Difference between pages "Met" and "Napalm Bomb"

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{{Template:Asset
'''Metalls''' (or '''Mets''' being their nickname, and ''Helmet'' being their name in ''Mega Man'' for Game Gear) are one of the most common types of enemies represented in ''[[Mega Man Maker]]''. Most forms of Met rely on staying protected from all non-piercing weapons, occasionally making themselves vulnerable to attack, but suffer from low damage output and a lack of health. There are multiple variants of Met are included in ''Mega Man Maker'' to use.
|name=[[File:NapalmBombIcon.png|left]] Napalm Bomb [[File:NapalmBombIcon.png|right]]
 
|image=[[File:NapalmBomb.png|250px]]
==Types of Met==
|caption=Artwork for the Napalm Bomb in ''[[Mega Man 5]]''
 
|description=Drops condensed bombs of napalm that bounce a little and explode on impact.
===Met===
|damage=3
{{Asset
|name=Met
|image=[[File:Met.png|250px]]
|caption=Official artwork of a Met from ''Mega Man 1''
|description=Hides under a reflective helmet. Get too close and it will shoot at you.
|category=[[Enemies]]
|game=''[[Mega Man 1]]''
|appears=''[[Mega Man: Dr. Wily's Revenge]]''<br>''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''
|damage=1 (contact damage)<br>2 (projectiles)
|version=[[1.0.0]]
|programmer=[[WreckingPrograms]]
}}
The '''Met''' is the first version of the enemy. It first appeared in ''[[Mega Man 1]]''.
 
This version of the enemy is stationary, as it has no legs. If the player character is four tiles near or less, the Met will expose its face and shoot three projectiles; one that goes straight and two that go diagonal in opposing directions. Unlike most projectiles, the Met's bullets deal more damage than contact damage.
{{clr}}
===Neo Met===
{{Asset
|name=Neo Met
|image=[[File:NeoMet.png]]
|caption=Official artwork of a Neo Met from ''Mega Man 2''
|description=Hides under a reflective helmet. Runs after attacking the player.
|category=[[Enemies]]
|game=''[[Mega Man 2]]''
|damage=2
|version=
|programmer=[[WreckingPrograms]]
}}
'''Neo Met''' is a variant of the Met that can walk after shooting. It was introduced in ''[[Mega Man 2]]''.
 
It shoots in the same way as the Met, but with more modernized bullets. It walks after shooting and then hides in its helmet again.
{{clr}}
===Train Met===
{{Asset
|name=Train Met
|image=[[File:TrainMet.png|250px]]
|caption=Artwork of the Train Met from ''[[Mega Man 5]]''
|description=Chugs along until you get close, at which point it shoots and becomes vulnerable.
|category=[[Enemies]]
|game=''[[Mega Man 5]]''
|game=''[[Mega Man 5]]''
|damage=
|appears=''[[Mega Man IV]]''
|version=[[1.0.0]]
|version=[[1.7.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[Luigi]]
}}
The '''Train Met''' is a Met variant that originates from ''[[Mega Man 5]]''. It rides a small train slowly and can deflect most weapon shots. Once it gets within five tiles of the player, it shoots three projectiles like most of the other Mets and goes at a faster speed, also becoming vulnerable in the process. After bumping into walls six times, it will automatically explode.
{{clr}}
===Metall Cannon===
{{Asset
|name=Metall Cannon
|image=[[File:MetallCannon.png|250px]]
|caption=Official artwork of a Metall Cannon from ''[[Mega Man 5]]''
|category=[[Enemies]]
|game=''[[Mega Man 5]]''
|damage=4 (contact damage and projectile)
|version=[[1.3.0]]
|programmer=[[WreckingPrograms]]
}}
}}
The '''Metall Cannon''' is a variant of the Met from ''[[Mega Man 5]]'' that appears in [[Napalm Man]]'s stage, Dark Man 2 and 3, and the first stage of Wily's fortress. It is a stationery enemy that only becomes active once the player approaches it. Once it is active, it will raise its cannon and fire a large ball projectile at the player that can be destroyed. If the player is on the opposite side of it once it raises itself up, it will turn itself to face them and fire.
Napalm Bomb is [[Napalm Man]]'s signature weapon, originating from ''[[Mega Man 5]]'' and reappearing in ''[[Mega Man: IV]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.7.0]].


Its initial direction can be set in the [[Level Builder]].
It lets the user fire bombs that quickly drop down before slowly rolling across the ground. Up to three bombs can be onscreen at once, and if they do not contact an enemy or destructible object, they will explode after two seconds. Unlike most crawler weapons, they are unaffected by the low gravity induced by [[Water]], and they can change direction if they hit a wall.
{{clr}}
===Fire Met===
{{Asset
|name=Fire Met
|image=[[File:Fire Met.png|250px]]
|caption=Fire Met's artwork by Foseker
|category=[[Enemies]]
|game=''[[Mega Man 8]]''
|damage=2
|version=[[1.5.0]]
|programmer=[[WreckingPrograms]]
|spriter=[[Schmiddi]]
}}
The '''Fire Met''' is a variant with a flame in its head. Unlike other versions of the Met, it never hides under a helmet. This enemy constantly walks in one direction and flips if it collides with a wall. If the Fire Met is at the edge of terrain, it will jump off of it and attempt to resume its current direction. Its initial direction can be set in the Level Builder.


Fire Met can come out of a Fire Met Spawner, which is solid and can be temporarily stunned with electricity. The direction the Mets go after falling from it can be set in the Level Builder.
{{clr}}
===Neo Heli Metall===
{{Asset
|name=Neo Heli Metall
|image=[[File:NeoHeliMetall.PNG]]
|caption=A Neo Heli Metall in ''[[Mega Man Maker]]''.
|category=[[Enemies]]
|game=''[[Mega Man 10]]''
|damage=2 (contact and projectiles)
|version=[[1.7.0]]
|programmer=[[WreckingPrograms]]
}}
Neo Heli Metall is a flying Met variant from ''[[Mega Man 10]]''. They hover in place and remain inside their helmets, occasionally revealing themselves and attacking. They appear in Nitro Man's stage, Wily Castle 3 and Special Stage 2. They also appear in Hard Mode in Wily Castle 2.


The direction they move in can be set in the [[Level Builder]].
==Trivia==
[[Category:Enemies]]
*Despite its name and description, Napalm Bomb is not incendiary, and thus cannot interact with flammable objects.
[[Category:Weapons]]

Revision as of 15:50, 15 April 2022

NapalmBombIcon.png
Napalm Bomb
NapalmBombIcon.png
NapalmBomb.png
Artwork for the Napalm Bomb in Mega Man 5
Information
Game information
Description: Drops condensed bombs of napalm that bounce a little and explode on impact.
Damage: 3
Added in version: 1.7.0
Series information
Game of origin: Mega Man 5
Other appearances: Mega Man IV
Development
Programmer(s): Luigi

Napalm Bomb is Napalm Man's signature weapon, originating from Mega Man 5 and reappearing in Mega Man: IV. It is featured in Mega Man Maker as of version 1.7.0.

It lets the user fire bombs that quickly drop down before slowly rolling across the ground. Up to three bombs can be onscreen at once, and if they do not contact an enemy or destructible object, they will explode after two seconds. Unlike most crawler weapons, they are unaffected by the low gravity induced by Water, and they can change direction if they hit a wall.


Trivia

  • Despite its name and description, Napalm Bomb is not incendiary, and thus cannot interact with flammable objects.