Difference between pages "Met" and "Picket Man"

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<!--The Train Met and Numetall are missing-->
'''Metalls''' (or '''Mets''' being their nickname, and ''Helmet'' being their name in ''Mega Man'' for Game Gear) are one of the most common types of enemies represented in ''[[Mega Man Maker]]''. Most forms of Met rely on staying protected from all non-piercing weapons, occasionally making themselves vulnerable to attack, but suffer from low damage output and a lack of health. There are multiple variants of Met are included in ''Mega Man Maker'' to use.
==Types of Met==
===Met===
{{Asset
{{Asset
|name=Met
|image=[[File:PicketMan.png|250px]]
|image=[[File:Met.png|250px]]
|caption=Official artwork of a Picket Man from ''[[Mega Man|Mega Man 1]]''
|caption=Official artwork of a Met from ''Mega Man 1''
|description=Stands behind a shield, lowering the shield to throw pickets at you.  
|description=Hides under a reflective helmet. Get too close and it will shoot at you.
|game=''[[Mega Man|Mega Man 1]]''
|category=[[Enemies]]
|game=''[[Mega Man 1]]''
|appears=''[[Mega Man: Dr. Wily's Revenge]]''<br>''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''
|damage=1 (contact damage)<br>2 (projectiles)
|version=[[1.0.0]]
|version=[[1.0.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
The '''Met''' is the first version of the enemy. It first appeared in ''[[Mega Man 1]]''.
This version of the enemy is stationary, as it has no legs. If the player character is four tiles near or less, the Met will expose its face and shoot three projectiles; one that goes straight and two that go diagonal in opposing directions. Unlike most projectiles, the Met's bullets deal more damage than contact damage.
{{clr}}
===Neo Met===
{{Asset
|name=Neo Met
|image=[[File:NeoMet.png]]
|caption=Official artwork of a Neo Met from ''Mega Man 2''
|description=Hides under a reflective helmet. Runs after attacking the player.
|category=[[Enemies]]
|game=''[[Mega Man 2]]''
|damage=2
|version=
|programmer=[[WreckingPrograms]]
}}
'''Neo Met''' is a variant of the Met that can walk after shooting. It was introduced in ''[[Mega Man 2]]''.
It shoots in the same way as the Met, but with more modernized bullets. It walks after shooting and then hides in its helmet again.
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===Train Met===
{{Asset
|name=Train Met
|image=[[File:TrainMet.png|250px]]
|caption=Artwork of the Train Met from ''[[Mega Man 5]]''
|description=Chugs along until you get close, at which point it shoots and becomes vulnerable.
|category=[[Enemies]]
|game=''[[Mega Man 5]]''
|damage=
|version=[[1.0.0]]
|programmer=[[WreckingPrograms]]
}}
The '''Train Met''' is a Met variant that originates from ''[[Mega Man 5]]''. It rides a small train slowly and can deflect most weapon shots. Once it gets within five tiles of the player, it shoots three projectiles like most of the other Mets and goes at a faster speed, also becoming vulnerable in the process. After bumping into walls six times, it will automatically explode.
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===Metall Cannon===
{{Asset
|name=Metall Cannon
|image=[[File:MetallCannon.png|250px]]
|caption=Official artwork of a Metall Cannon from ''[[Mega Man 5]]''
|category=[[Enemies]]
|game=''[[Mega Man 5]]''
|damage=4 (contact damage and projectile)
|version=[[1.3.0]]
|programmer=[[WreckingPrograms]]
}}
The '''Metall Cannon''' is a variant of the Met from ''[[Mega Man 5]]'' that appears in [[Napalm Man]]'s stage, Dark Man 2 and 3, and the first stage of Wily's fortress. It is a stationery enemy that only becomes active once the player approaches it. Once it is active, it will raise its cannon and fire a large ball projectile at the player that can be destroyed. If the player is on the opposite side of it once it raises itself up, it will turn itself to face them and fire.
Its initial direction can be set in the [[Level Builder]].
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===Fire Met===
{{Asset
|name=Fire Met
|image=[[File:Fire Met.png|250px]]
|caption=Fire Met's artwork by Foseker
|category=[[Enemies]]
|game=''[[Mega Man 8]]''
|damage=2
|version=[[1.5.0]]
|programmer=[[WreckingPrograms]]
|spriter=[[Schmiddi]]
}}
}}


The '''Fire Met''' is a variant with a flame in its head. Unlike other versions of the Met, it never hides under a helmet. This enemy constantly walks in one direction and flips if it collides with a wall. If the Fire Met is at the edge of terrain, it will jump off of it and attempt to resume its current direction. Its initial direction can be set in the Level Builder.
Picket Man, also known as Pickel Man in Japan, is a robot that hides behind a shield and only comes out to shoot pickaxe projectiles in an arc towards the player.


Fire Met can come out of a Fire Met Spawner, which is solid and can be temporarily stunned with electricity. The direction the Mets go after falling from it can be set in the Level Builder.
Picket Man is a sort of [[Met]] who has been given a humanoid body, according to the Mega Man Legacy Collection. Picket Man initially appeared in [[Mega Man 1]] and has since appeared in other Mega Man games in various variations. As of version [[1.7.5]], the original Picket Man is the sole version available in ''Mega Man Maker''.


[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 15:27, 15 April 2022

Picket Man
PicketMan.png
Official artwork of a Picket Man from Mega Man 1
Information
Game information
Description: Stands behind a shield, lowering the shield to throw pickets at you.
Added in version: 1.0.0
Series information
Game of origin: Mega Man 1
Development
Programmer(s): WreckingPrograms


Picket Man, also known as Pickel Man in Japan, is a robot that hides behind a shield and only comes out to shoot pickaxe projectiles in an arc towards the player.

Picket Man is a sort of Met who has been given a humanoid body, according to the Mega Man Legacy Collection. Picket Man initially appeared in Mega Man 1 and has since appeared in other Mega Man games in various variations. As of version 1.7.5, the original Picket Man is the sole version available in Mega Man Maker.