Difference between pages "Gyro Attack" and "Star Crash"

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{{Template:Asset
{{Template:Asset
|name=[[File:GyroAttackIcon.png|left]] Gyro Attack [[File:GyroAttackIcon.png|right]]
|name=[[File:StarCrashIcon.png|left]] Star Crash [[File:StarCrashIcon.png|right]]
|image=[[File:GyroAttack.png|250px]]
|image=[[File:StarCrash.png|250px]]
|caption=Artwork for the Gyro Attack in ''[[Mega Man 5]]''
|caption=Artwork for the Star Crash in ''[[Mega Man 5]]''
|description=A simple propeller that can be directed up or down once. Sadly not a sandwich.
|description=Barrier of stars that decreases your gravity.
|damage=2
|damage=3
|game=''[[Mega Man 5]]''
|game=''[[Mega Man 5]]''
|appears
|version=[[1.0.0]]
|version=[[1.7.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[Luigi]]
}}
}}
Gyro Attack is Gyro Man's signature weapon, originating from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.7.0]].
Star Crash is Star Man's signature weapon, originating from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]].


It sends out a helicopter blade that travels forward slowly, and by pressing up or down, it can turn in those directions once. Only one Gyro Attack can be onscreen at a time, and if it defeats an enemy, it will not be consumed.
When activated, the user is surrounded by orbiting stars that can nullify one projectile or damage an enemy once before disappearing. Pressing the attack key while it's equipped will allow it to be thrown, slowly moving forward as it does. If it's still attached to the user, they experience lowered gravity as if they were underwater. This does not stack with [[Water]]'s low gravity, however. If the shield is removed by any means, the player's gravity returns to normal. This will work the other way around, if you use star crash in the middle of a jump the player will only be affected by what remaining upwards momentum their jump still has; This allows Star Crash to be paired with other weapons like [[Charge Kick]] to perform some tricky maneuvers.  
Additionally, Star Crash only consumes energy when thrown or absorbed by enemies or objects.
 
==Glitches==
* If Bass or Roll goes above the screen while Star Crash is active, it will be removed from them.


==Trivia==
==Trivia==
*The description alludes to the fact that a gyro is also the name of a dish that originated in Greece.
* If the player bounces on a striped [[Bouncy Ball]] while Star Crash is active, they can bounce up 27 tiles, or nearly the height of two screens.
* Originally, Star Crash used 3 units of energy if it contacts an enemy or projectile while still equipped. This was changed in ''Mega Man Maker'' to be 2 units so as to be consistent.
* Star Crash will effortlessly break through all [[Weapon Blocks]] and [[Dust Block|Dust Blocks]] it touches without consuming any energy.




{{MM5}}
{{MM5}}
[[Category:Weapons]] [[Category:Mega Man 5 Assets]]
[[Category:Weapons]] [[Category:Shield weapons]] [[Category:Mega Man 5 Assets]]

Revision as of 09:34, 8 May 2023

StarCrashIcon.png
Star Crash
StarCrashIcon.png
StarCrash.png
Artwork for the Star Crash in Mega Man 5
Information
Game information
Description: Barrier of stars that decreases your gravity.
Damage: 3
Added in version: 1.0.0
Series information
Game of origin: Mega Man 5
Development
Programmer(s): WreckingPrograms

Star Crash is Star Man's signature weapon, originating from Mega Man 5. It is featured in Mega Man Maker as of version 1.0.0.

When activated, the user is surrounded by orbiting stars that can nullify one projectile or damage an enemy once before disappearing. Pressing the attack key while it's equipped will allow it to be thrown, slowly moving forward as it does. If it's still attached to the user, they experience lowered gravity as if they were underwater. This does not stack with Water's low gravity, however. If the shield is removed by any means, the player's gravity returns to normal. This will work the other way around, if you use star crash in the middle of a jump the player will only be affected by what remaining upwards momentum their jump still has; This allows Star Crash to be paired with other weapons like Charge Kick to perform some tricky maneuvers. Additionally, Star Crash only consumes energy when thrown or absorbed by enemies or objects.

Glitches

  • If Bass or Roll goes above the screen while Star Crash is active, it will be removed from them.

Trivia

  • If the player bounces on a striped Bouncy Ball while Star Crash is active, they can bounce up 27 tiles, or nearly the height of two screens.
  • Originally, Star Crash used 3 units of energy if it contacts an enemy or projectile while still equipped. This was changed in Mega Man Maker to be 2 units so as to be consistent.
  • Star Crash will effortlessly break through all Weapon Blocks and Dust Blocks it touches without consuming any energy.


Mega Man 5
Weapons
Mega BusterPower StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge KickRush CoilRush JetSuper Arrow
Enemies
Train MetCrystal JoeShield AttackerPukapellyLyricKoukerBitterPower MusclerBomb/Rock ThrownMetall CannonSubeilGireeTondeallPukapuckerBounderSumatranBombierCoccoJet BombV
Level Objects
Falling PlatformRotating PlatformRolling DrillTeckyunSteamLow Grav Section
Bosses
Stone ManCrystal ManNapalm ManCharge ManDark Man 3Dark Man 4Big Pets
Other Pages
TilesetsBackgroundsMusic