Difference between pages "Ice Slasher" and "Flying Shell"

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{{Template:Asset
{{Template:Asset
|name=[[File:IceSlasherIcon.png|left]] Ice Slasher [[File:IceSlasherIcon.png|right]]
|name=Flying Shell
|image=[[File:IceSlasher.png|250px]]
|image=[[File:FlyingShell.png|250px]]
|caption=Artwork for the Ice Slasher from ''[[Mega Man 1]]''
|caption=Artwork of the Flying Shell from ''[[Mega Man 1]]''
|description=Makes your enemies freeze in their tracks.
|description=Flies across the screen, becoming vulnerable when it stops to fire 8 shots.
|damage=0
|hp=1
|damage=1 (contact)<br>2 (projectile)
|game=''[[Mega Man 1]]''
|game=''[[Mega Man 1]]''
|appears=''[[Mega Man: Dr. Wily's Revenge]]''
|appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''
''[[Mega Man: The Wily Wars]]''
''[[Mega Man Powered Up]]''
|version=[[1.1.0]]
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
Ice Slasher is [[Ice Man]]'s signature weapon, originating from ''[[Mega Man 1]]'' and reappearing in ''[[Mega Man: Dr. Wily's Revenge]]'', ''[[Mega Man: The Wily Wars]]'' and ''[[Mega Man Powered Up]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.1.0]].
'''Flying Shell''' (or '''"Mambu"''', depending on localization) is an enemy from ''[[Mega Man]]'' introduced in version [[1.1.0]] of ''[[Mega Man Maker]]''. It is a reconnaissance robot that flies in a set direction and can only be harmed with most weapons when its eyes are exposed. When it opens its shell, it stops moving for a while and fires projectiles going straight in all eight directions. It ignores terrain collisions in its trajectory and so do its projectiles. The Flying Shell attacks every four tiles he crosses after starting to move.


It sends out a fast projectile that deals no damage, but will freeze any enemy it touches for four seconds, and it can pass through shields, terrain, and objects as well. Destructible objects such as Dust Blocks can still be broken with this weapon. As it is an ice weapon, Flame Pillars and Fire Walls can be frozen by it too, making them safe to touch. Only one Ice Slasher can be onscreen at a time. [[Crazy Razy]] will be instantly defeated by it instead of being frozen.
If they appear because of a [[Spawner]], one Flying Shell at a time will appear until it leaves the screen or is defeated. Therefore, Flying Shell Spawners only spawn enemies if there is no current Flying Shell coming from the same spawner in the screen. This makes the spawner susceptible of being tricked by freezing its latest Flying Shell with weapons like [[Ice Slasher]]. Flying Shells coming from the spawner always have the same height of the spawner and come from the border of the screen regardless of the tile they were placed it as long as the player is in its presence.


== Trivia ==
In the [[Level Builder]], both the sole Flying Shell and its spawner occupy one tile.
* Ice Slasher has the ability to pierce certain Robot Master Shields even if it's not set as their weakness; those Robot Masters are [[Skull Man]] and [[Pump Man]].
 
==Gallery==
<gallery>
File:IceSlasherClassic.png|thumb|Alternative artwork for the Ice Slasher
</gallery>




{{MM1}}
{{MM1}}
{{MMPU}}
{{MMPU}}
{{MMDWR}}
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 1 Assets]]
[[Category:Weapons]] [[Category:Ice weapons]] [[Category:Mega Man 1 Assets]]

Revision as of 22:17, 19 April 2023

Flying Shell
FlyingShell.png
Artwork of the Flying Shell from Mega Man 1
Information
Game information
Description: Flies across the screen, becoming vulnerable when it stops to fire 8 shots.
HP: 1
Damage: 1 (contact)
2 (projectile)
Added in version: 1.1.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man: The Wily Wars
Mega Man Powered Up
Development
Programmer(s): WreckingPrograms

Flying Shell (or "Mambu", depending on localization) is an enemy from Mega Man introduced in version 1.1.0 of Mega Man Maker. It is a reconnaissance robot that flies in a set direction and can only be harmed with most weapons when its eyes are exposed. When it opens its shell, it stops moving for a while and fires projectiles going straight in all eight directions. It ignores terrain collisions in its trajectory and so do its projectiles. The Flying Shell attacks every four tiles he crosses after starting to move.

If they appear because of a Spawner, one Flying Shell at a time will appear until it leaves the screen or is defeated. Therefore, Flying Shell Spawners only spawn enemies if there is no current Flying Shell coming from the same spawner in the screen. This makes the spawner susceptible of being tricked by freezing its latest Flying Shell with weapons like Ice Slasher. Flying Shells coming from the spawner always have the same height of the spawner and come from the border of the screen regardless of the tile they were placed it as long as the player is in its presence.

In the Level Builder, both the sole Flying Shell and its spawner occupy one tile.


Mega Man 1
Characters
Mega Man
Weapons
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder BeamMagnet Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholder
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Bosses
Cut ManIce ManBomb ManFire ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off Switch
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic