Difference between revisions of "Roll Swing"
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{{newlyreleased|1.7.0}} | {{newlyreleased|1.7.0}} | ||
− | {{imageneeded| | + | {{imageneeded|Charge slash in air}} |
{{Asset | {{Asset | ||
|image=[[File:RollSwing.png|200px]] | |image=[[File:RollSwing.png|200px]] | ||
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File:Slash2.gif|Roll's second swing animation on ground | File:Slash2.gif|Roll's second swing animation on ground | ||
File:Slash3.gif|Roll's third swing animation on ground | File:Slash3.gif|Roll's third swing animation on ground | ||
− | RollSlashMidair.gif|Roll's swing animation in the air. | + | RollSlashMidair.gif|Roll's swing animation in the air |
+ | ChargeSlashGrounded.gif|Roll's charge swing animation on ground | ||
</gallery> | </gallery> | ||
[[Category:Weapons]] [[Category:Melee weapons]] [[Category:Impact weapons]] [[Category:Main weapons]] | [[Category:Weapons]] [[Category:Melee weapons]] [[Category:Impact weapons]] [[Category:Main weapons]] |
Revision as of 22:36, 1 March 2021
Roll Swing | ||||||||||||||||||||||||||
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Artwork of Roll with her broom from Tatsunoko vs. Capcom: Ultimate All Stars. | ||||||||||||||||||||||||||
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Roll Swing is Roll's primary default weapon. Unlike the Buster weapons that Mega Man, Proto Man and Bass use, Roll Swing is an entirely melee weapon.
To attack, Roll uses a broom and can perform attack combos with it. While the weapon appeared in Mega Man Powered Up, its functionality is inspired from Zero's use of the Z-Saber in the Mega Man X and Mega Man Zero series. Roll can use a triple combo while she is on-land, while in mid-air she can perform a spin attack. There is an option that allows to charge the broom, which increases its range and power.
Damage Data Chart
Known damage values in units.
Roll Swing | ||
Damage | ||
Ground Combo | Air Attack | |
1:1:2 | 0.5 up to 4 times. |