Difference between revisions of "Spine"

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(Created page with ""Gabyoall", also known as "Spine" lies close to the ground traveling back and forth trying to hit the player. If the player is on the same surface as this enemy it will speed...")
 
(Added info box, added some more to the main body, and removed some unnecessary details.)
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"Gabyoall", also known as "Spine" lies close to the ground traveling back and forth trying to hit the player.  If the player is
{{Template:Asset
on the same surface as this enemy it will speed up.
|name=Spine
|image=[[File:Spine.png|250px]]
|caption=Artwork of the Spine from ''[[Mega Man 1]]''
|description=Moves back and forth. Can be stopped if shot, but cannot be killed normally.
|damage=3
|game=''[[Mega Man 1]]''
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]](Spine, Garyoby, Cyber Gabyoall)
[[Luigi]](Electric Gabyoall)
}}
Spine, also known as Gabyoall, is an enemy from ''[[Mega Man 1]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.1.0]]. It lies close to the ground traveling back and forth trying to hit the player.  If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots.


This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others of this type of enemy are [[Electric Gabyoall]], [[Garyoby]], and [[Cyber Gabyoall]].
This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall. While they are immune to most weaponry, the following [[Weapons]] are capable of damaging Spine:
 
*[[Rolling Cutter]], [[Super Arm]], [[Thunder Beam]], [[Fire Storm]], [[Hyper Bomb]], [[Oil Slider]]
When shot by most weapons they will cause this enemy to temporarily stop moving.  [[Spark Shock]] can paralyze this enemy, even stopping it in mid-air when falling.  This enemy can be destroyed with [[Rolling Cutter]], [[Thunder Beam]], [[Fire Storm]], [[Hyper Bomb]], [[Ring Boomerang]], [[Dust Crusher]], [[Drill Bomb]], [[Blizzard Attack]], [[Danger Wrap]], [[Black Hole Bomb]], [[Concrete Shot]], [[Tornado Blow]], [[Commando Bomb]] and [[Pile Driver]].
*[[Bubble Lead]], [[Quick Boomerang]], [[Leaf Shield]], [[Atomic Fire]]
*[[Search Snake]]
*[[Ring Boomerang]], [[Dust Crusher]], [[Drill Bomb]], [[Pharaoh Shot]]
*[[Power Stone]], [[Water Wave]], [[Charge Kick]]
*[[Blizzard Attack]], [[Power Adaptor]]
*[[Wild Coil]], [[Danger Wrap]], [[Super Adaptor]]
*[[Black Hole Bomb]], [[Concrete Shot]], [[Tornado Blow]],  
*[[Commando Bomb]]
*[[Pile Driver]]
*[[Command Selection]](Kamikazee)

Revision as of 02:54, 15 March 2022

Spine
Spine.png
Artwork of the Spine from Mega Man 1
Information
Game information
Description: Moves back and forth. Can be stopped if shot, but cannot be killed normally.
Damage: 3
Added in version: 1.1.0
Series information
Game of origin: Mega Man 1
Development
Programmer(s): WreckingPrograms(Spine, Garyoby, Cyber Gabyoall)

Luigi(Electric Gabyoall)

Spine, also known as Gabyoall, is an enemy from Mega Man 1 that has been featured in Mega Man Maker since version 1.1.0. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots.

This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall. While they are immune to most weaponry, the following Weapons are capable of damaging Spine: