Difference between pages "File:ColorPurple.png" and "Level Objects"

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'''Level objects''', commonly referred to as '''gimmicks''', are a category of placeable [[assets]] in ''[[Mega Man Maker]]'s'' [[Level Builder]], serving as non-combat challenges usually revolving around platforming.


As of version [[1.6.3]], there are a total of 64 level objects in ''Mega Man Maker''. This includes 13 general level objects, 3 from ''[[Mega Man]]'', 6 from ''[[Mega Man 2]]'', 5 from ''[[Mega Man 3]]'', 5 from ''[[Mega Man 4]]'', 5 from ''[[Mega Man 5]]'', 4 from ''[[Mega Man 6]]'', 3 from ''[[Mega Man 7]]'', 5 from ''[[Mega Man 8]]'', 7 from ''[[Mega Man 9]]'', 5 from ''[[Mega Man 10]]'' and 3 from ''[[Mega Man 11]]''.
==History==
Prior to [[1.5.0]], the [[Teleporter]] was listed in the "General" category, since ''Mega Man 9'' was not implemented in ''Mega Man Maker'' at the time. It was added to the ''Mega Man 9'' category after the update, leaving the former version unavailable.
[[Water]] was available as a "General" level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.
==List of Objects==
As of version [[1.7.5]], there are level objects from ''Mega Man'' through ''Mega Man 11''.
===''General''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:CheckpointIcon.png]]</center>
|[[Checkpoint]]
|When touched, you will respawn here upon death.
|<center>N/A</center>
|<center>[[1.0.0]]</center>
|-
|<center>[[File:MusicChange.png]]</center>
|[[Music Changer]]
|Changes the level music when you touch a line or on a screen transition.
|<center>N/A</center>
|<center>[[1.7.0]]</center>
|-
|<center>[[File:YokuBlockIcon.png]]</center>
|[[Yoku Block]]
|A block which appears and disappears. Dwoooooop.
|<center>[[File:1-5.png]]<br>[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]</center>
|<center>[[1.0.0]]</center>
|-
|<center>[[File:ReflectingYokuBlockIcon.png]]</center>
|[[Reflecting Yoku Block]]
|A block which appears and disappears, and reflects shots.
|<center>[[File:1-5.png]]</center>
|<center>[[1.5.0]]</center>
|Originated from ''[[Mega Man & Bass]]''.
|-
|<center>[[File:CountBombIcon.png]]<br>[[File:CountBombIconHorizontal.png]]</center>
|[[Count Bomb]]
|When activated, it ticks down until it explodes.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-9.png]]</center>
|rowspan="3"|<center>[[1.0.0]]</center>
|Originated from Mega Man III and Mega Man 6.
|-
|<center>[[File:WeaponBlockIcon.png]]</center>
|[[Weapon Block]]
|rowspan="3"|A reflective block which can only be destroyed by a certain [[weapon]].
|rowspan="3"|<center>Available Weapons, [[File:Nothing.png]]</center>
|-
|<center>[[File:WeaponBarrierIcon.png]]</center>
|[[Weapon Barrier]]
|-
|<center>[[File:HorizontalWeaponBarrierIcon.png]]</center>
|[[Weapon Barrier|Horizontal Weapon Barrier]]
|<center>[[1.6.0]]</center>
|-
|<center>[[File:KeyIcon.png]]</center>
|[[Key]]
|Collect these to unlock key doors. You can carry up to seven.
|<center>[[File:ColorKeyBlue.png]] [[File:ColorKeyGreen.png]] [[File:ColorKeyRed.png]] [[File:ColorKeyOrange.png]]</center>
|rowspan="2"|<center>[[1.2.0]]</center>
|-
|<center>[[File:KeyDoorIcon.png]]</center>
|[[Key Door]]
|rowspan="2"|Opens if touched when a key is being carried, consuming the key.
|rowspan="2"|<center>[[File:1-9.png]]<br>[[File:ColorKeyBlue.png]] [[File:ColorKeyGreen.png]] [[File:ColorKeyRed.png]] [[File:ColorKeyOrange.png]]</center>
|-
|<center>[[File:HorizontalKeyDoorIcon.png]]</center>
|[[Key Door|Horizontal Key Door]]
|<center>[[1.6.0]]</center>
|-
|<center>[[File:CrackedBlockIcon.png]]</center>
|[[Cracked Block]]
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Blocks]].
|<center>[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]<br>[[File:CrackedBlock1]] [[File:CrackedBlock2]] [[File:CrackedBlock3]] [[File:CrackedBlock4]] [[File:CrackedBlock5]] [[File:CrackedBlock6]] [[File:CrackedBlock7]] [[File:CrackedBlock8]] [[File:CrackedBlock9]] [[File:CrackedBlock10]] [[File:CrackedBlock11]] [[File:CrackedBlock12]] [[File:CrackedBlock13]] [[File:CrackedBlock14]] [[File:CrackedBlock15]] [[File:CrackedBlock16]] [[File:CrackedBlock17]] [[File:CrackedBlock18]] [[File:CrackedBlock19]] [[File:CrackedBlock20]] [[File:CrackedBlock21]] [[File:CrackedBlock22]] [[File:CrackedBlock23]]</center>
|rowspan="2"|<center>[[1.4.0]]</center>
|rowspan="2"|Originated from ''[[Mega Man 6]]''.
|-
|<center>[[File:PushBlockIcon.png]]</center>
|[[Push Block]]
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Blocks]].
|<center>N/A</center>
|-
|<center>[[File:MagneticCeilingIcon.png]]</center>
|[[Magnetic Ceiling]]
|Jump into this powerful magnet to stick to it. It's a feature.
|<center>N/A</center>
|rowspan="4"|<center>[[1.7.5]]</center>
|-
|<center>[[File:MagneticConveyorIcon.png]]</center>
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyors)]]
|A magnet that automatically moves you along the ceiling.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:OnSwitchMagneticCeilingIcon.png]]</center>
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]
|A ceiling magnet that's only active if the switch is blue.
|rowspan="2"|<center>N/A</center>
|-
|<center>[[File:OffSwitchMagneticCeilingIcon.png]]</center>
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]
|A ceiling magnet that's only active if the switch is red.
|-
|}
===''Mega Man / Mega Man Powered Up''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:FireBeamIcon.png]]</center>
|[[Fire Beam]]
|A flamethrower which periodically shoots a lot of fire.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-4.png]]</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:ElecBeamIcon.png]]</center>
|[[Elec Beam]]
|Periodically creates a dangerous electric current.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-4.png]]</center>
|-
|<center>[[File:FlamePillarIcon.png]]</center>
|[[Flame Pillar]]
|A flame that rises and backs down again. Can be frozen.
|<center>[[File:1-9.png]]</center>
|<center>[[1.1.0]]</center>
|-
|<center>[[File:SuperArmBlockIcon.png]]</center>
|[[Super Arm Block]]
|A big block to lift with Super Arm. Has many variants, but no gravity.
|<center>[[File:SuperArmBlock1.png]] [[File:SuperArmBlock2.png]] [[File:SuperArmBlock3.png]] [[File:SuperArmBlock4.png]] [[File:SuperArmBlock5.png]] [[File:SuperArmBlock6.png]] [[File:SuperArmBlock7.png]] [[File:SuperArmBlock8.png]]</center>
|rowspan="17"|<center>[[1.7.0]]</center>
|-
|<center>[[File:FireWaveHorizontalSpawner.png]]</center>
|rowspan="2"|[[Fire Wave Spawner]]
|Spawns horizontal fire waves at many different intervals and speeds.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|-
|<center>[[File:FireWaveVerticalSpawner.png]]</center>
|Spawns vertical fire waves at many different intervals and speeds.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|-
|<center>[[File:FireWaveHorizontalSpawnerEdge.png]]</center>
|rowspan="2"|[[Fire Wave Spanwer|Fire Wave Spawner (Edge)]]
|Spawns horizontal fire waves at different intervals and speeds.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|-
|<center>[[File:FireWaveVerticalSpawnerEdge.png]]</center>
|Spawns vertical fire waves at different intervals and speeds
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|-
|<center>[[File:FireWaveRelocatorSolidIcon.png]]</center>
|rowspan="2"|[[Fire Wave Relocator]]
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]</center>
|-
|<center>[[File:FireWaveRelocatorNonSolidIcon.png]]</center>
|Redirects incoming fire waves in a cardinal direction. Not solid.
|-
|<center>[[File:FireWaveShaftHorizontalIcon.png]]</center>
|rowspan="2"|[[Fire Wave Shaft]]
|A merely aesthetic block for horizontal fire waves to travel through.
|rowspan="2"|<center>N/A</center>
|-
|<center>[[File:FireWaveShaftVerticalIcon.png]]</center>
|A merely aesthetic block for vertical fire waves to travel through.
|-
|<center>[[File:CrystalSwitchIcon.png]]</center>
|[[On/Off Switch]]
|Solid switch that changes the state of on/off gimmicks when shot.
|<center>N/A</center>
|-
|<center>[[File:CrystalSwitchTimerIcon.png]]</center>
|[[On/Off Switch Timer]]
|Changes the state of on/off gimmicks at set intervals.
|<center>[[File:1-9.png]]</center>
|-
|<center>[[File:SwitchBlockOnIcon.png]]</center>
|[[On Switch Block]]
|On/Off block that's solid if the switch is blue and not solid if it's red.
|<center>N/A</center>
|-
|<center>[[File:SwitchBlockOffIcon.png]]</center>
|[[On Switch Block]]
|On/Off block that's solid if the switch is red and not solid if it's blue.
|<center>N/A</center>
|-
|<center>[[File:SwitchSpikeOnIcon.png]]</center>
|[[On Switch Spike]]
|On/Off spike that's solid if the switch is blue and not solid if it's red.
|<center>N/A</center>
|-
|<center>[[File:SwitchSpikeOffIcon.png]]</center>
|[[On Switch Spike]]
|On/Off spike that's solid if the switch is red and not solid if it's blue.
|<center>N/A</center>
|-
|<center>[[File:SwitchLadderOnIcon.png]]</center>
|[[On Switch Spike]]
|On/Off ladder that's solid if the switch is blue and not solid if it's red.
|<center>N/A</center>
|-
|<center>[[File:SwitchLadderOffIcon.png]]</center>
|[[On Switch Spike]]
|On/Off ladder that's solid if the switch is red and not solid if it's blue.
|<center>N/A</center>
|}
===''Mega Man 2''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:ConveyorBeltIcon.png]]</center>
|[[Conveyor Belt]]
|Pulls you, along with anything on it, in one direction.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]</center>
|rowspan="4"|<center>[[1.0.0]]</center>
|-
|<center>[[File:ForceBeamIcon.png]]</center>
|[[Force Beam]]
|A dangerous beam which flies across the screen, dealing 7 damage.
|rowspan="3"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|-
|<center>[[File:RedForceBeamIcon.png]]</center>
|[[Red Force Beam]]
|A dangerous beam which flies across the screen, instantly killing you.
|-
|<center>[[File:GreenForceBeamIcon.png]]</center>
|[[Green Force Beam]]
|A dangerous beam which flies across the screen, draining your health.
|-
|<center>[[File:PressIcon.png]]</center>
|[[Press]]
|Clamps down when you get close. The chain is harmless.
|<center>N/A</center>
|rowspan="2"|<center>[[1.2.0]]</center>
|-
|<center>[[File:CrashLiftIcon.png]]</center>
|[[Crash Lift]]
|Place rails. Toggle the platform option to spawn a platform that rides along them.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorDarkerWhite.png]] [[File:ColorWhite.png]]<br>[[File:NoCrashLift.png]] [[File:CrashLift.png]]</center>
|-
|<center>[[File:AcidDropIcon.png]]</center>
|[[Acid Drop]]
|This strong acid dissolves Mega Man, while the#sound dissolves your patience.
|<center>[[File:1-7.png]]</center>
|}
===''Mega Man 3''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:LiftPlatformIcon.png]]</center>
|[[Lift Platform]]
|When stood on, it rises up until it hits a ceiling, then goes back down.
|rowspan="2"|<center>N/A</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:DropPlatformIcon.png]]</center>
|[[Drop Platform]]
|Splits into two parts when stepped on, dropping you underneath it.
|-
|<center>[[File:WanaanIcon.png]]</center>
|[[Wanaan]]
|Vent that, when stepped on, causes a chomping robot to attack.
|<center>[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]</center>
|rowspan="2"|<center>[[1.2.0]]</center>
|-
|<center>[[File:MagnetIcon.png]]</center>
|[[Magnet]]
|Pulls the player towards it when they're at the same height.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:MovingCogIcon.png]]</center>
|[[Moving Cog]]
|Pulls you, along with anything on it, in one direction.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]</center>
|<center>[[1.6.0]]</center>
|-
|<center>[[File:NeedlePressVerticalIcon.png]]</center>
|[[Needle Press Vertical]]
|A big needle which expands and retracts from ceilings or floors.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|rowspan="4"|<center>[[1.7.0]]</center>
|-
|<center>[[File:NeedlePressHorizontalIcon.png]]</center>
|[[Needle Press Horizontal]]
|A big needle which expands and retracts from walls.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:TopLiftSpawnerIcon.png]]</center>
|[[Top Lift Spawner]]
|Spawns top lifts from the bottom or the top of the screen indefinitely.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|-
|<center>[[File:NeedlePressVerticalIcon.png]]</center>
|[[Top Lift]]
|Spinning platform that moves anything on it around back and forth.
|<center>N/A</center>
|}
===''Mega Man 4''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:DustBlockIcon.png]]</center>
|[[Dust Block]]
|A solid block which can be destroyed by weaponry.
|<center>[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]<br>''(Mega Man 4 and Mega Man 5 skins)''</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:CossackPlatformIcon.png]]</center>
|[[Cossack Platform]]
|Slowly descents when stood on, rises otherwise.
|rowspan="4"|<center>N/A</center>
|-
|<center>[[File:RingPlatformIcon.png]]</center>
|[[Ring Platform]]
|A rainbow platform that folds in from the left when stepped on.
|rowspan="3"|<center>[[1.3.0]]</center>
|-
|<center>[[File:CoilPlatformIcon.png]]</center>
|[[Coil Platform]]
|A not rainbow platform that folds in from the right when stepped on.
|-
|<center>[[File:QuicksandIcon.png]]</center>
|[[Quicksand]]
|Don't stand in it too long, you will slowly sink into it! ...What's so quick about it?
|}
===''Mega Man 5''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:FallingPlatformIcon.png]]</center>
|[[Falling Platform]]
|Falls shortly after you stand on it.
|<center>N/A</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:RotatingPlatformIcon.png]]</center>
|[[Rotating Platform]]
|Moves to a set location before falling down.
|<center>[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]</center>
|-
|<center>[[File:RollingDrillIcon.png]]</center>
|[[Rolling Drill]]
|A destroyable drill that kills players and eats blocks for breakfast.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|rowspan="3"|<center>[[1.3.0]]</center>
|-
|<center>[[File:RollingDrillSpawnerIcon.png]]</center>
|[[Rolling Drill Spawner]]
|A garage that spawns death drills instead of cars.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:TeckyunIcon.png]]</center>
|[[Teckyun]]
|A mace that calmly swings back and forth. The chain is not harmful.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]</center>
|}
===''Mega Man 6''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:Spring_Icon.png]]</center>
|[[Spring]]
|Bouncy. Hold the jump button for even more bounce.
|rowspan="3"|<center>N/A</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:FlipPlatformIcon.png]]</center>
|[[Flip Platform]]
|Flips to the other side when stood on.
|-
|<center>[[File:OilIcon.png]]</center>
|[[Oil]]
|Black liquid that hinders your movement. Don't let fire touch it! Or do, whatever.
|rowspan="2"|<center>[[1.4.0]]</center>
|-
|<center>[[File:FanIcon.png]]</center>
|[[Fan]]
|Your biggest one. Pushes you up or down depending on their direction.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]</center>
|}
===''Mega Man 7''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:FloorLightIcon.png]]</center>
|[[Floor Light]]
|Causes a blackout when stepped on, can be useful for creating nice transitions.
|<center>N/A</center>
|rowspan="3"|<center>[[1.4.0]]</center>
|-
|<center>[[File:JetPlatformIcon.png]]</center>
|[[Jet Platform]]
|Step on the button and watch them fly at velocities of mach 0.001!
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-9.png]]</center>
|-
|<center>[[File:PunchBlockIcon.png]]</center>
|[[Punch Block]]
|An angry block that will send a fist the way it's turned. Jump to flip it.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-9.png]]</center>
|}
===''Mega Man 8''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:ThunderClawPoleIcon.png]]</center>
|[[Thunder Claw Pole]]
|Grappling point for Thunder Claw that lets you do a stylish swing.
|<center>[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]</center>
|rowspan="5"|<center>[[1.5.0]]</center>
|-
|<center>[[File:TNTIcon.png]]</center>
|[[TNT]]
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.
|<center>[[File:NoFuse.png]] [[File:Fuse.png]]</center>
|-
|<center>[[File:AstroGateIcon.png]]</center>
|[[Astro Gate]]
|Can be moved up or down by Astro Buttons of the corresponding color.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]]</center>
|-
|<center>[[File:AstroButtonIcon.png]]</center>
|[[Astro Button]]
|Moves Astro Gates of the corresponding color up or down.
|<center>[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]]</center>
|-
|<center>[[File:AstroResetButtonIcon.png]]</center>
|[[Astro Reset Button]]
|Instantly teleports all Astro Gates back to their initial location.
|<center>N/A</center>
|}
===''Mega Man 9''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:TeleporterIcon.png]]</center>
|[[Teleporter]]
|Teleports you from one location to another. Now in a rainbow of colors.
|<center>Second Teleporter part location<br>[[File:ColorPink.png]] [[File:ColorDarkGreen3.png]] [[File:ColorYellow.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorBrightBlue.png]] [[File:AnotherDarkRed.png]] [[File:ColorBlue.png]] [[File:TeleporterColor2.png]]</center>
|<center>[[1.0.0]]</center>
|-
|<center>[[File:MagmaBeamGeneratorIcon.png]]</center>
|[[Magma Beam Generator]]
|Generates an insta-kill beam of magma. Best to avoid it.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-5.png]]<br>[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]</center>
|rowspan="6"|<center>[[1.5.0]]</center>
|-
|<center>[[File:RainIcon.png]]</center>
|[[Rain]]
|Very strong screen-wide wind with several speeds, ignores time freezing.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-5.png]]</center>
|-
|<center>[[File:BokazurahIcon.png]]</center>
|[[Bokazurah]]
|Garden equipment that lobs three arcing balls at you when shot. Fully solid.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:BokazurahBlockIcon.png]]</center>
|[[Bokazurah Block]]
|Pretty blocks that can only be destroyed by the shots of a Bokazurah.
|<center>N/A</center>
|-
|<center>[[File:IllusianIcon.png]]</center>
|[[Illusian]]
|Projector which creates fake blocks, he needs to be cut from the set.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]</center>
|-
|<center>[[File:IllusianBlockIcon.png]]</center>
|[[Illusian Block]]
|Always tangible and visible. Can be used with Illusians to create confusion.
|<center>[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]</center>
|-
|<center>[[File:SplashPlatformIcon.png]]</center>
|[[Splash Platform]]
|TBA
|<center>TBA</center>
|<center>[[1.7.0]]</center>
|}
===''Mega Man 10''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:SheepBlockIcon.png]]</center>
|[[Sheep Block]]
|Vanishes alongside adjacent colored blocks and spikes after it's stepped on.
|<center>[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]</center>
|rowspan="5"|<center>[[1.6.0]]</center>
|-
|<center>[[File:SheepSpikeIcon.png]]</center>
|[[Sheep Spike]]
|Vanishes alongside adjacent colored blocks and spikes after it's stepped on.
|<center>[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]</center>
|-
|<center>[[File:IceBlockIcon.png]]</center>
|[[Ice Block]]
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool!
|<center>[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]</center>
|-
|<center>[[File:MovingElevatorIcon.png]]</center>
|[[Moving Elevator]]
|Moves vertically alone, has buttons for horizontal movement.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]</center>
|-
|<center>[[File:MovingElevatorVerticalStopIcon.png]]</center>
|[[Moving Elevator Vertical Stop]]
|Stops the elevator from moving up or down past this point.
|<center>N/A</center>
|-
|<center>[[File:JumpthroughPlatformsIcon.png]]</center>
|[[Jumpthrough Platforms]]
|TBA
|<center>TBA</center>
|<center>[[1.7.0]]</center>
|}
===''Mega Man 11''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:SpinningWheelIcon.png]]</center>
|[[Spinning Wheel]]
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-4.png]]<br>[[File:ColorNavyBlue.png]] [[File:DarkerRed.png]] [[File:DarkerGreen.png]] [[File:DarkerBlue.png]]</center>
|rowspan="3"|<center>[[1.6.0]]</center>
|-
|<center>[[File:ChemicalSolutionIcon.png]]</center>
|[[Chemical Solution]]
|An acidic chemical solution which can do harm in high concentrations.
|<center>[[File:1-4.png]]</center>
|-
|<center>[[File:FireWallIcon.png]]</center>
|[[Fire Wall]]
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-4.png]]</center>
|-
|<center>[[File:BouncyBallIcon.png]]</center>
|[[Bouncy Ball]]
|TBA
|<center>TBA</center>
|<center>[[1.7.0]]</center>
|}

Revision as of 16:35, 2 December 2021

Level objects, commonly referred to as gimmicks, are a category of placeable assets in Mega Man Maker's Level Builder, serving as non-combat challenges usually revolving around platforming.

As of version 1.6.3, there are a total of 64 level objects in Mega Man Maker. This includes 13 general level objects, 3 from Mega Man, 6 from Mega Man 2, 5 from Mega Man 3, 5 from Mega Man 4, 5 from Mega Man 5, 4 from Mega Man 6, 3 from Mega Man 7, 5 from Mega Man 8, 7 from Mega Man 9, 5 from Mega Man 10 and 3 from Mega Man 11.

History

Prior to 1.5.0, the Teleporter was listed in the "General" category, since Mega Man 9 was not implemented in Mega Man Maker at the time. It was added to the Mega Man 9 category after the update, leaving the former version unavailable.

Water was available as a "General" level object from 1.0.0 to 1.4.2.1, but in 1.5.0 was made unavailable in favor of the water variants folder added in the Tiles.

List of Objects

As of version 1.7.5, there are level objects from Mega Man through Mega Man 11.

General

Icon Name In-Game Description Options Added in Version Notes
CheckpointIcon.png
Checkpoint When touched, you will respawn here upon death.
N/A
1.0.0
MusicChange.png
Music Changer Changes the level music when you touch a line or on a screen transition.
N/A
1.7.0
YokuBlockIcon.png
Yoku Block A block which appears and disappears. Dwoooooop.
1-5.png
YokuBlock1.png YokuBlock2.png YokuBlock3.png YokuBlock4.png YokuBlock5.png YokuBlock6.png YokuBlock7.png YokuBlock8.png YokuBlock9.png YokuBlock10.png YokuBlock11.png YokuBlock12.png YokuBlock13.png YokuBlock14.png YokuBlock15.png YokuBlock16.png
1.0.0
ReflectingYokuBlockIcon.png
Reflecting Yoku Block A block which appears and disappears, and reflects shots.
1-5.png
1.5.0
Originated from Mega Man & Bass.
File:CountBombIcon.png
File:CountBombIconHorizontal.png
Count Bomb When activated, it ticks down until it explodes.
LeftArrow.png RightArrow.png
UpArrow.png DownArrow.png
1-9.png
1.0.0
Originated from Mega Man III and Mega Man 6.
WeaponBlockIcon.png
Weapon Block A reflective block which can only be destroyed by a certain weapon.
Available Weapons, Nothing.png
WeaponBarrierIcon.png
Weapon Barrier
HorizontalWeaponBarrierIcon.png
Horizontal Weapon Barrier
1.6.0
KeyIcon.png
Key Collect these to unlock key doors. You can carry up to seven.
File:ColorKeyBlue.png File:ColorKeyGreen.png File:ColorKeyRed.png File:ColorKeyOrange.png
1.2.0
File:KeyDoorIcon.png
Key Door Opens if touched when a key is being carried, consuming the key.
1-9.png
File:ColorKeyBlue.png File:ColorKeyGreen.png File:ColorKeyRed.png File:ColorKeyOrange.png
HorizontalKeyDoorIcon.png
Horizontal Key Door
1.6.0
CrackedBlockIcon.png
Cracked Block Destructible block that can be broken by Power Adaptor or Punch Blocks.
Nothing.png SmalHealth.png LargeHealth.png SmallEnergy.png LargeEnergy.png 1-up.png E-Tank.png M-Tank.png
File:CrackedBlock1 File:CrackedBlock2 File:CrackedBlock3 File:CrackedBlock4 File:CrackedBlock5 File:CrackedBlock6 File:CrackedBlock7 File:CrackedBlock8 File:CrackedBlock9 File:CrackedBlock10 File:CrackedBlock11 File:CrackedBlock12 File:CrackedBlock13 File:CrackedBlock14 File:CrackedBlock15 File:CrackedBlock16 File:CrackedBlock17 File:CrackedBlock18 File:CrackedBlock19 File:CrackedBlock20 File:CrackedBlock21 File:CrackedBlock22 File:CrackedBlock23
1.4.0
Originated from Mega Man 6.
PushBlockIcon.png
Push Block Indestructible block that can be pushed by the Power Adaptor or Punch Blocks.
N/A
MagneticCeilingIcon.png
Magnetic Ceiling Jump into this powerful magnet to stick to it. It's a feature.
N/A
1.7.5
MagneticConveyorIcon.png
Magnetic Ceiling (Conveyors) A magnet that automatically moves you along the ceiling.
LeftArrow.png RightArrow.png
OnSwitchMagneticCeilingIcon.png
On Switch Magnetic Ceiling A ceiling magnet that's only active if the switch is blue.
N/A
OffSwitchMagneticCeilingIcon.png
Off Switch Magnetic Ceiling A ceiling magnet that's only active if the switch is red.

Mega Man / Mega Man Powered Up

Icon Name In-Game Description Options Added in Version
FireBeamIcon.png
Fire Beam A flamethrower which periodically shoots a lot of fire.
LeftArrow.png RightArrow.png
1-4.png
1.0.0
ElecBeamIcon.png
Elec Beam Periodically creates a dangerous electric current.
LeftArrow.png RightArrow.png
1-4.png
FlamePillarIcon.png
Flame Pillar A flame that rises and backs down again. Can be frozen.
1-9.png
1.1.0
SuperArmBlockIcon.png
Super Arm Block A big block to lift with Super Arm. Has many variants, but no gravity.
File:SuperArmBlock1.png File:SuperArmBlock2.png File:SuperArmBlock3.png File:SuperArmBlock4.png File:SuperArmBlock5.png File:SuperArmBlock6.png File:SuperArmBlock7.png File:SuperArmBlock8.png
1.7.0
FireWaveHorizontalSpawner.png
Fire Wave Spawner Spawns horizontal fire waves at many different intervals and speeds.
LeftArrow.png RightArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
FireWaveVerticalSpawner.png
Spawns vertical fire waves at many different intervals and speeds.
UpArrow.png DownArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
FireWaveHorizontalSpawnerEdge.png
Fire Wave Spawner (Edge) Spawns horizontal fire waves at different intervals and speeds.
LeftArrow.png RightArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
FireWaveVerticalSpawnerEdge.png
Spawns vertical fire waves at different intervals and speeds
UpArrow.png DownArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
File:FireWaveRelocatorSolidIcon.png
Fire Wave Relocator Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.
LeftArrow.png UpArrow.png RightArrow.png DownArrow.png
File:FireWaveRelocatorNonSolidIcon.png
Redirects incoming fire waves in a cardinal direction. Not solid.
File:FireWaveShaftHorizontalIcon.png
Fire Wave Shaft A merely aesthetic block for horizontal fire waves to travel through.
N/A
File:FireWaveShaftVerticalIcon.png
A merely aesthetic block for vertical fire waves to travel through.
CrystalSwitchIcon.png
On/Off Switch Solid switch that changes the state of on/off gimmicks when shot.
N/A
CrystalSwitchTimerIcon.png
On/Off Switch Timer Changes the state of on/off gimmicks at set intervals.
1-9.png
SwitchBlockOnIcon.png
On Switch Block On/Off block that's solid if the switch is blue and not solid if it's red.
N/A
SwitchBlockOffIcon.png
On Switch Block On/Off block that's solid if the switch is red and not solid if it's blue.
N/A
SwitchSpikeOnIcon.png
On Switch Spike On/Off spike that's solid if the switch is blue and not solid if it's red.
N/A
SwitchSpikeOffIcon.png
On Switch Spike On/Off spike that's solid if the switch is red and not solid if it's blue.
N/A
SwitchLadderOnIcon.png
On Switch Spike On/Off ladder that's solid if the switch is blue and not solid if it's red.
N/A
SwitchLadderOffIcon.png
On Switch Spike On/Off ladder that's solid if the switch is red and not solid if it's blue.
N/A

Mega Man 2

Icon Name In-Game Description Options Added in Version
ConveyorBeltIcon.png
Conveyor Belt Pulls you, along with anything on it, in one direction.
LeftArrow.png RightArrow.png
AnotherDarkRed.png PoleColor6.png ColorLimeGreen2.png TeleporterColor1.png ColorYellow.png
1.0.0
ForceBeamIcon.png
Force Beam A dangerous beam which flies across the screen, dealing 7 damage.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
RedForceBeamIcon.png
Red Force Beam A dangerous beam which flies across the screen, instantly killing you.
GreenForceBeamIcon.png
Green Force Beam A dangerous beam which flies across the screen, draining your health.
PressIcon.png
Press Clamps down when you get close. The chain is harmless.
N/A
1.2.0
CrashLiftIcon.png
Crash Lift Place rails. Toggle the platform option to spawn a platform that rides along them.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
ColorDarkerWhite.png ColorWhite.png
NoCrashLift.png CrashLift.png
AcidDropIcon.png
Acid Drop This strong acid dissolves Mega Man, while the#sound dissolves your patience.
1-7.png

Mega Man 3

Icon Name In-Game Description Options Added in Version
LiftPlatformIcon.png
Lift Platform When stood on, it rises up until it hits a ceiling, then goes back down.
N/A
1.0.0
DropPlatformIcon.png
Drop Platform Splits into two parts when stepped on, dropping you underneath it.
WanaanIcon.png
Wanaan Vent that, when stepped on, causes a chomping robot to attack.
ColorDarkGreen.png ColorGreen.png
1.2.0
MagnetIcon.png
Magnet Pulls the player towards it when they're at the same height.
LeftArrow.png RightArrow.png
MovingCogIcon.png
Moving Cog Pulls you, along with anything on it, in one direction.
LeftArrow.png RightArrow.png
ColorLightOrange.png PoleColor1.png ColorLightBrightPurple.png ColorOrange.png MovingCogColor1.png ColorLimeGreen.png
1.6.0
NeedlePressVerticalIcon.png
Needle Press Vertical A big needle which expands and retracts from ceilings or floors.
UpArrow.png DownArrow.png
1.7.0
NeedlePressHorizontalIcon.png
Needle Press Horizontal A big needle which expands and retracts from walls.
LeftArrow.png RightArrow.png
TopLiftSpawnerIcon.png
Top Lift Spawner Spawns top lifts from the bottom or the top of the screen indefinitely.
UpArrow.png DownArrow.png
NeedlePressVerticalIcon.png
Top Lift Spinning platform that moves anything on it around back and forth.
N/A

Mega Man 4

Icon Name In-Game Description Options Added in Version
DustBlockIcon.png
Dust Block A solid block which can be destroyed by weaponry.
AnotherDarkRed.png ColorDarkPurple.png
(Mega Man 4 and Mega Man 5 skins)
1.0.0
CossackPlatformIcon.png
Cossack Platform Slowly descents when stood on, rises otherwise.
N/A
RingPlatformIcon.png
Ring Platform A rainbow platform that folds in from the left when stepped on.
1.3.0
CoilPlatformIcon.png
Coil Platform A not rainbow platform that folds in from the right when stepped on.
QuicksandIcon.png
Quicksand Don't stand in it too long, you will slowly sink into it! ...What's so quick about it?

Mega Man 5

Icon Name In-Game Description Options Added in Version
FallingPlatformIcon.png
Falling Platform Falls shortly after you stand on it.
N/A
1.0.0
RotatingPlatformIcon.png
Rotating Platform Moves to a set location before falling down.
ColorGreen.png ColorBrightRed.png ColorLightOrange.png
RollingDrillIcon.png
Rolling Drill A destroyable drill that kills players and eats blocks for breakfast.
LeftArrow.png RightArrow.png
1.3.0
RollingDrillSpawnerIcon.png
Rolling Drill Spawner A garage that spawns death drills instead of cars.
LeftArrow.png RightArrow.png
TeckyunIcon.png
Teckyun A mace that calmly swings back and forth. The chain is not harmful.
LeftArrow.png RightArrow.png
UpArrow.png DownArrow.png
ColorLightBlue.png ColorOrange.png

Mega Man 6

Icon Name In-Game Description Options Added in Version
File:Spring Icon.png
Spring Bouncy. Hold the jump button for even more bounce.
N/A
1.0.0
FlipPlatformIcon.png
Flip Platform Flips to the other side when stood on.
OilIcon.png
Oil Black liquid that hinders your movement. Don't let fire touch it! Or do, whatever.
1.4.0
FanIcon.png
Fan Your biggest one. Pushes you up or down depending on their direction.
UpArrow.png DownArrow.png
ColorYellow.png ColorBrightBlue.png ColorBlue.png

Mega Man 7

Icon Name In-Game Description Options Added in Version
FloorLightIcon.png
Floor Light Causes a blackout when stepped on, can be useful for creating nice transitions.
N/A
1.4.0
JetPlatformIcon.png
Jet Platform Step on the button and watch them fly at velocities of mach 0.001!
LeftArrow.png RightArrow.png
1-9.png
PunchBlockIcon.png
Punch Block An angry block that will send a fist the way it's turned. Jump to flip it.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
1-9.png

Mega Man 8

Icon Name In-Game Description Options Added in Version
ThunderClawPoleIcon.png
Thunder Claw Pole Grappling point for Thunder Claw that lets you do a stylish swing.
PoleColor1.png PoleColor2.png PoleColor3.png PoleColor4.png PoleColor5.png PoleColor6.png
1.5.0
TNTIcon.png
TNT Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.
NoFuse.png Fuse.png
AstroGateIcon.png
Astro Gate Can be moved up or down by Astro Buttons of the corresponding color.
UpArrow.png DownArrow.png
ColorRed.png ColorDarkGreen3.png ColorBlue.png ColorOrange2.png
AstroButtonIcon.png
Astro Button Moves Astro Gates of the corresponding color up or down.
ColorRed.png ColorDarkGreen3.png ColorBlue.png ColorOrange2.png
AstroResetButtonIcon.png
Astro Reset Button Instantly teleports all Astro Gates back to their initial location.
N/A

Mega Man 9

Icon Name In-Game Description Options Added in Version
TeleporterIcon.png
Teleporter Teleports you from one location to another. Now in a rainbow of colors.
Second Teleporter part location
ColorPink.png ColorDarkGreen3.png ColorYellow.png ColorOrange2.png TeleporterColor1.png ColorBrightBlue.png AnotherDarkRed.png ColorBlue.png TeleporterColor2.png
1.0.0
MagmaBeamGeneratorIcon.png
Magma Beam Generator Generates an insta-kill beam of magma. Best to avoid it.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
1-5.png
ColorLightOrange.png ColorLimeGreen2.png
1.5.0
RainIcon.png
Rain Very strong screen-wide wind with several speeds, ignores time freezing.
LeftArrow.png RightArrow.png
1-5.png
BokazurahIcon.png
Bokazurah Garden equipment that lobs three arcing balls at you when shot. Fully solid.
LeftArrow.png RightArrow.png
BokazurahBlockIcon.png
Bokazurah Block Pretty blocks that can only be destroyed by the shots of a Bokazurah.
N/A
IllusianIcon.png
Illusian Projector which creates fake blocks, he needs to be cut from the set.
LeftArrow.png RightArrow.png
File:IllusianBlock1.png File:IllusianBlock2.png File:IllusianBlock3.png File:IllusianBlock4.png File:IllusianBlock5.png File:IllusianBlock6.png File:IllusianBlock7.png File:IllusianBlock8.png File:IllusianBlock9.png File:IllusianBlock10.png File:IllusianBlock11.png
IllusianBlockIcon.png
Illusian Block Always tangible and visible. Can be used with Illusians to create confusion.
File:IllusianBlock1.png File:IllusianBlock2.png File:IllusianBlock3.png File:IllusianBlock4.png File:IllusianBlock5.png File:IllusianBlock6.png File:IllusianBlock7.png File:IllusianBlock8.png File:IllusianBlock9.png File:IllusianBlock10.png File:IllusianBlock11.png
SplashPlatformIcon.png
Splash Platform TBA
TBA
1.7.0

Mega Man 10

Icon Name In-Game Description Options Added in Version
SheepBlockIcon.png
Sheep Block Vanishes alongside adjacent colored blocks and spikes after it's stepped on.
ColorBrightBlue2.png ColorDarkRed.png ColorGreen.png ColorYellow.png ColorBrightBlue.png ColorLightGreen.png ColorDarkPurple2.png ColorMagenta.png
1.6.0
SheepSpikeIcon.png
Sheep Spike Vanishes alongside adjacent colored blocks and spikes after it's stepped on.
ColorBrightBlue2.png ColorDarkRed.png ColorGreen.png ColorYellow.png ColorBrightBlue.png ColorLightGreen.png ColorDarkPurple2.png ColorMagenta.png
IceBlockIcon.png
Ice Block Icy cube that breaks from jumps, weapons or heavy objects. Quite cool!
ChillBlockSolid.png ChillBlockCracked.png
MovingElevatorIcon.png
Moving Elevator Moves vertically alone, has buttons for horizontal movement.
UpArrow.png DownArrow.png HorizontalMovementOnly2.png
MovingElevatorVerticalStopIcon.png
Moving Elevator Vertical Stop Stops the elevator from moving up or down past this point.
N/A
File:JumpthroughPlatformsIcon.png
Jumpthrough Platforms TBA
TBA
1.7.0

Mega Man 11

Icon Name In-Game Description Options Added in Version
SpinningWheelIcon.png
Spinning Wheel Spinning wheel which can have 1-4 platforms on it. Comes in many colors.
UpArrow.png DownArrow.png
1-4.png
ColorNavyBlue.png File:DarkerRed.png File:DarkerGreen.png File:DarkerBlue.png
1.6.0
ChemicalSolutionIcon.png
Chemical Solution An acidic chemical solution which can do harm in high concentrations.
1-4.png
FireWallIcon.png
Fire Wall Deadly flames that slowly chase you. Freeze it to catch a break if needed!
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
1-4.png
BouncyBallIcon.png
Bouncy Ball TBA
TBA
1.7.0

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