Difference between revisions of "Time Man"

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==Trivia==
 
==Trivia==
 
*Time Man's 8-bit sprite was created by [[Sodacoma]], as there is no 8-bit Time Man sprite in ''Mega Man: Powered Up''.
 
*Time Man's 8-bit sprite was created by [[Sodacoma]], as there is no 8-bit Time Man sprite in ''Mega Man: Powered Up''.
*During 1.1.0's development, then beta tester [[Big Fish (beta tester)|Big Fish]] guided WreckingPrograms about Time Man's pattern.
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*During 1.1.0's development, then beta tester [[Big Fish (beta tester)|Big Fish]] guided WreckingPrograms about Time Man's pattern.<ref>[https://discordapp.com/channels/359882971907620864/466737266996543489/684787307815108670 Big Fish explains in MAGMML server about him guiding WreckingPrograms with Time Man's pattern]</ref>
  
 
[[Category:Bosses]]
 
[[Category:Bosses]]

Revision as of 05:52, 10 May 2020

Time Man
MmPu Timeman.png
Time Man's official artwork for Mega Man Powered Up
Information
Category: Bosses
Game of origin: Mega Man Powered Up
HP: 28
Damage: 4 (contact)

4 (projectile)

Programmer(s): WreckingPrograms
Spriter(s): Sodacoma

DLN-00A (DRN-00A depending on localization) Time Man is a boss originally from the PSP remake of Mega Man 1 known as Mega Man Powered Up, and was added in Mega Man Maker version 1.1.0. He is a prototype robot master with the power to manipulate the flow of time and is equipped with his signature weapon, the Time Slow.

In-Game Pattern

When the battle starts, Time Man will run towards the player, jump, then use his Time Slow, slowing down everything but him and the music. From there on, he has several kinds of attacks: He will shoot one long purple arrow-like clock hand at the player, and then jump and shoot a shorter and slower one towards the player in the air. If time is slowed down, after this attack he will deactivate the Time Slow, speeding up everything again. Sometimes he will shoot a long arrow, run away from the player, and shoot a short arrow suddenly. In Mega Man Powered Up, Time Man could occasionally roll to dodge bullets. This attack was removed in Mega Man Maker.

Time Slow can make it hard to dodge the projectiles and traverse the terrain in unconventional boss rooms. Thinking ahead and being able to react quick to compensate can be helpful to maintain control of the situation, but the sudden return of speed can throw players off if they are not paying attention.

Trivia

  • Time Man's 8-bit sprite was created by Sodacoma, as there is no 8-bit Time Man sprite in Mega Man: Powered Up.
  • During 1.1.0's development, then beta tester Big Fish guided WreckingPrograms about Time Man's pattern.[1]
  • Big Fish explains in MAGMML server about him guiding WreckingPrograms with Time Man's pattern
  • Retrieved from "https://wiki.megamanmaker.com/index.php?title=Time_Man&oldid=16226"