Difference between pages "Bombier" and "Small Weapon Energy"

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{{Template:Asset
{{Template:Asset
|name=Bombier
|name=[[File:SmallWeaponEnergyIcon.png|left]] Small Weapon Energy [[File:SmallWeaponEnergyIcon.png|right]]
|image=[[File:Bombier.png|250px]]
|image=[[File:Weapon_energy.png|250px]]
|caption=Artwork of a Bombier from ''[[Mega Man 5]]''
|caption=Artwork for the Weapon Energy by Capcom.
|description=Hovers forward slowly until it passes you, then drops a bomb right on your head.
|description=Restores 2 weapon energy.
|damage=5 (contact)<br>6 (bomb)
|heals=10
|hp=1
|game=''Appearance in every Mega Man title''
|game=''[[Mega Man 5]]''
|version=[[1.0.0]]
|appears=''[[Mega Man IV]]''
|programmer=[[WreckingPrograms]]
|programmer=[[Meka]]
|version=[[1.7.0]]
}}
}}
The '''Bombier''' is a flying enemy from ''[[Mega Man 5]]''. It appears in [[Crystal Man]]'s stage. It was introduced in ''[[Mega Man Maker]]'' in version [[1.7.0]].


When spawned, it will go in the direction that it was set facing. If it is above the [[Characters|player]], it will drop a small bomb directly on top of them. If the bomb does not hit the player, it will simply despawn upon contact with a solid floor.
'''Small Weapon Energy''' is an item in the [[Mega Man Maker]]. When touched, the item will recover 2 weapon energy for the player.


It can be set to face left or right in the [[Level Builder]] and can also be set to either be green or orange.
These can be placed in the editor directly or dropped by defeating enemies.  Small Weapon Energy is also a possible reward from the [[?-Tank]]. Except for the weapon energy explicitly placed in stages using the editor, they will despawn by themselves a short while after its appearance on the screen.
{{clr}}


==Trivia==
Weapon Energy is possible to be grabbed by the [[Ring Boomerang]] and [[Hornet Chaser]] and [[Magic Card]].  If grabbed by either of these weapons and cancelled, the position of the health in the level will be stored until the player dies.  Weapon Energy will restore the energy to the currently equipped weapon. If no weapon is selected or the weapon has max energy already, the [[Energy Balancer]] will restore the weapon with the least energy.
*The green palette for the Bombier in ''Mega Man Maker'' is an unused palette of it from ''Mega Man 5''.


 
[[Category:Pickups]]
{{MM5}}
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 5 Assets]]

Latest revision as of 01:24, 2 January 2024

SmallWeaponEnergyIcon.png
Small Weapon Energy
SmallWeaponEnergyIcon.png
Weapon energy.png
Artwork for the Weapon Energy by Capcom.
Information
Game information
Description: Restores 2 weapon energy.
Added in version: 1.0.0
Series information
Game of origin: Appearance in every Mega Man title
Development
Programmer(s): WreckingPrograms


Small Weapon Energy is an item in the Mega Man Maker. When touched, the item will recover 2 weapon energy for the player.

These can be placed in the editor directly or dropped by defeating enemies. Small Weapon Energy is also a possible reward from the ?-Tank. Except for the weapon energy explicitly placed in stages using the editor, they will despawn by themselves a short while after its appearance on the screen.

Weapon Energy is possible to be grabbed by the Ring Boomerang and Hornet Chaser and Magic Card. If grabbed by either of these weapons and cancelled, the position of the health in the level will be stored until the player dies. Weapon Energy will restore the energy to the currently equipped weapon. If no weapon is selected or the weapon has max energy already, the Energy Balancer will restore the weapon with the least energy.