Difference between pages "Energy Balancer" and "File:PiconWood.png"

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[[File:EnergyBalancer.png|thumb|right|Official artwork of the Energy Balancer]]
== Summary ==
The Energy Balancer is an item that allows the [[player character]] to fill the energy of a [[Weapons|Special Weapon]] when collecting a [[Pickups|Weapon Energy]] pickup ''but'' while having a weapon ''currently equipped'' that requires ''no energy''. This device allows the filling of the most exhausted weapon energy gauge in a player's arsenal without having to equip that weapon first, although if the player prefers to fill a ''specific weapon'', that specific weapon needs to be equipped.
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In the official games, this object was introduced in ''[[Mega Man 6]]'' as an object given by [[Proto Man]] in a secret area (located in Tomahawk Man's stage). It reappears in ''[[Mega Man 7]]'', being obtainable by using Rush Search (located in [[Shade Man]]'s stage) or buying it from Auto. Further games would include this item either by default or in a shop.
 
This asset was introduced in ''[[Mega Man Maker]]'' in [[1.1.2]]. It is active by default and cannot be disabled.

Latest revision as of 18:33, 20 July 2023

Summary

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