Difference between pages "Block Dropper" and "Water Fall Spawner"

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{{Template:Asset
|name=[[File:BlockDropperIcon.png|left]] Block Dropper [[File:BlockDropperIcon.png|right]]
|image=[[File:Block_Dropper.jpg|250px]]
|caption=Artwork for Block Dropper from the Weapon Get screen in ''[[Mega Man 11]]''.
|description=Spawn 4 bricks at the top of the screen and launch them downwards.
|damage=4
|game=''[[Mega Man 11]]''
|version=[[1.2.0]]
|programmer=[[WreckingPrograms]]
|spriter=[[Gaem]]
}}
Block Dropper is Block Man's signature weapon, originating from ''[[Mega Man 11]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.2.0]].


It lets the user summon a row of four bricks near the top of the screen three tiles away that quickly fall straight down. These bricks cannot be deflected, and will crumble upon impact with an enemy or destructible object regardless of whether or not damage as dealt. If the blocks are spawned underwater, they will fall slower. If used while facing near the screen's edge (such as in a connected horizontal section), fewer blocks will be spawned. [[Picketman]] will be insatntly defeated by Block Dropper.
'''Water Fall Spawner''' is a [[Level Objects|Level Object]] added to [[Mega Man Maker]] in version [[1.8.0]] and hails from the Gameboy game [[Mega Man V]].


==Trivia==
Water Fall Spawner when placed in the Editor has multiple customization options; direction (up or down), various color settings, velocity, timing and whether
*Block Dropper was added to ''Mega Man Maker'' to celebrate the announcement of the then-upcoming ''Mega Man 11''. Before its official name was revealed, it was called Brick Drop, and it had a different weapon icon prior to version [[1.6.0]].
the water fall is intermittently spawning or constantly present.  After the initial burst of an intermittently spawning water fall, a warning of it's location
*Despite being a throwing weapon, Block Dropper could be used while walking in ''Mega Man 11''. This was changed in ''Mega Man Maker'' so as to be consistent with similar weapons, but it's still possible to move while firing if the user is on icy tiles.
is given either by a small "drip" directly below where the water fall will spawn again (ceilings), or "tiny water spouts" directly above it's spawn location (floors).
 
When the water fall is presently on screen collision for tiles are disabled in it's path allowing the player to move through tiles that normally are solid.  If the player leaves a screen by the water fall into an area where there is no screen available then the player will instantly be eliminated the same as if they had fell into a pit. Jumping into the water falls will hinder jump height, while alternatively jumping into an ''upwards'' traveling water fall(?) can give the player ''extra'' jump height allowing for using it to reach higher places a normal jump would not.
 
 
==Interactions==
The water falls created by Water Fall Spawner can dilute [[Mega Man 11]]'s [[Chemical Solution]] Object making it safe for the player to enter, extinguish ignited [[Oil]] or temporarily disable [[Napalm Fire]].


==Gallery==
==Gallery==
<gallery>
<gallery>
File:BlockDropperIconOld.png|Icon for Block Dropper prior to version 1.6.0.
File:Waterfallspawner.gif|thumb|Splish Splash
File:BlockDropperDrop.png|thumb|Block Dropper as it appears in ''Mega Man Maker''
</gallery>
</gallery>


{{MMV}}


 
[[Category:Level objects]] [[Category:Mega Man V Assets]]
{{MM11}}
[[Category:Weapons]] [[Category:Mega Man 11 Assets]]

Revision as of 15:25, 14 August 2023

Water Fall Spawner is a Level Object added to Mega Man Maker in version 1.8.0 and hails from the Gameboy game Mega Man V.

Water Fall Spawner when placed in the Editor has multiple customization options; direction (up or down), various color settings, velocity, timing and whether the water fall is intermittently spawning or constantly present. After the initial burst of an intermittently spawning water fall, a warning of it's location is given either by a small "drip" directly below where the water fall will spawn again (ceilings), or "tiny water spouts" directly above it's spawn location (floors).

When the water fall is presently on screen collision for tiles are disabled in it's path allowing the player to move through tiles that normally are solid. If the player leaves a screen by the water fall into an area where there is no screen available then the player will instantly be eliminated the same as if they had fell into a pit. Jumping into the water falls will hinder jump height, while alternatively jumping into an upwards traveling water fall(?) can give the player extra jump height allowing for using it to reach higher places a normal jump would not.


Interactions

The water falls created by Water Fall Spawner can dilute Mega Man 11's Chemical Solution Object making it safe for the player to enter, extinguish ignited Oil or temporarily disable Napalm Fire.

Gallery

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