Difference between pages "Mega Man Maker:Upcoming content" and "Met"

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''[[Mega Man Maker]]'' has been in ongoing development after its release date and the development team has worked on updates that fix glitches and bring more content. Due to this, it has multiple updates. Here are some guidelines when writing about upcoming content.
'''Metalls''' (or '''Mets''' being their nickname, and Helmet being their name in ''Mega Man'' for Game Gear) are one of the most common types of enemies represented in ''[[Mega Man Maker]]''. Most forms of Met rely on staying protected from all non-piercing weapons, occasionally making themselves vulnerable to attack, but suffer from low damage output and a lack of health. There are multiple variants of Met are included in Mega Man Maker to use.


==Important tidbits==
==Types of Met==


*'''Create pages for upcoming content after the content was publicly announced.''' To be "publicly announced", it must be shown in the proper channels, namely, the [https://twitter.com/MegaManMaker @MegaManMaker Twitter page], the [https://www.reddit.com/r/MegaMakerOfficial r/MegaMakerOfficial subreddit], the [https://www.youtube.com/c/MegaManMaker ''Mega Man Maker'' YouTube channel], or the #game_announcements channel in the [[Mega Man Maker Official Server|Discord server]]. It is not enough that a developer mentions the feature in other channels or as a joke, though a developer explaining a feature that has been publicly announced can be written about. Do not create pages for content that you want or you speculate to be implemented.
===Met===
*'''Do not speculate about the feature itself.''' When writing an article about a confirmed feature, stick to what is shown in the announcement teasers or explanations by the development team. Do not write what you want the feature to have or what you think it would have.
{{Asset
*'''Only [[assets]] having a known functionality can be listed or have articles dedicated to them.''' In order to avoid stubs or heavily speculative pages, creating articles for assets where the functionality has not been revealed is not allowed, even if it appears briefly in an announcement. Listing them in the content of the game of origin or the upcoming version is similarly useless. However, alternate variants of pre-existing assets such as color variants, or assets such as [[tilesets]] or [[backgrounds]] that do not add new functionality, can be written about.
|name=Met
*'''Use the Upcoming template at the top of a page.''' It is added by writing <nowiki>{{Upcoming Content}}</nowiki>. It will categorize the page as an upcoming feature. Do not add the Upcoming category manually.
|image=[[File:Met.png|250px]]
|caption=Official artwork of a Met from ''Mega Man 1''
|category=[[Enemies]]
|game=''[[Mega Man 1]]''
|damage=2
|version=[[1.0.0]]
|programmer=[[WreckingPrograms]]
}}
'''Met''' is the first version of the enemy. It appeared first in ''[[Mega Man 1]]'' and returned for ''[[Mega Man: Dr. Wily's Revenge]]'', ''[[Mega Man: The Wily Wars]]'', and ''[[Mega Man Powered Up]]''.


[[Category:Wiki policy]]
This version of the enemy is stationary, since it has no legs. If the player character approaches to it by four tiles long or less, Met will expose its face and shoot three projectiles; one that goes straight and two that go diagonal in opposing directions. Unlike most projectiles, Met's bullets deal more damage than contact damage.
{{clr}}
===Neo Met===
{{Asset
|name=Neo Met
|image=[[File:NeoMet.png]]
|caption=Official artwork of a Neo Met from ''Mega Man 2''
|category=[[Enemies]]
|game=''[[Mega Man 2]]''
|damage=2
|version=
|programmer=[[WreckingPrograms]]
}}
'''Neo Met''' is a variant of the Met that can walk after shooting. It was introduced in ''[[Mega Man 2]]''.
 
It shoots in the same way as the Met, but with more modernized bullets and it walks after shooting before hiding in its helmet again.
[[Category:Enemies]]

Revision as of 11:01, 18 December 2021

Metalls (or Mets being their nickname, and Helmet being their name in Mega Man for Game Gear) are one of the most common types of enemies represented in Mega Man Maker. Most forms of Met rely on staying protected from all non-piercing weapons, occasionally making themselves vulnerable to attack, but suffer from low damage output and a lack of health. There are multiple variants of Met are included in Mega Man Maker to use.

Types of Met

Met

Met
Met.png
Official artwork of a Met from Mega Man 1
Information
Game information
Category: Enemies
Damage: 2
Added in version: 1.0.0
Series information
Game of origin: Mega Man 1
Development
Programmer(s): WreckingPrograms

Met is the first version of the enemy. It appeared first in Mega Man 1 and returned for Mega Man: Dr. Wily's Revenge, Mega Man: The Wily Wars, and Mega Man Powered Up.

This version of the enemy is stationary, since it has no legs. If the player character approaches to it by four tiles long or less, Met will expose its face and shoot three projectiles; one that goes straight and two that go diagonal in opposing directions. Unlike most projectiles, Met's bullets deal more damage than contact damage.

Neo Met

Neo Met
NeoMet.png
Official artwork of a Neo Met from Mega Man 2
Information
Game information
Category: Enemies
Damage: 2
Series information
Game of origin: Mega Man 2
Development
Programmer(s): WreckingPrograms

Neo Met is a variant of the Met that can walk after shooting. It was introduced in Mega Man 2.

It shoots in the same way as the Met, but with more modernized bullets and it walks after shooting before hiding in its helmet again.