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- 18:17, 17 March 2024 Count Bomb CD (hist | edit) [424 bytes] DarkiusMC (talk | contribs) (WIP)
- 05:22, 20 February 2024 Big Pets (hist | edit) [1,225 bytes] Blue Bummer (talk | contribs) (Created page with " Big Pets is a fortress boss from Mega Man 5 and was added to Mega Man Maker in version 1.8.0. Big Pets was an amusement park guide robot until abducted and reprogrammed for battle by Dr. Wily. ==Behavior== Big Pets has a Head and uses platforms that make up it's body to which it's head can rest upon. If the player shoots the platforms they will move towards the player in an attempt to smash into the player, after a short interval the platforms will re...")
- 01:32, 3 February 2024 Arc Weldy (hist | edit) [413 bytes] DarkiusMC (talk | contribs) (Created page with "{{Upcoming Content}} {{ImageNeeded}} {{Asset |name=Arc Weldy |image=File:ArcWeldy.png |caption=TBA |description=TBA |category=Enemies |game=''Mega Man 11'' |damage=? |version=1.9.0 |programmer=? |spriter=? }} Arc Weldy is an enemy from Mega Man 11. They will appear in Mega Man Maker in version 1.9.0. {{V1.9}} {{MM11}} Category:Enemies Category:Mega Man 11 Assets")
- 21:16, 7 January 2024 Slash Claw (hist | edit) [542 bytes] NikoPalad67140 (talk | contribs) (Created page with "{{Upcoming Content}} {{Asset |name=Slash Claw |game=''Mega Man 7'' |version=1.9.0 }} '''Slash Claw''' is Slash Man's signature weapon, originating from ''Mega Man 7''. It will be featured in ''Mega Man Maker'' in version 1.9.0. Slash Claw functions similarly to Flame Sword from ''Mega Man 8'', as it is a forward slash damaging enemies and ignoring their defenses. However, whereas Flame Sword is long-ranged but with low attack power, Slash Cl...")
- 01:10, 2 January 2024 Weapon Remover (hist | edit) [811 bytes] Blue Bummer (talk | contribs) (Created page with " '''Weapon Remover''' is a custom Pickup created for Mega Man Maker and was added in version 1.4.0. Weapon Remover pickups remove Weapons from the player's arsenal if touched. If a specific weapon is set to the Weapon Remover, it will remove that specific Weapon from the Player if the player touches it. If the Nothing setting is applied to the Weapon Remover, it will remove '''all''' weapons from the player's arsenal when touched leaving the p...")