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Line 1: |
Line 1: |
| ===Generic===
| | {{ImageNeeded}} |
| {| class="wikitable plainrowheaders sortable" | |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:MegaBusterIcon.png]]</center>
| |
| |[[Mega Buster]]
| |
| |
| |
| |-
| |
| |<center>[[File:ProtoBusterIcon.png]]</center>
| |
| |[[Proto Buster]]
| |
| |
| |
| |-
| |
| |<center>[[File:BassBusterIcon.png]]</center>
| |
| |[[Bass Buster]]
| |
| |
| |
| |-
| |
| |<center>[[File:RollSwingIcon.png]]</center>
| |
| |[[Roll Swing]]
| |
| |Completely redone from Roll's Broom in [[Mega Man Powered Up]].
| |
| |}
| |
|
| |
|
| ===''Mega Man / Mega Man Powered Up''===
| | {{Asset |
| {| class="wikitable plainrowheaders sortable" | | |name=[[File:ReflectingYokuBlockIcon.png|left]] Reflecting Yoku Block [[File:ReflectingYokuBlockIcon.png|right]] |
| |+ style="text-align:left"| | | |image=[[File:ReflectingYokuBlock.png]] |
| ! scope="col" | Icon
| | |caption= |
| ! scope="col" | Name
| | |description=A block which appears and disappears, and reflects shots. |
| ! scope="col" | Changes
| | |category=[[Level Objects]] |
| |-
| | |game=''[[Mega Man & Bass]]'' |
| |<center>[[File:RollingCutterIcon.png]]</center>
| | |programmer=? |
| |[[Rolling Cutter]] | | |spriter=? |
| |
| | |sfx=? |
| |-
| | }} |
| |<center>[[File:SuperArmIcon.png]]</center>
| |
| |[[Super Arm]]
| |
| |Allows summoning of [[Super Arm#Super Arm Block|Super Arm Blocks]] the same as how Guts Man can summon them in [[Mega Man Powered Up]].
| |
| |-
| |
| |<center>[[File:IceSlasherIcon.png]]</center>
| |
| |[[Ice Slasher]] | |
| | | |
| |-
| |
| |<center>[[File:HyperBombIcon.png]]</center>
| |
| |[[Hyper Bomb]] | |
| |Explodes on contact and has a large plus-shaped explosion radius. | |
| |- | |
| |<center>[[File:FireStormIcon.png]]</center>
| |
| |[[Fire Storm]] | |
| | | |
| |- | |
| |<center>[[File:ThunderBeamIcon.png]]</center> | |
| |[[Thunder Beam]]
| |
| |
| |
| |-
| |
| |<center>[[File:TimeSlowIcon.png]]</center>
| |
| |[[Time Slow]]
| |
| |Does not halt movement when used.
| |
| |-
| |
| |<center>[[File:OilSliderIcon.png]]</center>
| |
| |[[Oil Slider]]
| |
| |
| |
| |}
| |
|
| |
|
| ===''Mega Man 2''===
| | Reflecting Yoku Block is the very first addition to Mega Man Maker from the game [[Mega Man and Bass]] and was added in version [[1.5.0]]. |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:BubbleLeadIcon.png]]</center>
| |
| |[[Bubble Lead]]
| |
| |
| |
| |-
| |
| |<center>[[File:AirShooterIcon.png]]</center>
| |
| |[[Air Shooter]]
| |
| |
| |
| |-
| |
| |<center>[[File:QuickBoomerangIcon.png]]</center>
| |
| |[[Quick Boomerang]]
| |
| |
| |
| |-
| |
| |<center>[[File:LeafShieldIcon.png]]</center>
| |
| |[[Leaf Shield]]
| |
| |
| |
| |-
| |
| |<center>[[File:CrashBomberIcon.png]]</center>
| |
| |[[Crash Bomber]]
| |
| |
| |
| |-
| |
| |<center>[[File:TimeStopperIcon.png]]</center>
| |
| |[[Time Stopper]]
| |
| |Can be toggled on and off by firing.
| |
| |-
| |
| |<center>[[File:MetalBladeIcon.png]]</center>
| |
| |[[Metal Blade]]
| |
| |Has less max ammo.
| |
| |-
| |
| |<center>[[File:AtomicFireIcon.png]]</center>
| |
| |[[Atomic Fire]]
| |
| |Charged up in front of you, like how it functions in the fanmade Atari Demake.
| |
| |}
| |
|
| |
|
| ===''Mega Man 3''===
| | Reflecting Yoku Block is a Navy Blue variant of the standard Yoku Block Object behaving exactly like it, with the special exception of being able to ''reflect'' player projectiles. |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:SparkShockIcon.png]]</center>
| |
| |[[Spark Shock]]
| |
| |Now deals damage.
| |
| |-
| |
| |<center>[[File:SearchSnakeIcon.png]]</center>
| |
| |[[Search Snake]]
| |
| |
| |
| |-
| |
| |<center>[[File:NeedleCannonIcon.png]]</center>
| |
| |[[Needle Cannon]]
| |
| |Sticks to enemies to deal residual damage.
| |
| |-
| |
| |<center>[[File:TopSpinIcon.png]]</center>
| |
| |[[Top Spin]]
| |
| |Allows the player to bounce off of enemies.
| |
| |-
| |
| |<center>[[File:ShadowBladeIcon.png]]</center>
| |
| |[[Shadow Blade]]
| |
| |
| |
| |-
| |
| |<center>[[File:MagnetMissileIcon.png]]</center>
| |
| |[[Magnet Missile]]
| |
| |
| |
| |-
| |
| |<center>[[File:GeminiLaserIcon.png]]</center>
| |
| |[[Gemini Laser]]
| |
| |
| |
| |-
| |
| |<center>[[File:HardKnuckleIcon.png]]</center>
| |
| |[[Hard Knuckle]]
| |
| |
| |
| |}
| |
|
| |
|
| ===''Mega Man 4''=== | | == Trivia == |
| {| class="wikitable plainrowheaders sortable"
| | * Despite debuting in Mega Man & Bass, it is listed under the general tab in the editor, alongside standard [[Yoku Block]]s. |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:RingBoomerangIcon.png]]</center>
| |
| |[[Ring Boomerang]]
| |
| |Retrieves items like its appearance in [[Mega Man IV]].
| |
| |-
| |
| |<center>[[File:DiveMissileIcon.png]]</center>
| |
| |[[Dive Missile]]
| |
| |
| |
| |-
| |
| |<center>[[File:SkullBarrierIcon.png]]</center>
| |
| |[[Skull Barrier]]
| |
| |Grant invulnerability to spikes and lit [[Oil|oil]] while active.
| |
| |-
| |
| |<center>[[File:FlashStopperIcon.png]]</center>
| |
| |[[Flash Stopper]]
| |
| |
| |
| |-
| |
| |<center>[[File:DustCrusherIcon.png]]</center>
| |
| |[[Dust Crusher]]
| |
| |
| |
| |-
| |
| |<center>[[File:DrillBombIcon.png]]</center>
| |
| |[[Drill Bomb]]
| |
| |
| |
| |-
| |
| |<center>[[File:RainFlushIcon.png]]</center>
| |
| |[[Rain Flush]]
| |
| |Influences jump distance.
| |
| |-
| |
| |<center>[[File:PharaohShotIcon.png]]</center>
| |
| |[[Pharaoh Shot]]
| |
| |
| |
| |}
| |
|
| |
|
| ===''Mega Man 5''===
| |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:PowerStoneIcon.png]]</center>
| |
| |[[Power Stone]]
| |
| |Summons more stones in a tighter spread.
| |
| |-
| |
| |<center>[[File:GravityHoldIcon.png]]</center>
| |
| |[[Gravity Hold]]
| |
| |
| |
| |-
| |
| |<center>[[File:CrystalEyeIcon.png]]</center>
| |
| |[[Crystal Eye]]
| |
| |
| |
| |-
| |
| |<center>[[File:NapalmBombIcon.png]]</center>
| |
| |[[Napalm Bomb]]
| |
| |
| |
| |-
| |
| |<center>[[File:GyroAttackIcon.png]]</center>
| |
| |[[Gyro Attack]]
| |
| |
| |
| |-
| |
| |<center>[[File:StarCrashIcon.png]]</center>
| |
| |[[Star Crash]]
| |
| |Decreases gravity while active. Stacks with other sources.
| |
| |-
| |
| |<center>[[File:WaterWaveIcon.png]]</center>
| |
| |[[Water Wave]]
| |
| |Can be used midair.
| |
| |-
| |
| |<center>[[File:ChargeKickIcon.png]]</center>
| |
| |[[Charge Kick]]
| |
| |Added double jump ability.
| |
| |}
| |
|
| |
|
| ===''Mega Man 6''===
| |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:BlizzardAttackIcon.png]]</center>
| |
| |[[Blizzard Attack]]
| |
| |
| |
| |-
| |
| |<center>[[File:WindStormIcon.png]]</center>
| |
| |[[Wind Storm]]
| |
| |Midair collision with the projectile launches the player upwards.
| |
| |-
| |
| |<center>[[File:FlameBlastIcon.png]]</center>
| |
| |[[Flame Blast]]
| |
| |
| |
| |-
| |
| |<center>[[File:SilverTomahawkIcon.png]]</center>
| |
| |[[Silver Tomahawk]]
| |
| |
| |
| |-
| |
| |<center>[[File:CentaurFlashIcon.png]]</center>
| |
| |[[Centaur Flash]]
| |
| |Turns playing invincible for a short time.
| |
| |-
| |
| |<center>[[File:KnightCrushIcon.png]]</center>
| |
| |[[Knight Crusher]]
| |
| |
| |
| |-
| |
| |<center>[[File:YamatoSpearIcon.png]]</center>
| |
| |[[Yamato Spear]]
| |
| |
| |
| |-
| |
| |<center>[[File:PlantBarrierIcon.png]]</center>
| |
| |[[Plant Barrier]]
| |
| |Projectiles blocked heals the player.
| |
| |}
| |
|
| |
|
| ===''Mega Man 7''===
| | {{V1.5}} |
| {| class="wikitable plainrowheaders sortable" | | {{MMB}} |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:WildCoilIcon.png]]</center>
| |
| |[[Wild Coil]]
| |
| |
| |
| |-
| |
| |<center>[[File:FreezeCrackerIcon.png]]</center>
| |
| |[[Freeze Cracker]]
| |
| |Freezes enemies.
| |
| |-
| |
| |<center>[[File:NoiseCrushIcon.png]]</center>
| |
| |[[Noise Crush]]
| |
| |
| |
| |-
| |
| |<center>[[File:DangerWrapIcon.png]]</center>
| |
| |[[Danger Wrap]]
| |
| |Enemies which can be trapped in bubbles are different than source game.
| |
| |}
| |
|
| |
|
| ===''Mega Man 8''===
| | [[Category:Level objects]] [[Category:Mega Man & Bass Assets]] |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:MegaBallIcon.png]]</center>
| |
| |[[Mega Ball]]
| |
| |Attempting to summon a ball when out of energy allows the player to kick independently.
| |
| |-
| |
| |<center>[[File:TornadoHoldIcon.png]]</center>
| |
| |[[Tornado Hold]]
| |
| |
| |
| |-
| |
| |<center>[[File:FlashBombIcon.png]]</center>
| |
| |[[Flash Bomb]]
| |
| |
| |
| |-
| |
| |<center>[[File:ThunderClawIcon.png]]</center>
| |
| |[[Thunder Claw]]
| |
| |Hitbox for grabbing poles is much more lenient.
| |
| |-
| |
| |<center>[[File:FlameSwordIcon.png]]</center>
| |
| |[[Flame Sword]]
| |
| |No longer deals damage per frame.
| |
| |}
| |
| | |
| ===''Mega Man & Bass''===
| |
| | |
| In the source game, [[Mega Man]] and [[Bass]] use different color palettes for the weapons. In [[Mega Man Maker]], [[Roll]] shares Mega Man's colors and [[Proto Man]] shares Bass' colors.
| |
| | |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:IceWallIcon.png]]</center>
| |
| |[[Ice Wall]]
| |
| |
| |
| |-
| |
| |<center>[[File:WaveBurnerIcon.png]]</center>
| |
| |[[Wave Burner]]
| |
| |
| |
| |-
| |
| |<center>[[File:CopyVisionIcon.png]]</center>
| |
| |[[Copy Vision]]
| |
| |
| |
| |-
| |
| |<center>[[File:SpreadDrillIcon.png]]</center>
| |
| |[[Spread Drill]]
| |
| |
| |
| |-
| |
| |<center>[[File:TenguBladeIcon.png]]</center>
| |
| |[[Tengu Blade]]
| |
| |
| |
| |-
| |
| |<center>[[File:MagicCardIcon.png]]</center>
| |
| |[[Magic Card]]
| |
| |Uses the sprites of throwable weapons instead of shot weapons.
| |
| |}
| |
| | |
| ===''Mega Man 9''===
| |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:ConcreteShotIcon.png]]</center>
| |
| |[[Concrete Shot]]
| |
| |It is also solid for enemies and bosses instead of only being solid for the player
| |
| |-
| |
| |<center>[[File:JewelSatelliteIcon.png]]</center>
| |
| |[[Jewel Satellite]]
| |
| |
| |
| |-
| |
| |<center>[[File:HornetChaserIcon.png]]</center>
| |
| |[[Hornet Chaser]]
| |
| |
| |
| |-
| |
| |<center>[[File:LaserTridentIcon.png]]</center>
| |
| |[[Laser Trident]]
| |
| |
| |
| |-
| |
| |<center>[[File:MagmaBazookaIcon.png]]</center>
| |
| |[[Magma Bazooka]]
| |
| |
| |
| |-
| |
| |<center>[[File:BlackholeBombIcon.png]]</center>
| |
| |[[Black Hole Bomb]]
| |
| |
| |
| |-
| |
| |<center>[[File:TornadoBlowIcon.png]]</center>
| |
| |[[Tornado Blow]]
| |
| |
| |
| |}
| |
| | |
| ===''Mega Man 10''===
| |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:TripleBladeIcon.png]]</center>
| |
| |[[Triple Blade]]
| |
| |
| |
| |-
| |
| |<center>[[File:SolarBlazeIcon.png]]</center>
| |
| |[[Solar Blaze]]
| |
| |
| |
| |-
| |
| |<center>[[File:ThunderWoolIcon.png]]</center>
| |
| |[[Thunder Wool]]
| |
| |Rises into the air faster and no longer disappears when the cloud hits an enemy.
| |
| |-
| |
| |<center>[[File:CommandoBombIcon.png]]</center>
| |
| |[[Commando Bomb]]
| |
| |Can be re-angled infinitely.
| |
| |-
| |
| |<center>[[File:WaterShieldIcon.png]]</center>
| |
| |[[Water Shield]]
| |
| |
| |
| |-
| |
| |<center>[[File:WheelCutterIcon.png]]</center>
| |
| |[[Wheel Cutter]]
| |
| |
| |
| |-
| |
| |<center>[[File:MirrorBusterIcon.png]]</center>
| |
| |[[Mirror Buster]]
| |
| |
| |
| |-
| |
| |<center>[[File:ScrewCrusherIcon.png]]</center>
| |
| |[[Screw Crusher]]
| |
| |
| |
| |-
| |
| |<center>[[File:BalladeCrackerIcon.png]]</center>
| |
| |[[Ballade Cracker]]
| |
| |
| |
| |}
| |
| | |
| ===''Mega Man 11''===
| |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:BlockDropperIcon.png]]</center>
| |
| |[[Block Dropper]]
| |
| |Restricts movement when used.
| |
| |-
| |
| |<center>[[File:BounceBallIcon.png]]</center>
| |
| |[[Bounce Ball]]
| |
| |
| |
| |-
| |
| |<center>[[File:PileDriverIcon.png]]</center>
| |
| |[[Pile Driver]]
| |
| |
| |
| |-
| |
| |<center>[[File:ScrambleThunderIcon.png]]</center>
| |
| |[[Scramble Thunder]]
| |
| |
| |
| |}
| |
| | |
| ===''Mega Man V''===
| |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:GrabBusterIcon.png]]</center>
| |
| |[[Grab Buster]]
| |
| |
| |
| |-
| |
| |<center>[[File:SaltWaterIcon.png]]</center>
| |
| |[[Salt Water]]
| |
| |
| |
| |-
| |
| |<center>[[File:ElectricShockIcon.png]]</center>
| |
| |[[Electric Shock]]
| |
| |
| |
| |-
| |
| |<center>[[File:BreakDashIcon.png]]</center>
| |
| |[[Break Dash]]
| |
| |
| |
| |-
| |
| |<center>[[File:SparkChaserIcon.png]]</center>
| |
| |[[Spark Chaser]]
| |
| |
| |
| |-
| |
| |<center>[[File:TangoIcon.png]]</center>
| |
| |[[Tango]]
| |
| |
| |
| |}
| |
| | |
| ===Utilities===
| |
| {| class="wikitable plainrowheaders sortable"
| |
| |+ style="text-align:left"|
| |
| ! scope="col" | Icon
| |
| ! scope="col" | Name
| |
| ! scope="col" | Changes
| |
| |-
| |
| |<center>[[File:RushCoilIcon.png]]</center>
| |
| |[[Rush Coil]]
| |
| |
| |
| |-
| |
| |<center>[[File:RushJetIcon.png]]</center>
| |
| |[[Rush Jet]]
| |
| |
| |
| |-
| |
| |<center>[[File:ProtoCoilIcon.png]]</center>
| |
| |[[Rush Coil|Proto Coil]]
| |
| |
| |
| |-
| |
| |<center>[[File:ProtoJetIcon.png]]</center>
| |
| |[[Rush Jet|Proto Jet]]
| |
| |
| |
| |-
| |
| |<center>[[File:TrebleBoostIcon.png]]</center>
| |
| |[[Treble Boost]]
| |
| |
| |
| |-
| |
| |<center>[[File:MagnetBeamIcon.png]]</center>
| |
| |[[Magnet Beam]]
| |
| |
| |
| |-
| |
| |<center>[[File:Item1Icon.png]]</center>
| |
| |[[Item-1]]
| |
| |
| |
| |-
| |
| |<center>[[File:Item2Icon.png]]</center>
| |
| |[[Item-2]]
| |
| |
| |
| |-
| |
| |<center>[[File:Item3Icon.png]]</center>
| |
| |[[Item-3]]
| |
| |
| |
| |-
| |
| |<center>[[File:SuperArrowIcon.png]]</center>
| |
| |[[Super Arrow]]
| |
| |
| |
| |-
| |
| |<center>[[File:JetAdaptorIcon.png]]</center>
| |
| |[[Jet Adaptor]]
| |
| |
| |
| |-
| |
| |<center>[[File:PowerAdaptorIcon.png]]</center>
| |
| |[[Power Adaptor]]
| |
| |
| |
| |-
| |
| |<center>[[File:SuperAdaptorIcon.png]]</center>
| |
| |[[Super Adaptor]]
| |
| |
| |
| |}
| |
| | |
| [[Category:Weapons]]
| |