Man 6]] is the [[Jet Adaptor]], and the 3rd in the series is the ''Super Adaptor'' from [[Mega Man 7]] which is mostly a fusion of the two previous.
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*The Power Adaptor is one of two fusion adaptors from ''Mega Man 6'' and one of three used by Mega Man in the main series. The other from ''Mega Man 6'' is the [[Jet Adaptor]], and the third in the series is the [[Super Adaptor]] from ''[[Mega Man 7]]'' which is mostly a fusion of the two previous. The fourth fusion adaptor, called [[Treble Boost]] is used exclusively by [[Bass]] and was introduced in [[Mega Man 8]]. All four fusion adaptors are featured in ''Mega Man Maker''.
*Originally, when the Power Adaptor was selected from the pause menu in [[Mega Man 6]] it would show Rush appearing and then transforming before then flying to, and merging with [[Mega Man]]. It is unknown if this animation is somehow present if selected from the pause menu or if it could potentially be updated to function similarly to [[Treble Boost]] with Rush appearing like Treble does for [[Bass]].
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*The additional sprites for the Power Adaptor were designed by [[Aze]].
*It's unknown if the Power Adaptor is usable by [[Proto Man]] or [[Bass]] as only [[Mega Man]] ever used it. It's possible the other playable characters may receive alternate versions, such as how [[Proto Man]] has his [[Proto Coil]] and [[Proto Jet]], or have separate alternative weapons to the Power Adaptor like [[Bass]]'s [[Treble Boost]].
 
  
==Glitches==
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[[Category:Weapons]]
*Unknown
 

Latest revision as of 17:27, 1 December 2019

Power Adaptor
Power Adaptor.png
Mega Man, Transformed into Power Mega Man via the Power Adaptor
Information
Category: Weapons
Game of origin: Mega Man 6
Damage: 2

The Power Adaptor is a special utility weapon from Mega Man 6 that is featured in Mega Man Maker as of its 1.4.0 Version. The weapon allows Mega Man to merge with Rush and become Power Mega Man. While the Power Adaptor is equipped, the user can attack with short range punches instead of Mega Buster shots. The punches can also be charged to be bigger and more powerful, with a small half-sized meter in place of the usual weapon energy meter showing how much the punch is charged. The charged punches are stronger than normal charged shots, and are strong enough to break Cracked Blocks and move Push Blocks as well as send some enemies such as the Curlinger flying rather than just killing them. Charged punches allow Mega Man to destroy shielded enemies.

While the weapon is equipped, the user loses the ability to slide until the weapon is removed. However, if the user is already sliding under something and switches to the Power Adaptor they will still be sliding while in the form.

If the player character is set to Proto Man rather than Mega Man then the Power Adaptor will become the Proto Coil. If the player character is set to Bass rather then Mega Man then the Power Adaptor will become the Treble Boost.

Originally, when the Power Adaptor was selected from the pause menu in Mega Man 6 it would show Rush appearing and then transforming before then flying to, and merging with Mega Man. This animation was not carried over to Mega Man Maker.

Trivia

  • If the user beats a level with the Power Adaptor equipped, they will preform special victory animations that differ from Mega Man's normal victory animations. This includes standing, being airborne, climbing a ladder, or sliding.
  • The Power Adaptor is one of two fusion adaptors from Mega Man 6 and one of three used by Mega Man in the main series. The other from Mega Man 6 is the Jet Adaptor, and the third in the series is the Super Adaptor from Mega Man 7 which is mostly a fusion of the two previous. The fourth fusion adaptor, called Treble Boost is used exclusively by Bass and was introduced in Mega Man 8. All four fusion adaptors are featured in Mega Man Maker.
  • The additional sprites for the Power Adaptor were designed by Aze.