Difference between pages "Fire Man" and "Freeze Man"

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{{Asset
{{Asset
|image=[[File:FireManCW.png|250px]]
|image=[[File:FreezeMan.png|250px]]
|caption=Artwork of Fire Man from ''Rockman Complete Works''
|caption=Artwork of Freeze Man from ''Mega Man 7''
|hp=28
|hp=28
|damage=4 (contact)
|damage=3 (Contact)
4 (Projectile)
1 (Freeze Cracker)
|description=Launches his flames of justice if the player shoots or is at a specific distance
2 (Icicle)
|category=[[Boss]]
|description=Jumps when you shoot. Can create icicles and freeze the floor. :thinking:
|game=''[[Mega Man 1|Mega Man]]''
|category=[[Bosses]]
|appears=
|game=''[[Mega Man 7]]''
''[[Mega Man: Dr. Wily's Revenge]]''
''[[Mega Man: The Wily Wars]]''
''[[Mega Man Powered Up]]''
|version=[[1.7.0]]
|version=[[1.7.0]]
|programmer=WreckingPrograms
|programmer=[[Luigi]]
|spriter=[[BigMaster]] and [[BushBacon]] (Additional shooting pose)
|spriter=[[LF222]], [[E-Clare]] (boss sprites)
[[BigMaster]], [[BushBacon]] (effects and projectiles)
|sfx=[[Saphy]] (introduction ice crack; three sound effects for Freeze Man's ice shot and icicles appearing and breaking)
}}
}}
'''DLN-007/DRN-007 ''Fire Man''''' is one of the six Robot Master bosses from [[Mega Man]] featured in ''Mega Man Maker'' since version [[1.7.0]]. His signature weapon is the [[Fire Storm]], a projectile that shoots fire projectile and creates fire circle protecting Mega Man from enemies, but not other projectiles
'''DWN-049 Freeze Man''' is one of the eight Robot Master bosses from ''[[Mega Man 7]]''. He was added to ''[[Mega Man Maker]]'' in [[1.7.0]] His signature [[weapon]] is the [[Freeze Cracker]]. He was originally created to create non-polluting energy but was later modified by [[Dr. Wily]] into a combat robot.
 
Fire Man was created by [[Dr. Light]] and is one of the Robot Masters that [[Dr. Wily]] stole and reprogrammed during the events of [[Mega Man 1|Mega Man]]/[[Mega Man Powered Up]] and [[Mega Man: Dr. Wily's Revenge]].


==Behavior==
==Behavior==
The AI has influence from Fire Man's appearance from ''Mega Man Powered Up''.
Freeze Man remains still, taunting the player. If the player fires first, Freeze Man makes a high jump to use the Freeze Cracker. If the player moves first, Freeze Man starts walking. While walking, he will jump upwards and will throw the Freeze Cracker downwards, freezing the floor. If the player is on the ground while this happens, they will be stuck and will have to press multiple buttons to break free or will have to wait until they get hit. Freeze Man will then come to the ground and will throw one Freeze Cracker up to the ceiling. This will form icicles on the ceiling. If there is no ceiling however, they will simply spawn from the top of the screen. The icicles will later fall and will destroy parts of the frozen floor, removing the ice physics from it. While this happens, Freeze Man will throw a Freeze Cracker projectile at the player. If they get hit, they will be frozen until they get hit again or press multiple buttons. The effects of the downwards and upwards Freeze Cracker will go after a while if the player does not get hit.


Fire Man has a simple AI. He will shoot a blast of fire whenever the player presses shoot or at a certain distance between them, otherwise he will continuously walk around the arena.
Similarly to his fight in Dr. Wily's Castle in ''Mega Man 7'', if Freeze Man is hit by the player's Freeze Cracker or another ice weapon such as [[Ice Slasher]], the weapon will deal damage like normal but Freeze Man and the player will stop in place. Freeze Man is affected by gravity during this phase while the player is not. Freeze Man will then mock the player, recover 5 HP, unfreeze the player and himself and resume normal behavior. However, he will not stop in place or heal if an ice weapon is set as his primary weakness.


He might sometimes throw two blasts instead of one. To telegraph this, Fire Man has a new sprite frame where his back is turned to the camera while firing a second shot, similar to his behavior in Mega Man Powered Up.
==Video Tutorial==
[https://www.youtube.com/shorts/3oFjeKwG8Xg Freeze Man]


His shots have the same properties as the [[Fire Wave]] and can be redirected by [[Fire Wave Relocators]]. However, while his shots can normally be reflected, they no longer are when they are redirected by a relocator.
==Glitches==
*In version [[1.7.1]], if the player was frozen by Freeze Man's Freeze Cracker and was hit after getting frozen or tried to break out, the game would sometimes crash. This was likely due to the sound effect for breaking out of ice not being set properly. This was fixed in version [[1.7.2]]


==Trivia==
==Trivia==
*Unlike in the first Mega Man game and its remakes, Fire Man's blast of fire does not a flame on the ground in Mega Man Maker. However, his blast of fire did not leave a flame on the ground in Mega Man: Dr. Wily's Revenge or in New Style mode in Mega Man Powered Up either.
*Freeze Man is one of the Robot Masters that react to weapons. In Freeze Man's case, he heals after getting hit by any ice weapon.
 
*Freeze Man is also one of two Robot Masters that will not attack or move until the player does so. The only other Robot Master with such behavior is [[Skull Man]].
==Video Tutorial==
[https://www.youtube.com/shorts/qx6IMi_VoCQ Fire Man]


==Gallery==
==Gallery==
<gallery>
TBS
File:FireMan.png|thumb|Official artwork from Mega Man 1
</gallery>




{{V1.7}}
{{V1.7}}
{{MM1}}
{{MM7}}
 
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 7 Assets]]
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 1 Assets]]

Latest revision as of 03:22, 14 March 2024

Freeze Man
FreezeMan.png
Artwork of Freeze Man from Mega Man 7
Information
Game information
Description: Jumps when you shoot. Can create icicles and freeze the floor. :thinking:
Category: Bosses
HP: 28
Damage: 3 (Contact)

1 (Freeze Cracker) 2 (Icicle)

Added in version: 1.7.0
Series information
Game of origin: Mega Man 7
Development
Programmer(s): Luigi
Spriter(s): LF222, E-Clare (boss sprites)

BigMaster, BushBacon (effects and projectiles)

Sound effect creator(s): Saphy (introduction ice crack; three sound effects for Freeze Man's ice shot and icicles appearing and breaking)

DWN-049 Freeze Man is one of the eight Robot Master bosses from Mega Man 7. He was added to Mega Man Maker in 1.7.0 His signature weapon is the Freeze Cracker. He was originally created to create non-polluting energy but was later modified by Dr. Wily into a combat robot.

Behavior

Freeze Man remains still, taunting the player. If the player fires first, Freeze Man makes a high jump to use the Freeze Cracker. If the player moves first, Freeze Man starts walking. While walking, he will jump upwards and will throw the Freeze Cracker downwards, freezing the floor. If the player is on the ground while this happens, they will be stuck and will have to press multiple buttons to break free or will have to wait until they get hit. Freeze Man will then come to the ground and will throw one Freeze Cracker up to the ceiling. This will form icicles on the ceiling. If there is no ceiling however, they will simply spawn from the top of the screen. The icicles will later fall and will destroy parts of the frozen floor, removing the ice physics from it. While this happens, Freeze Man will throw a Freeze Cracker projectile at the player. If they get hit, they will be frozen until they get hit again or press multiple buttons. The effects of the downwards and upwards Freeze Cracker will go after a while if the player does not get hit.

Similarly to his fight in Dr. Wily's Castle in Mega Man 7, if Freeze Man is hit by the player's Freeze Cracker or another ice weapon such as Ice Slasher, the weapon will deal damage like normal but Freeze Man and the player will stop in place. Freeze Man is affected by gravity during this phase while the player is not. Freeze Man will then mock the player, recover 5 HP, unfreeze the player and himself and resume normal behavior. However, he will not stop in place or heal if an ice weapon is set as his primary weakness.

Video Tutorial

Freeze Man

Glitches

  • In version 1.7.1, if the player was frozen by Freeze Man's Freeze Cracker and was hit after getting frozen or tried to break out, the game would sometimes crash. This was likely due to the sound effect for breaking out of ice not being set properly. This was fixed in version 1.7.2

Trivia

  • Freeze Man is one of the Robot Masters that react to weapons. In Freeze Man's case, he heals after getting hit by any ice weapon.
  • Freeze Man is also one of two Robot Masters that will not attack or move until the player does so. The only other Robot Master with such behavior is Skull Man.

Gallery

TBS


Version 1.7
Characters
Roll
Bosses
Fire ManQuick ManYamato ManFreeze ManSplash WomanStrike Man
Enemies
PipiAtomic ChickenLadder PressBattanCoccoHologranSumatranSkull WalkerReturning Machine Gun JoeNeo Heli MetallMoleScwormSniper ArmorLantern FishElectric GabyoallElec'nBomb FlierNitronGiant SpringerVHotchkiss'nMolmoleMolierBrownBunby CatcherHeliponRing RingSubmarine FlierPropeller EyeSea MineBombierJet BombRatton
Weapons
Roll SwingTango JumpFlappy BeatSuper ArmTime StopperBubble LeadSpark ShockDust CrusherGyro AttackNapalm BombYamato SpearCentaur FlashFreeze CrackerTriple BladeSolar BlazeCommand Selection
Level Objects & Pickups
Music ChangerSuper Arm BlockFire WaveOn/Off SwitchTop LiftSplash PlatformBouncy BallFuse CrosserJumpthrough PlatformHornet RollAcid DropNeedle PressFork BlockSteamPlantformIce BarrierSpike PlatformSoccer Ball JetConcrete LiftFuse RailFuse CrawlerFuse Xtender?-Tank
Major Patches
1.7.11.7.21.7.31.7.41.7.5

Mega Man 7
Weapons
Mega BusterWild CoilNoise CrushDanger WrapFreeze CrackerRush CoilRush JetSuper Adaptor
Enemies
TripropellanIcicle TeckTrio The WheelBacconeTom DaddyFrisk CannonGockroach SGockroach S NestTurbo RoaderKaminari KogoroCyorownGabgyoGobotsTsuranattor
Level Objects
Floor LightJet PlatformPunch Block
Bosses
Spring ManFreeze ManShade Man
Other Pages
TilesetsBackgroundsMusic