Difference between pages "Super Ball Machine Jr." and "Skullmet"

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{{Template:Asset
{{Template:Asset
|name=Super Ball Machine Jr.
|name=Skullmet
|image=[[File:SuperBallMachineJr.png|250px]]
|image=[[File:Skullmet.png|250px]]
|caption=Artwork of the Super Ball Machine Jr. from ''[[Mega Man 4]]''
|caption=Artwork of a Skullmet from ''[[Mega Man 4]]''
|description=Fires large bullets which bounce off of surfaces.
|description=Protected from harm on one side. When on the other side, it'll fire falling bullets.
|hp=4 (Super Ball Machine Jr.)<br>1 (ball)
|hp=3
|damage=6 (Super Ball Machine Jr. contact)<br>1 (ball contact)
|damage=6 (contact)<br>2 (projectile)
|game=''[[Mega Man 4]]''
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man III]]''
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
'''Super Ball Machine Jr.''' is a cannon designed to fire balls made of a special rubber-like material. They are [[enemies]] that originate from ''[[Mega Man 4]]'' from [[Skull Man]]'s stage and reappear in ''[[Mega Man III]]''.
'''Skullmet''' is a robot with a single eye and a large skull-shaped armor on most of its body that is featured in ''[[Mega Man Maker]]''. They are [[enemies]] that originate from ''[[Mega Man 4]]'' primarily from [[Skull Man]]'s stage and reappear in ''[[Mega Man III]]''.


When a Super Ball Machine Jr. is spawned, it fires balls every few seconds. The balls bounce off walls at specific angles if it happens to collide with one, despawning on its 6th wall/ceiling collision. The balls can be destroyed by attacking them with a [[Weapons|weapon]], but cannot be deflected by [[Shine]] or [[Proto Man]]'s shield.
When a Skullmet is spawned, it will fire arching shots in the player's direction every few seconds as long as the player is in front of it. It will however not attack if the player is behind it. Skullmet takes damage when attacked from the front where its exposed eye and cannon is showing, but most attacks are deflected if fired at the skull-shaped armor on its back.


Super Ball Machine Jr. can be set to face left or right in the [[Level Builder]].
Skullmet can be set to face left or right in the [[Level Builder]] and will never swap its facing direction.
{{MM4}}
{{MM4}}
[[Category:Enemies]] [[Category:Mega Man 4 Assets]]
[[Category:Enemies]] [[Category:Mega Man 4 Assets]]

Revision as of 13:08, 21 April 2023

Skullmet
Skullmet.png
Artwork of a Skullmet from Mega Man 4
Information
Game information
Description: Protected from harm on one side. When on the other side, it'll fire falling bullets.
HP: 3
Damage: 6 (contact)
2 (projectile)
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man III
Development
Programmer(s): WreckingPrograms

Skullmet is a robot with a single eye and a large skull-shaped armor on most of its body that is featured in Mega Man Maker. They are enemies that originate from Mega Man 4 primarily from Skull Man's stage and reappear in Mega Man III.

When a Skullmet is spawned, it will fire arching shots in the player's direction every few seconds as long as the player is in front of it. It will however not attack if the player is behind it. Skullmet takes damage when attacked from the front where its exposed eye and cannon is showing, but most attacks are deflected if fired at the skull-shaped armor on its back.

Skullmet can be set to face left or right in the Level Builder and will never swap its facing direction.

Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush Jet
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic