Difference between pages "Commando Bomb" and "Spine"

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''Spine'' is a family of recurring enemies in the Mega Man games. They are floor enemies and most accelerate when the player is in the same level of them. There are some variants represented in ''Mega Man Maker''.
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==Spine==
{{Template:Asset
{{Template:Asset
|name=[[File:CommandoBombIcon.png|left]] Commando Bomb [[File:CommandoBombIcon.png|right]]
|name=Spine
|image=[[File:CommandoBomb.png|250px]]
|image=[[File:Spine.png|250px]]
|caption=Artwork for the Commando Bomb in ''Mega Man 10''
|caption=Artwork of the Spine from ''[[Mega Man 1]]''
|description=A RC Bomb that creates powerful shockwaves on contact with terrain.
|description=Moves back and forth. Can be stopped if shot, but cannot be killed normally.
|damage=2(direct hit), 5(explosion)
|damage=3
|game=''[[Mega Man 10]]''
|game=''[[Mega Man 1]]''
|version=[[1.6.0]]
|appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
Commando Bomb is Commando Man's signature weapon, originating from ''[[Mega Man 10]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.6.0]].
Spine, also known as Gabyoall, is an enemy from ''[[Mega Man 1]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.1.0]]. It lies close to the ground traveling back and forth trying to hit the player.  If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots. Since it's smaller than other Gabyoalls, some weapons will pass right over it. In the [[Level Builder]], Spine can be set to be pink or blue.


It allows the user to shoot a slow bomb that flies forward by default, but by pressing the directional keys, its path can be altered any number of times. Upon hitting solid terrain, the bomb explodes, leaving behind two shockwaves that split three tiles out from the point of impact. This shockwave is three tiles tall, can pierce through armored enemies, and can hit up to two times based on how close it is to the target. Only one Commando Bomb can be present at a time.
This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall.  


<gallery>
File:SpineDWR.png|Alternate artwork of Spine from [[Mega Man: Dr. Wily's Revenge]]
</gallery>
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==Electric Gabyoall==
{{Template:Asset
|name=Electric Gabyoall
|image=[[File:ElectricGabyoall.png|250px]]
|caption=Artwork of the Electric Gabyoall from ''[[Mega Man 3]]''
|description=Creates an electric pillar between its two halves at set intervals. Bzzt.
|damage=3
|game=''[[Mega Man 3]]''
|appears=''[[Mega Man III]]''<br>''[[Mega Man: The Wily Wars]]''
|category=[[Enemies]]
|version=[[1.7.0]]
|programmer=[[Luigi]]
}}
Electric Gabyoall is an enemy from ''[[Mega Man 3]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.7.0]]. Unlike the other members of its family, it is completely immune to all forms of weaponry. When placed in the editor, another Electric Gabyoall is automatically spawned below it if there is solid ground. However, if there is no ground for the lower Gabyoall, the enemy will not spawn at all. They move slowly if both ends are attached to terrain, and discharge a line of electricity every 2.5 seconds. This electricity can interact with [[Fuse Crosser]], [[Met|Fire Met]] Spawners, and [[Spring Man]]. If the upper Gabyoall is not connected to terrain, then they both will be unable to move. In the Level Builder, Electric Gabyoall can be set to be yellow or red.
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==Garyoby==
{{Template:Asset
|name=Garyoby
|image=[[File:Garyoby.png|250px]]
|caption=Artwork of the Garyoby from ''[[Mega Man 4]]''
|description=Sawblade that slides along the ground. Invulerable to almost all attacks.
|damage=2
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man IV]]''
|version=[[1.3.0]]
|programmer=[[WreckingPrograms]]
}}
Garyoby is an enemy from ''[[Mega Man 4]]'' that has appeared in ''[[Mega Man Maker]]'' since version [[1.3.0]]. Like Spine, it travels along the ground, speeding up when the player is on the same x-axis as it. However, it is slightly larger, faster, and will deflect any weapon that cannot damage it. Additionally, it cannot be stopped in place by shooting it. Garyoby can be set to be pink, red, orange, or green in the Level Builder.
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==Cyber Gabyoall==
{{Template:Asset
|name=Cyber Gabyoall
|image=[[File:CyberGabyoall.png|250px]]
|caption=Artwork of the Cyber Gabyoall from ''[[Mega Man 6]]''
|description=Patrols floors and ceilings, charging at you once you get close.
|damage=3
|game=''[[Mega Man 6]]''
|version=[[1.4.0]]
|programmer=[[WreckingPrograms]]
}}
Cyber Gabyoall is an enemy from ''[[Mega Man 6]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.4.0]]. It's slightly wider than other Gabyoalls, can be attached to both floors and ceilings, and has color settings for mint green and lime green. When the player is on the same x-axis as it, it uses jet boosters to speed up, and it can deflect shots just like Garyoby. When it bumps into a wall, it will briefly return to its normal speed, but shooting it will instantly cause it to speed up if the player is level with it.
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==Weaknesses==
While they are immune to most weaponry, the following [[Weapons]] are capable of damaging most Spines:
*[[Rolling Cutter]], [[Super Arm]], [[Thunder Beam]], [[Fire Storm]], [[Hyper Bomb]], [[Oil Slider]]
*[[Bubble Lead]], [[Quick Boomerang]], [[Leaf Shield]], [[Atomic Fire]]
*[[Search Snake]]
*[[Ring Boomerang]], [[Dust Crusher]], [[Drill Bomb]], [[Pharaoh Shot]]
*[[Power Stone]], [[Water Wave]], [[Charge Kick]]
*[[Blizzard Attack]], [[Power Adaptor]]
*[[Wild Coil]], [[Danger Wrap]], [[Super Adaptor]]
*[[Black Hole Bomb]], [[Concrete Shot]], [[Tornado Blow]],
*[[Commando Bomb]]
*[[Pile Driver]]
*[[Command Selection]](Kamikazee)


==Trivia==
*The announcement for Commando Bomb features a recreated segment of Dark Necrobat's stage from ''Mega Man X5''. In both the stage and the announcement, the player needed to manuver a remote-controlled weapon through a tight space to open a door from the other side (in the former case, F-Laser was to be used).
*Commando Bomb's explosion was capable of nullifying enemy projectiles in ''Mega Man 10'', but this feature is absent in ''Mega Man Maker''.


[[Category:Weapons]] [[Category:Explosive weapons]]
{{MM1}}
{{MMPU}}
{{MM3}}
{{MM4}}
{{MM6}}
[[Category:Enemies]] [[Category:Mega Man 1 Assets]]

Revision as of 22:28, 19 April 2023

Spine is a family of recurring enemies in the Mega Man games. They are floor enemies and most accelerate when the player is in the same level of them. There are some variants represented in Mega Man Maker.

Spine

Spine
Spine.png
Artwork of the Spine from Mega Man 1
Information
Game information
Description: Moves back and forth. Can be stopped if shot, but cannot be killed normally.
Damage: 3
Added in version: 1.1.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man: The Wily Wars
Mega Man Powered Up
Development
Programmer(s): WreckingPrograms

Spine, also known as Gabyoall, is an enemy from Mega Man 1 that has been featured in Mega Man Maker since version 1.1.0. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots. Since it's smaller than other Gabyoalls, some weapons will pass right over it. In the Level Builder, Spine can be set to be pink or blue.

This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall.


Electric Gabyoall

Electric Gabyoall
ElectricGabyoall.png
Artwork of the Electric Gabyoall from Mega Man 3
Information
Game information
Description: Creates an electric pillar between its two halves at set intervals. Bzzt.
Category: Enemies
Damage: 3
Added in version: 1.7.0
Series information
Game of origin: Mega Man 3
Other appearances: Mega Man III
Mega Man: The Wily Wars
Development
Programmer(s): Luigi

Electric Gabyoall is an enemy from Mega Man 3 that has been featured in Mega Man Maker since version 1.7.0. Unlike the other members of its family, it is completely immune to all forms of weaponry. When placed in the editor, another Electric Gabyoall is automatically spawned below it if there is solid ground. However, if there is no ground for the lower Gabyoall, the enemy will not spawn at all. They move slowly if both ends are attached to terrain, and discharge a line of electricity every 2.5 seconds. This electricity can interact with Fuse Crosser, Fire Met Spawners, and Spring Man. If the upper Gabyoall is not connected to terrain, then they both will be unable to move. In the Level Builder, Electric Gabyoall can be set to be yellow or red.


Garyoby

Garyoby
Garyoby.png
Artwork of the Garyoby from Mega Man 4
Information
Game information
Description: Sawblade that slides along the ground. Invulerable to almost all attacks.
Damage: 2
Added in version: 1.3.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man IV
Development
Programmer(s): WreckingPrograms

Garyoby is an enemy from Mega Man 4 that has appeared in Mega Man Maker since version 1.3.0. Like Spine, it travels along the ground, speeding up when the player is on the same x-axis as it. However, it is slightly larger, faster, and will deflect any weapon that cannot damage it. Additionally, it cannot be stopped in place by shooting it. Garyoby can be set to be pink, red, orange, or green in the Level Builder.


Cyber Gabyoall

Cyber Gabyoall
CyberGabyoall.png
Artwork of the Cyber Gabyoall from Mega Man 6
Information
Game information
Description: Patrols floors and ceilings, charging at you once you get close.
Damage: 3
Added in version: 1.4.0
Series information
Game of origin: Mega Man 6
Development
Programmer(s): WreckingPrograms

Cyber Gabyoall is an enemy from Mega Man 6 that has been featured in Mega Man Maker since version 1.4.0. It's slightly wider than other Gabyoalls, can be attached to both floors and ceilings, and has color settings for mint green and lime green. When the player is on the same x-axis as it, it uses jet boosters to speed up, and it can deflect shots just like Garyoby. When it bumps into a wall, it will briefly return to its normal speed, but shooting it will instantly cause it to speed up if the player is level with it.


Weaknesses

While they are immune to most weaponry, the following Weapons are capable of damaging most Spines:


Mega Man 1
Characters
Mega Man
Weapons
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder BeamMagnet Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholder
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Bosses
Cut ManIce ManBomb ManFire ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off Switch
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man 3
Weapons
Mega BusterSpark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard KnuckleRush CoilRush Jet
Enemies
PeterchyPottonHammer JoeMechakkeroPoleNew ShotmanPetit SnakeyKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyElectric GabyoallBubukanNitronElec'nBomb FlierHologranGiant SpringerTama
Level Objects
Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Bosses
Spark ManTop ManMagnet ManHard ManKamegoro Maker
Other Pages
TilesetsBackgroundsMusic


Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush Jet
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic


Mega Man 6
Weapons
Mega BusterBlizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur FlashJet AdaptorPower Adaptor
Enemies
ColtonShield AttackerFire TellyAu AuBen KCannopellerTwin RoaderBrain BreakKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuHotchkiss'nMolierSubmarine FlierPropeller EyeSkull WalkerBrownSquidon
Level Objects
SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce Barrier
Bosses
Wind ManFlame ManKnight ManYamato ManPlant ManWily Machine 6
Other Pages
TilesetsBackgroundsMusic