Difference between pages "Pharaoh Man" and "Backgrounds/Mega Man 1 and Powered Up"

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m (I wonder how long he's been mistakenly listed as Ring Man at the start without anyone catching that error.)
 
m
 
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{{Asset
As of [[1.7.5]], in Mega Man Maker there are 35 [[backgrounds]] from ''[[Mega Man|Mega Man 1]]'' and its remake - ''[[Mega Man Powered Up]]''.
|image=[[File:PharaohManCW.png|250px]]
|caption=Artwork of Pharaoh Man from ''Rockman Complete Works''
|hp=28
|damage=4 (contact)
2 (Pharaoh Shot)
6 (Pharaoh Wave)
|description=Jumps and fires magical pellets before landing to charge a wave attack.
|category=[[Boss]]
|game=''[[Mega Man 4]]''
|appears=
''[[Mega Man IV]]''
|version=[[1.0.0]]
|programmer=WreckingPrograms
}}
'''DCN-028/DWN-028 Pharaoh Man''' is one of the 8 Robot Masters from ''[[Mega Man 4]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.0.0]]. Pharaoh Man uses his signature weapon, the [[Pharaoh Shot]] to attack.


Pharaoh Man was created by Doctor Cossack to explore pyramids and other ancient places, but during Mega Man 4 events he was upgraded into a battle robot to fight Mega Man. He later reappeared during ''[[Mega Man IV]]'' to once again challenge Mega Man.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Look
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|<center>[[File:CutBGIcon.png]]</center>
|Cut BG
|<center>[[File:SprBGCut.png]]</center>
|Metallic Fences blocking off potential super cutter ambushes.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:CutBG2Icon.png]]</center>
|Cut BG 2
|<center>[[File:SprBGCut2.png]]</center>
|No clue what this has to do with Cut Man or his stage, but it's there.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:CutBGPUIcon.png]]</center>
|Cut BG (PU)
|<center>[[File:SprBGCut1PU.png]]</center>
|A tiny tribe lives in the trees here. How peaceful.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:GutsBGIcon.png]]</center>
|Guts BG
|<center>[[File:SprBGGuts.png]]</center>
|Do you have the guts to climb these rocks?
|<center>[[1.0.0]]</center>
|-
|<center>[[File:GutsBGAltIcon.png]]</center>
|Guts BG (Alt)
|<center>[[File:SprBGGutsAlt.png]]</center>
|Do you have the guts to trespass on this construction site?
|<center>[[1.6.0]]</center>
|-
|<center>[[File:GutsBG2Icon.png]]</center>
|Guts BG 2
|<center>[[File:SprBGGuts2.png]]</center>
|A wall of rocks? It's hard to tell.
|<center>[[1.1.0]]</center>
|-
|<center>[[File:GutsBGPUIcon.png]]</center>
|Guts BG (PU)
|<center>[[File:BGGuts2PU.gif]]</center>
|Deep digging drillers dug directly down, dying.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:GutsBGPU2Icon.png]]</center>
|Guts BG 2 (PU)
|<center>[[File:SprBGGuts3PU.png]]</center>
|Manic mining made many miner maniacs mine manically.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:IceBGIcon.png]]</center>
|Ice BG
|<center>[[File:SprBGIce.png]]</center>
|A tiny tribe lives in the trees here. How peaceful.
|<center>[[1.0.0]]</center>
|-
|<center>[[File:IceBGAltIcon.png]]</center>
|Ice BG (Alt)
|<center>[[File:SprBGIceAlt.png]]</center>
|Palm trees in antarctica never made much sense anyway.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:IceBG2Icon.png]]</center>
|Ice BG 2
|<center>[[File:SprBGIce2.png]]</center>
|A cold, dark green wall. Perfect for chilly rooms.
|<center>[[1.1.0]]</center>
|-
|<center>[[File:IceBGPUIcon.png]]</center>
|Ice BG (PU)
|<center>[[File:BGIce1PU.gif]]</center>
|Ice Man's got an amazing view of the seafloor here. But how does this work?
|<center>[[1.7.0]]</center>
|-
|<center>[[File:BombBGIcon.png]]</center>
|Bomb BG
|<center>[[File:SprBGBomb.png]]</center>
|Giant bombs on a stick, fitting in any scenario
|<center>[[1.0.0]]</center>
|-
|<center>[[File:BombBG2Icon.png]]</center>
|Bomb BG 2
|<center>[[File:SprBGBomb2.png]]</center>
|A very bright green wall. I'm surprised it's still intact with all those explosions.
|<center>[[1.1.0]]</center>
|-
|<center>[[File:BombBGPUIcon.png]]</center>
|Bomb BG (PU)
|<center>[[File:BGBomb1PU.gif]]</center>
|Giant signal towers line the hills, protecting a military testing ground.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:FireBGIcon.png]]</center>
|Fire BG
|<center>[[File:SprBGFire.png]]</center>
|HOT.
|<center>[[1.0.0]]</center>
|-
|<center>[[File:FireBG2Icon.png]]</center>
|Fire BG 2
|<center>[[File:SprBGFire2 0.png]]</center>
|A repetitive green wall that can absorb all fire in the area.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:FireBGPUIcon.png]]</center>
|Fire BG (PU)
|<center>[[File:BGFire1PU.gif]]</center>
|Some say the first head ladders were forged in this magma.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:ElecBGIcon.png]]</center>
|Elec BG
|<center>[[File:SprBGElec.png]]</center>
|Optimised for going up, and up, and up, and up, and up, and up...
|<center>[[1.0.0]]</center>
|-
|<center>[[File:ElecBG2Icon.png]]</center>
|Elec BG 2
|<center>[[File:SprBGElec2.png]]</center>
|Lots of yellow wires to protect you from the high-voltage currents inside.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:ElecBG3Icon.png]]</center>
|Elec BG 3
|<center>[[File:SprBGElec3.png]]</center>
|Lots of green wires to protect you from the high-voltage currents inside.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:ElecPUBGIcon.png]]</center>
|Elec BG (PU)
|<center>[[File:BGElec1PU.gif]]</center>
|Electric high voltage boards through and through. Electryfying!
|<center>[[1.7.0]]</center>
|-
|<center>[[File:ElecPU2BGIcon.png]]</center>
|Elec BG 2 (PU)
|<center>[[File:BGElec2PU.gif]]</center>
|Sizzling circuits! Is the back machinery intentionally on display?
|<center>[[1.7.0]]</center>
|-
|<center>[[File:TimeBGIcon.png]]</center>
|Time BG
|<center>[[File:SprBGTime.png]]</center>
|Purple bricks from a clock tower. Can be used in many scenarios.
|<center>[[1.1.0]]</center>
|-
|<center>[[File:TimeBGAltIcon.png]]</center>
|Time BG (Alt)
|<center>[[File:SprBGTimeAlt.png]]</center>
|Now avaible in the flashy New Style mode color!
|<center>[[1.6.0]]</center>
|-
|<center>[[File:OilBGIcon.png]]</center>
|Oil BG
|<center>[[File:SprBGOil.png]]</center>
|A desert with a very grimy sky.
|<center>[[1.1.0]]</center>
|-
|<center>[[File:MM1Wily1BGIcon.png]]</center>
|Wily 1 BG
|<center>[[File:SprBGMM1Wily1 2.png]]</center>
|A hedge, but without any blue hogs.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM1Wily1BG2Icon.png]]</center>
|Wily 1 BG 2
|<center>[[File:SprBGMM1Wily1.png]]</center>
|Despite all the rust on this metal, it looks very pretty.
|<center>[[1.1.0]]</center>
|-
|<center>[[File:MM1Wily2BGIcon.png]]</center>
|Wily 2 BG
|<center>[[File:SprBGMM1Wily2.png]]</center>
|Wily 1 but green.
|<center>[[1.4.0]]</center>
|-
|<center>[[File:MM1Wily3BGIcon.png]]</center>
|Wily 3 BG
|<center>[[File:SprBGMM1Wily3.png]]</center>
|Yellow Bars...? Wily must have run out of creativity.
|<center>[[1.1.0]]</center>
|-
|<center>[[File:MM1Wily3AltBGIcon.png]]</center>
|Wily 3 BG (Alt)
|<center>[[File:SprBGMM1Wily3Alt.png]]</center>
|Blue bars? Now come on, this is just cheap.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM1Wily3BG2Icon.png]]</center>
|Wily 3 BG 2
|<center>[[File:SprBGMM1Wily3 2.png]]</center>
|Do I even need to say anything anymore?
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM1Wily3BG2AltIcon.png]]</center>
|Wily 3 BG 2 (Alt)
|<center>[[File:SprBGMM1Wily3 2Alt.png]]</center>
|No comment.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM1Wily4BGIcon.png]]</center>
|Wily 4 BG
|<center>[[File:SprBGMM1Wily4.png]]</center>
|Wily 1 but also green.
|<center>[[1.4.0]]</center>
|-
|<center>[[File:BuilderBGIcon.png]]</center>
|Builder BG
|<center>[[File:BGBuilder4PU.gif]]</center>
|Merry christmas! Always keep the holiday spirit with you for a jolly time.
|<center>[[1.7.0]]</center>
|-
|}


==Behavior==
One of Pharaoh Man's attacks includes doing a few short hops towards the player's direction while firing his Pharaoh Shots in the player's direction. His Pharaoh Wave attack has a huge hit box, but must be charged first, and always travels horizontally in the direction Pharaoh Man is facing. Pharaoh Man will also occasionally attack by doing one jump and trying to land on top of the player.


Evading Pharaoh Man's jumping attack is the most difficult part of fighting him, staying mobile to avoid a direct hit from a Pharaoh Shot isn't easy, as then also evading Pharaoh Man himself require immense focus and careful jumps and slides. His crippling weakness however, is when he uses his Pharaoh Wave. Jumping over the wave is simple enough, especially with the long and obvious charge up Pharaoh Man does. This long charge up also leaves him extremely vulnerable, making it easy to blast him with charge shots and most other special weapons. Conveniently, he also tends to favor the Pharaoh Wave attack which leaves him more easily evaded and damaged. However, he can easily catch the player off guard by performing his jumping Pharaoh Shot attack.
{{MM1}}
 
{{MMPU}}
Pharaoh Man can occasionally begin by using the Pharaoh Wave, making him predictable and easier to counterattack.
[[Category:Mega Man Powered Up Assets]] [[Category:Mega Man 1 Assets]]
{{clr}}
==Trivia==
*Pharaoh Man is included as a built-in boss in the Mega Engine. As such, he was the first boss ever added to ''Mega Man Maker''.
*In the end credits of ''Mega Man 4'', Pharaoh Man is mistakenly labeled DWN-026, which is supposed to be Toad Man's number.
*Pharaoh Man is one of few Robot Masters that have two special weapons that the player can get upon defeating him. In ''Mega Man 4'' and ''Mega Man IV'', Mega Man would obtain the Pharaoh Shot. Meanwhile in ''Mega Man: The Power Fighters'' series his defeat will give the player his Pharaoh Wave instead which functions identical to how he uses it.
 
==Gallery==
<gallery>
File:PharaohMan.png|thumb|Official artwork from ''Mega Man 4''
</gallery>
 
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 4 Assets]]

Latest revision as of 22:14, 19 April 2023

As of 1.7.5, in Mega Man Maker there are 35 backgrounds from Mega Man 1 and its remake - Mega Man Powered Up.

Icon Name Look In-Game Description Added in Version
CutBGIcon.png
Cut BG
SprBGCut.png
Metallic Fences blocking off potential super cutter ambushes.
1.5.0
File:CutBG2Icon.png
Cut BG 2
SprBGCut2.png
No clue what this has to do with Cut Man or his stage, but it's there.
1.6.0
File:CutBGPUIcon.png
Cut BG (PU)
SprBGCut1PU.png
A tiny tribe lives in the trees here. How peaceful.
1.7.0
GutsBGIcon.png
Guts BG
SprBGGuts.png
Do you have the guts to climb these rocks?
1.0.0
File:GutsBGAltIcon.png
Guts BG (Alt)
SprBGGutsAlt.png
Do you have the guts to trespass on this construction site?
1.6.0
GutsBG2Icon.png
Guts BG 2
SprBGGuts2.png
A wall of rocks? It's hard to tell.
1.1.0
File:GutsBGPUIcon.png
Guts BG (PU)
BGGuts2PU.gif
Deep digging drillers dug directly down, dying.
1.7.0
File:GutsBGPU2Icon.png
Guts BG 2 (PU)
SprBGGuts3PU.png
Manic mining made many miner maniacs mine manically.
1.7.0
IceBGIcon.png
Ice BG
SprBGIce.png
A tiny tribe lives in the trees here. How peaceful.
1.0.0
File:IceBGAltIcon.png
Ice BG (Alt)
SprBGIceAlt.png
Palm trees in antarctica never made much sense anyway.
1.6.0
IceBG2Icon.png
Ice BG 2
SprBGIce2.png
A cold, dark green wall. Perfect for chilly rooms.
1.1.0
File:IceBGPUIcon.png
Ice BG (PU)
BGIce1PU.gif
Ice Man's got an amazing view of the seafloor here. But how does this work?
1.7.0
BombBGIcon.png
Bomb BG
SprBGBomb.png
Giant bombs on a stick, fitting in any scenario
1.0.0
BombBG2Icon.png
Bomb BG 2
SprBGBomb2.png
A very bright green wall. I'm surprised it's still intact with all those explosions.
1.1.0
File:BombBGPUIcon.png
Bomb BG (PU)
BGBomb1PU.gif
Giant signal towers line the hills, protecting a military testing ground.
1.7.0
FireBGIcon.png
Fire BG
SprBGFire.png
HOT.
1.0.0
FireBG2Icon.png
Fire BG 2
SprBGFire2 0.png
A repetitive green wall that can absorb all fire in the area.
1.5.0
File:FireBGPUIcon.png
Fire BG (PU)
BGFire1PU.gif
Some say the first head ladders were forged in this magma.
1.7.0
ElecBGIcon.png
Elec BG
SprBGElec.png
Optimised for going up, and up, and up, and up, and up, and up...
1.0.0
ElecBG2Icon.png
Elec BG 2
SprBGElec2.png
Lots of yellow wires to protect you from the high-voltage currents inside.
1.5.0
ElecBG3Icon.png
Elec BG 3
SprBGElec3.png
Lots of green wires to protect you from the high-voltage currents inside.
1.5.0
File:ElecPUBGIcon.png
Elec BG (PU)
BGElec1PU.gif
Electric high voltage boards through and through. Electryfying!
1.7.0
File:ElecPU2BGIcon.png
Elec BG 2 (PU)
BGElec2PU.gif
Sizzling circuits! Is the back machinery intentionally on display?
1.7.0
TimeBGIcon.png
Time BG
SprBGTime.png
Purple bricks from a clock tower. Can be used in many scenarios.
1.1.0
File:TimeBGAltIcon.png
Time BG (Alt)
SprBGTimeAlt.png
Now avaible in the flashy New Style mode color!
1.6.0
OilBGIcon.png
Oil BG
SprBGOil.png
A desert with a very grimy sky.
1.1.0
File:MM1Wily1BGIcon.png
Wily 1 BG
SprBGMM1Wily1 2.png
A hedge, but without any blue hogs.
1.6.0
MM1Wily1BG2Icon.png
Wily 1 BG 2
SprBGMM1Wily1.png
Despite all the rust on this metal, it looks very pretty.
1.1.0
MM1Wily2BGIcon.png
Wily 2 BG
SprBGMM1Wily2.png
Wily 1 but green.
1.4.0
MM1Wily3BGIcon.png
Wily 3 BG
SprBGMM1Wily3.png
Yellow Bars...? Wily must have run out of creativity.
1.1.0
MM1Wily3AltBGIcon.png
Wily 3 BG (Alt)
SprBGMM1Wily3Alt.png
Blue bars? Now come on, this is just cheap.
1.5.0
File:MM1Wily3BG2Icon.png
Wily 3 BG 2
SprBGMM1Wily3 2.png
Do I even need to say anything anymore?
1.6.0
File:MM1Wily3BG2AltIcon.png
Wily 3 BG 2 (Alt)
SprBGMM1Wily3 2Alt.png
No comment.
1.6.0
MM1Wily4BGIcon.png
Wily 4 BG
SprBGMM1Wily4.png
Wily 1 but also green.
1.4.0
File:BuilderBGIcon.png
Builder BG
BGBuilder4PU.gif
Merry christmas! Always keep the holiday spirit with you for a jolly time.
1.7.0


Mega Man 1
Characters
Mega Man
Weapons
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder BeamMagnet Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholder
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Bosses
Cut ManIce ManBomb ManFire ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off Switch
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic