Difference between pages "GrowingDarkness" and "Magnet Missile"
(Difference between pages)
Jump to navigation
Jump to search
(Created page with "{{User |image= |caption= |role=Moderator |website= }} '''GrowingDarkness''' is a moderator for the Mega Man Maker Official Server. He was trialed alongside Uranus and...") |
(Created page with "{{Template:Asset |name=left Magnet Missile right |image=250px |caption=Artwork...") |
||
Line 1: | Line 1: | ||
{{ | {{Template:Asset | ||
|image= | |name=[[File:MagnetMissileIcon.png|left]] Magnet Missile [[File:MagnetMissileIcon.png|right]] | ||
|caption= | |image=[[File:MM3-MagnetMissile-Art.png|250px]] | ||
| | |caption=Artwork for the Magnet Missile in ''[[Mega Man 3]]'' | ||
| | |description=Fire off a magnet that homes in on enemies vertically. | ||
|damage=2 | |||
|game=''[[Mega Man 3]]'' | |||
|appears=''[[Mega Man II]]'' | |||
''[[Mega Man: The Wily Wars]]'' | |||
|version=[[1.0.0]] | |||
|programmer=[[WreckingPrograms]] | |||
}} | }} | ||
''' | Magnet Missile is [[Magnet Man]]'s signature weapon, originating from ''[[Mega Man 3]]'' and reappearing in ''[[Mega Man: II]]'' and ''[[Mega Man: The Wily Wars]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]]. | ||
[[Category: | Firing it sends out a fast horseshoe magnet that will turn 90 degrees if an enemy is in the same y-axis as it. Up to 2 Missiles can be onscreen at a time, and if two potential targets are on the same y-axis, then they will choose one of them at random to home in on. | ||
[[Category:Weapons]] |
Revision as of 23:38, 10 February 2022
Magnet Missile | |||||||||||||||||||||||||
File:MM3-MagnetMissile-Art.png | |||||||||||||||||||||||||
Artwork for the Magnet Missile in Mega Man 3 | |||||||||||||||||||||||||
|
Magnet Missile is Magnet Man's signature weapon, originating from Mega Man 3 and reappearing in Mega Man: II and Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.0.0.
Firing it sends out a fast horseshoe magnet that will turn 90 degrees if an enemy is in the same y-axis as it. Up to 2 Missiles can be onscreen at a time, and if two potential targets are on the same y-axis, then they will choose one of them at random to home in on.