Difference between pages "Weapons/Changes" and "Reflecting Yoku Block"

From MegaManMaker Wiki
(Difference between pages)
Jump to navigation Jump to search
 
m
 
Line 1: Line 1:
===Generic===
{{ImageNeeded}}
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:MegaBusterIcon.png]]</center>
|[[Mega Buster]]
|
|-
|<center>[[File:ProtoBusterIcon.png]]</center>
|[[Proto Buster]]
|
|-
|<center>[[File:BassBusterIcon.png]]</center>
|[[Bass Buster]]
|
|-
|<center>[[File:RollSwingIcon.png]]</center>
|[[Roll Swing]]
|Completely redone from Roll's Broom in [[Mega Man Powered Up]].
|}


===''Mega Man / Mega Man Powered Up''===
{{Asset
{| class="wikitable plainrowheaders sortable"
|name=[[File:ReflectingYokuBlockIcon.png|left]] Reflecting Yoku Block [[File:ReflectingYokuBlockIcon.png|right]]
|+ style="text-align:left"|
|image=[[File:ReflectingYokuBlock.png]]
! scope="col" | Icon
|caption=
! scope="col" | Name
|description=A block which appears and disappears, and reflects shots.
! scope="col" | Changes
|category=[[Level Objects]]
|-
|game=''[[Mega Man & Bass]]''
|<center>[[File:RollingCutterIcon.png]]</center>
|programmer=?
|[[Rolling Cutter]]
|spriter=?
|
|sfx=?
|-
}}
|<center>[[File:SuperArmIcon.png]]</center>
|[[Super Arm]]
|Allows summoning of [[Super Arm#Super Arm Block|Super Arm Blocks]] the same as how Guts Man can summon them in [[Mega Man Powered Up]].
|-
|<center>[[File:IceSlasherIcon.png]]</center>
|[[Ice Slasher]]
|
|-
|<center>[[File:HyperBombIcon.png]]</center>
|[[Hyper Bomb]]
|Explodes on contact and has a large plus-shaped explosion radius.  
|-
|<center>[[File:FireStormIcon.png]]</center>
|[[Fire Storm]]
|
|-
|<center>[[File:ThunderBeamIcon.png]]</center>
|[[Thunder Beam]]
|
|-
|<center>[[File:TimeSlowIcon.png]]</center>
|[[Time Slow]]
|Does not halt movement when used.
|-
|<center>[[File:OilSliderIcon.png]]</center>
|[[Oil Slider]]
|
|}


===''Mega Man 2''===
Reflecting Yoku Block is the very first addition to Mega Man Maker from the game [[Mega Man and Bass]] and was added in version [[1.5.0]].
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:BubbleLeadIcon.png]]</center>
|[[Bubble Lead]]
|
|-
|<center>[[File:AirShooterIcon.png]]</center>
|[[Air Shooter]]
|
|-
|<center>[[File:QuickBoomerangIcon.png]]</center>
|[[Quick Boomerang]]
|
|-
|<center>[[File:LeafShieldIcon.png]]</center>
|[[Leaf Shield]]
|
|-
|<center>[[File:CrashBomberIcon.png]]</center>
|[[Crash Bomber]]
|
|-
|<center>[[File:TimeStopperIcon.png]]</center>
|[[Time Stopper]]
|Can be toggled on and off by firing.
|-
|<center>[[File:MetalBladeIcon.png]]</center>
|[[Metal Blade]]
|Has less max ammo.
|-
|<center>[[File:AtomicFireIcon.png]]</center>
|[[Atomic Fire]]
|Charged up in front of you, like how it functions in the fanmade Atari Demake.
|}


===''Mega Man 3''===
Reflecting Yoku Block is a Navy Blue variant of the standard Yoku Block Object behaving exactly like it, with the special exception of being able to ''reflect'' player projectiles.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:SparkShockIcon.png]]</center>
|[[Spark Shock]]
|Now deals damage.
|-
|<center>[[File:SearchSnakeIcon.png]]</center>
|[[Search Snake]]
|
|-
|<center>[[File:NeedleCannonIcon.png]]</center>
|[[Needle Cannon]]
|Sticks to enemies to deal residual damage.
|-
|<center>[[File:TopSpinIcon.png]]</center>
|[[Top Spin]]
|Allows the player to bounce off of enemies.
|-
|<center>[[File:ShadowBladeIcon.png]]</center>
|[[Shadow Blade]]
|
|-
|<center>[[File:MagnetMissileIcon.png]]</center>
|[[Magnet Missile]]
|
|-
|<center>[[File:GeminiLaserIcon.png]]</center>
|[[Gemini Laser]]
|
|-
|<center>[[File:HardKnuckleIcon.png]]</center>
|[[Hard Knuckle]]
|
|}


===''Mega Man 4''===
== Trivia ==
{| class="wikitable plainrowheaders sortable"
* Despite debuting in Mega Man & Bass, it is listed under the general tab in the editor, alongside standard [[Yoku Block]]s.
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:RingBoomerangIcon.png]]</center>
|[[Ring Boomerang]]
|Retrieves items like its appearance in [[Mega Man IV]].
|-
|<center>[[File:DiveMissileIcon.png]]</center>
|[[Dive Missile]]
|
|-
|<center>[[File:SkullBarrierIcon.png]]</center>
|[[Skull Barrier]]
|Grant invulnerability to spikes and lit [[Oil|oil]] while active.
|-
|<center>[[File:FlashStopperIcon.png]]</center>
|[[Flash Stopper]]
|
|-
|<center>[[File:DustCrusherIcon.png]]</center>
|[[Dust Crusher]]
|
|-
|<center>[[File:DrillBombIcon.png]]</center>
|[[Drill Bomb]]
|
|-
|<center>[[File:RainFlushIcon.png]]</center>
|[[Rain Flush]]
|Influences jump distance.
|-
|<center>[[File:PharaohShotIcon.png]]</center>
|[[Pharaoh Shot]]
|
|}


===''Mega Man 5''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:PowerStoneIcon.png]]</center>
|[[Power Stone]]
|Summons more stones in a tighter spread.
|-
|<center>[[File:GravityHoldIcon.png]]</center>
|[[Gravity Hold]]
|
|-
|<center>[[File:CrystalEyeIcon.png]]</center>
|[[Crystal Eye]]
|
|-
|<center>[[File:NapalmBombIcon.png]]</center>
|[[Napalm Bomb]]
|
|-
|<center>[[File:GyroAttackIcon.png]]</center>
|[[Gyro Attack]]
|
|-
|<center>[[File:StarCrashIcon.png]]</center>
|[[Star Crash]]
|Decreases gravity while active. Stacks with other sources.
|-
|<center>[[File:WaterWaveIcon.png]]</center>
|[[Water Wave]]
|Can be used midair.
|-
|<center>[[File:ChargeKickIcon.png]]</center>
|[[Charge Kick]]
|Added double jump ability.
|}


===''Mega Man 6''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:BlizzardAttackIcon.png]]</center>
|[[Blizzard Attack]]
|
|-
|<center>[[File:WindStormIcon.png]]</center>
|[[Wind Storm]]
|Midair collision with the projectile launches the player upwards.
|-
|<center>[[File:FlameBlastIcon.png]]</center>
|[[Flame Blast]]
|
|-
|<center>[[File:SilverTomahawkIcon.png]]</center>
|[[Silver Tomahawk]]
|
|-
|<center>[[File:CentaurFlashIcon.png]]</center>
|[[Centaur Flash]]
|Turns playing invincible for a short time.
|-
|<center>[[File:KnightCrushIcon.png]]</center>
|[[Knight Crusher]]
|
|-
|<center>[[File:YamatoSpearIcon.png]]</center>
|[[Yamato Spear]]
|
|-
|<center>[[File:PlantBarrierIcon.png]]</center>
|[[Plant Barrier]]
|Projectiles blocked heals the player.
|}


===''Mega Man 7''===
{{V1.5}}
{| class="wikitable plainrowheaders sortable"
{{MMB}}
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:WildCoilIcon.png]]</center>
|[[Wild Coil]]
|
|-
|<center>[[File:FreezeCrackerIcon.png]]</center>
|[[Freeze Cracker]]
|Freezes enemies.
|-
|<center>[[File:NoiseCrushIcon.png]]</center>
|[[Noise Crush]]
|
|-
|<center>[[File:DangerWrapIcon.png]]</center>
|[[Danger Wrap]]
|Enemies which can be trapped in bubbles are different than source game.
|}


===''Mega Man 8''===
[[Category:Level objects]] [[Category:Mega Man & Bass Assets]]
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:MegaBallIcon.png]]</center>
|[[Mega Ball]]
|Attempting to summon a ball when out of energy allows the player to kick independently.
|-
|<center>[[File:TornadoHoldIcon.png]]</center>
|[[Tornado Hold]]
|
|-
|<center>[[File:FlashBombIcon.png]]</center>
|[[Flash Bomb]]
|
|-
|<center>[[File:ThunderClawIcon.png]]</center>
|[[Thunder Claw]]
|Hitbox for grabbing poles is much more lenient.
|-
|<center>[[File:FlameSwordIcon.png]]</center>
|[[Flame Sword]]
|No longer deals damage per frame.
|}
 
===''Mega Man & Bass''===
 
In the source game, [[Mega Man]] and [[Bass]] use different color palettes for the weapons. In [[Mega Man Maker]], [[Roll]] shares Mega Man's colors and [[Proto Man]] shares Bass' colors.
 
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:IceWallIcon.png]]</center>
|[[Ice Wall]]
|
|-
|<center>[[File:WaveBurnerIcon.png]]</center>
|[[Wave Burner]]
|
|-
|<center>[[File:CopyVisionIcon.png]]</center>
|[[Copy Vision]]
|
|-
|<center>[[File:SpreadDrillIcon.png]]</center>
|[[Spread Drill]]
|
|-
|<center>[[File:TenguBladeIcon.png]]</center>
|[[Tengu Blade]]
|
|-
|<center>[[File:MagicCardIcon.png]]</center>
|[[Magic Card]]
|Uses the sprites of throwable weapons instead of shot weapons.
|}
 
===''Mega Man 9''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:ConcreteShotIcon.png]]</center>
|[[Concrete Shot]]
|It is also solid for enemies and bosses instead of only being solid for the player
|-
|<center>[[File:JewelSatelliteIcon.png]]</center>
|[[Jewel Satellite]]
|
|-
|<center>[[File:HornetChaserIcon.png]]</center>
|[[Hornet Chaser]]
|
|-
|<center>[[File:LaserTridentIcon.png]]</center>
|[[Laser Trident]]
|
|-
|<center>[[File:MagmaBazookaIcon.png]]</center>
|[[Magma Bazooka]]
|
|-
|<center>[[File:BlackholeBombIcon.png]]</center>
|[[Black Hole Bomb]]
|
|-
|<center>[[File:TornadoBlowIcon.png]]</center>
|[[Tornado Blow]]
|
|}
 
===''Mega Man 10''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:TripleBladeIcon.png]]</center>
|[[Triple Blade]]
|
|-
|<center>[[File:SolarBlazeIcon.png]]</center>
|[[Solar Blaze]]
|
|-
|<center>[[File:ThunderWoolIcon.png]]</center>
|[[Thunder Wool]]
|Rises into the air faster and no longer disappears when the cloud hits an enemy.
|-
|<center>[[File:CommandoBombIcon.png]]</center>
|[[Commando Bomb]]
|Can be re-angled infinitely.
|-
|<center>[[File:WaterShieldIcon.png]]</center>
|[[Water Shield]]
|
|-
|<center>[[File:WheelCutterIcon.png]]</center>
|[[Wheel Cutter]]
|
|-
|<center>[[File:MirrorBusterIcon.png]]</center>
|[[Mirror Buster]]
|
|-
|<center>[[File:ScrewCrusherIcon.png]]</center>
|[[Screw Crusher]]
|
|-
|<center>[[File:BalladeCrackerIcon.png]]</center>
|[[Ballade Cracker]]
|
|}
 
===''Mega Man 11''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:BlockDropperIcon.png]]</center>
|[[Block Dropper]]
|Restricts movement when used.
|-
|<center>[[File:BounceBallIcon.png]]</center>
|[[Bounce Ball]]
|
|-
|<center>[[File:PileDriverIcon.png]]</center>
|[[Pile Driver]]
|
|-
|<center>[[File:ScrambleThunderIcon.png]]</center>
|[[Scramble Thunder]]
|
|}
 
===''Mega Man V''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:GrabBusterIcon.png]]</center>
|[[Grab Buster]]
|
|-
|<center>[[File:SaltWaterIcon.png]]</center>
|[[Salt Water]]
|
|-
|<center>[[File:ElectricShockIcon.png]]</center>
|[[Electric Shock]]
|
|-
|<center>[[File:BreakDashIcon.png]]</center>
|[[Break Dash]]
|
|-
|<center>[[File:SparkChaserIcon.png]]</center>
|[[Spark Chaser]]
|
|-
|<center>[[File:TangoIcon.png]]</center>
|[[Tango]]
|
|}
 
===Utilities===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Changes
|-
|<center>[[File:RushCoilIcon.png]]</center>
|[[Rush Coil]]
|
|-
|<center>[[File:RushJetIcon.png]]</center>
|[[Rush Jet]]
|
|-
|<center>[[File:ProtoCoilIcon.png]]</center>
|[[Rush Coil|Proto Coil]]
|
|-
|<center>[[File:ProtoJetIcon.png]]</center>
|[[Rush Jet|Proto Jet]]
|
|-
|<center>[[File:TrebleBoostIcon.png]]</center>
|[[Treble Boost]]
|
|-
|<center>[[File:MagnetBeamIcon.png]]</center>
|[[Magnet Beam]]
|
|-
|<center>[[File:Item1Icon.png]]</center>
|[[Item-1]]
|
|-
|<center>[[File:Item2Icon.png]]</center>
|[[Item-2]]
|
|-
|<center>[[File:Item3Icon.png]]</center>
|[[Item-3]]
|
|-
|<center>[[File:SuperArrowIcon.png]]</center>
|[[Super Arrow]]
|
|-
|<center>[[File:JetAdaptorIcon.png]]</center>
|[[Jet Adaptor]]
|
|-
|<center>[[File:PowerAdaptorIcon.png]]</center>
|[[Power Adaptor]]
|
|-
|<center>[[File:SuperAdaptorIcon.png]]</center>
|[[Super Adaptor]]
|
|}
 
[[Category:Weapons]]

Latest revision as of 01:04, 2 February 2024

Imageneeded.png
This article needs an image.
Once suitable images are added, remove this notice.


ReflectingYokuBlockIcon.png
Reflecting Yoku Block
ReflectingYokuBlockIcon.png
File:ReflectingYokuBlock.png
Information
Game information
Description: A block which appears and disappears, and reflects shots.
Category: Level Objects
Series information
Game of origin: Mega Man & Bass
Development
Programmer(s): ?
Spriter(s): ?
Sound effect creator(s): ?


Reflecting Yoku Block is the very first addition to Mega Man Maker from the game Mega Man and Bass and was added in version 1.5.0.

Reflecting Yoku Block is a Navy Blue variant of the standard Yoku Block Object behaving exactly like it, with the special exception of being able to reflect player projectiles.

Trivia

  • Despite debuting in Mega Man & Bass, it is listed under the general tab in the editor, alongside standard Yoku Blocks.


Version 1.5
Bosses
Grenade ManAstro ManConcrete ManTornado Man
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetWall TeckRabbitonPenpen EVBig TellyBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooKakinbatankAdamskiNombrellanSakrets
Weapons
Mega BallTornado HoldFlash BombThunder ClawFlame SwordConcrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado Blow
Level Objects
Reflecting Yoku BlockThunder Claw PoleTNTAstro GateAstro ButtonMagma Beam GeneratorRainBokazurahIllusian
Major Patches
1.5.11.5.21.5.31.5.41.5.5

Mega Man and Bass
Weapons
Mega BusterBass BusterIce WallWave BurnerCopy VisionSpread DrillTengu BladeMagic CardTreble Boost
Enemies (&Bass)
Gori ThreeDodonpa CannonPlasmaRomperSnolerMini SnowmanMini Snowman SpawnerBig TellyElectric GeneratorMokumokumoHogaleHogale SpawnerAmmonerOni RoboOni Robo CloudOni Robo WindSydeckaKamikamin
Enemies (8)
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EV
Level Objects
Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin Chest
Bosses
Cold ManBurner ManPirate Man
Other Pages
TilesetsBackgroundsMusic