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| {{ImageNeeded}}
| | == Summary == |
| | | mobile push block icon ingame |
| {{Asset
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| |name=[[File:ShellnIcon.png|left]]Shell'n[[File:ShellnIcon.png|right]]
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| |image=
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| |caption=
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| |description=Shoots bubbles, vulnerable when approached. More powerful underwater.
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| |category=[[Enemies]]
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| |game=''[[Mega Man 8]]''
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| |appears=''[[Mega Man and Bass]]''
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| |damage=2 (contact & bubble)<br>
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| |version=[[1.5.0]]
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| |programmer=?
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| |spriter=?
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| }}
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| Shell'n is an enemy who resembles an oyster and whose first appearance was in [[Mega Man 8]] Aqua man's stage and appears again in [[Pirate Man]]'s stage in [[Mega Man and Bass]]. Shell'n was added to [[Mega Man Maker]] in version [[1.5.0]].
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| Shell'n will hide in it's defensive shell until the player approaches, once in range Shell'n will open it's shell and simultaneously fire 3 evenly spaced water bubble based projectiles that travel in an arc pattern at the player.
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| When attacking is the time Shell'n's vulnerable interior is open to attacks from the player. After a brief moment of staying open after firing it's attack, Shell'n will close it's shell again to protect itself. After a brief period
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| it will attack again repeating it's pattern. Shell'n's projectiles can be destroyed by the player if shot.
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| ==Interactivity== | |
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| Shell'n's water based projectiles will behave differently if within [[Water]] tiles. If fired underwater it's 3 projectiles will travel out from it horizontally a short distance before then flowing straight up.
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| Shell'n's water based projectiles have the ability to interact with [[Mega Man 11]]'s [[Chemical Solution]] Object, reducing acidity by 1 for each projectile that comes in contact with Chemical Solution.
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| {{MM8}}
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| {{MMB}}
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| [[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man & Bass Assets]]
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Latest revision as of 02:46, 30 March 2024
Summary
mobile push block icon ingame