Difference between pages "Music" and "Pukapelly"

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(Created page with "{{Template:Asset |name=Pukapelly |image=250px |caption=Artwork of a Pukapelly from ''Mega Man 5'' |description= Moves towards you in quick bursts, p...")
 
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Music is the background audio (or lack thereof) featured in levels. Music can be selected in the editor, played during bosses, and changed with the [[Music Changer]].
{{Template:Asset
|name=Pukapelly
|image=[[File:Pukapelly.png|250px]]
|caption=Artwork of a Pukapelly from ''[[Mega Man 5]]''
|description= Moves towards you in quick bursts, pausing to rest inbetween.
|damage=3 (contact)
|hp=2
|game=''[[Mega Man 5]]''
|programmer=[[WreckingPrograms]]
|version=[[1.0.0]]
}}
'''Pukapelly''' are spherical floating enemies originally from various stages in ''[[Mega Man 5]]'' that are featured in ''[[Mega Man Maker]]''.


{| class="wikitable plainrowheaders sortable"
Pukapelly will initially stay floating in place with their eyes covered until they occasionally become active. When one becomes active, it will try to chase after the Player Character, where they will open up revealing their eyes and move approximately 2.5 tiles of space in the Player Character's direction in a quick burst. After this they will reset and close up once again becoming inactive, preparing to move again with another burst of speed in hopes of catching up with and colliding with the Player Character. When dashing, Pukapelly are not limited by collision with tiles and other enemies, allowing them to chase down the player relentlessly so long as they and the Player Character continue to be on the same screen.
|+ style="text-align:left"|
 
! scope="col" | Track Name
While closed up, Pukapelly are not shielded, making them very easy to destroy assuming the Player is appropriately armed and able to get a direct shot on them. Being able to pass through solid objects can make it easy for Pukapelly to sneak up on the player if they come from above or below the player, and can stay safe inside walls until dashing out of them if the player is lacking weapons that can pass through walls or effect the entire screen.
! scope="col" | Official Upload (If Applicable)
 
! scope="col" | Category
In the [[Level Builder]], the appearance of Pukapelly can be set to 1 of 8 total color options, being Purple, Neon Green, Red, Light Blue, Yellow, Green, Orange, and Blue. These color options do not change how the enemy acts, with all 8 types of Pukapelly being functionally Identical.
! scope="col" | Game of Origin
{{clr}}
! scope="col" | Added in Version
 
|-
==Trivia==
|Title Theme Ver. 1.0
*Pukapelly look and function somewhat similarly to the [[Telly]] enemies from ''[[Mega Man 2]]'', sharing a similar shape and structure with both following the player character to try and collide with them. This along with their similarity with their names ending in "elly" may imply that they are of the same family of enemies.
|https://www.youtube.com/watch?v=_vlRrNj1S-8
*Prior to version [[1.6.0]], Pukapelly had the most color variations of any enemy in ''[[Mega Man Maker]]'' with a total of 8, making them one of the most versatile when it comes to matching the color scheme of a level. It is no longer the case since the implementation of [[Pointan]] as an enemy in 1.6, which has 11 colors.
|Menu Theme
 
|Mega Man Maker
[[Category:Enemies]] [[Category:Flying enemies]]
|[[1.0.0]]
Removed in [[1.1.0]]
|-
|Title Theme (Current)
|https://www.youtube.com/watch?v=7-02fy72gCM
|Menu Theme
|Mega Man Maker
|[[1.1.0]]
|-
|Menu Theme
|https://www.youtube.com/watch?v=0K-b-7G5kNk&
|Menu Theme
|Mega Man Maker
|[[1.0.0]]
|-
|Online Menu Theme
|https://www.youtube.com/watch?v=oCcUqTJj1Vk&
|Menu Theme
|Mega Man Maker
|[[1.0.0]]
|-
|Tutorial Theme
|https://www.youtube.com/watch?v=nPH6N2z67G0&
|Editor Theme
|Mega Man 7 (Composition)
Mega Man Maker (Arrangement)
|[[1.0.0]]
|-
|Editor Theme A
|https://www.youtube.com/watch?v=787ObtpxHG4
|Editor Theme
|Mega Man Maker
|[[1.0.0]]
|-
|Editor Theme B
|https://www.youtube.com/watch?v=ooq959r5KRg
|Editor Theme
|Mega Man Maker
|[[1.7.0]]
|-
|Editor Theme C
|https://www.youtube.com/watch?v=2VKZjMmN-8s
|Editor Theme
|Mega Man Maker
|[[1.7.0]]
|-
|Editor Theme D
|https://www.youtube.com/watch?v=-mphbrNNacw
|Editor Theme
|Mega Man Maker
|[[1.7.0]]
|-
|Cut Man
|
|Level Theme
|Mega Man 1
|[[1.0.0]]
|-
|Guts Man
|
|Level Theme
|Mega Man 1
|[[1.0.0]]
|-
|Ice Man
|
|Level Theme
|Mega Man 1
|[[1.0.0]]
|-
|Bomb Man
|
|Level Theme
|Mega Man 1
|[[1.0.0]]
|-
|Fire Man
|
|Level Theme
|Mega Man 1
|[[1.0.0]]
|-
|Elec Man
|
|Level Theme
|Mega Man 1
|[[1.0.0]]
|-
|Time Man
|https://www.youtube.com/watch?v=lmDAigOI6Tc
|Level Theme
|Mega Man: Powered Up
|[[1.1.0]]
|-
|Oil Man
|https://www.youtube.com/watch?v=g2IB_aMuwgw
|Level Theme
|Mega Man: Powered Up
|[[1.1.0]]
|-
|Wily Stage 1/2
|
|Level Theme
|Mega Man 1
|[[1.0.0]]
|-
|Wily Stage 3/4
|
|Level Theme
|Mega Man 1
|[[1.0.0]]
|-
|Intro Stage (PU)
|https://www.youtube.com/watch?v=4jUX_HcSRS8&
|Level Theme
|Mega Man: Powered Up
|[[1.1.0]]
|-
|Mega Man 1 Robot Master
|
|Boss Theme
|Mega Man 1
|[[1.0.0]]
|-
|Mega Man 1 Wily Boss
|
|Boss Theme
|Mega Man 1
|[[1.0.0]]
|-
|Mega Man Powered Up Robot Master
|https://www.youtube.com/watch?v=ZZg5xlqFg84
|Boss Theme
|Mega Man Powered Up
|[[1.7.0]]
|-
|Mega Man Powered Up Wily Boss
|https://www.youtube.com/watch?v=b6R-_NzTh58
|Boss Theme
|Mega Man Powered Up
|[[1.7.0]]
|-
|Mega Man Powered Up Wily Machine
|https://www.youtube.com/watch?v=d2_Jffgc6Lo
|Boss Theme
|Mega Man Powered Up
|[[1.7.0]]
|}

Revision as of 08:40, 5 October 2022

Pukapelly
Pukapelly.png
Artwork of a Pukapelly from Mega Man 5
Information
Game information
Description: Moves towards you in quick bursts, pausing to rest inbetween.
HP: 2
Damage: 3 (contact)
Added in version: 1.0.0
Series information
Game of origin: Mega Man 5
Development
Programmer(s): WreckingPrograms

Pukapelly are spherical floating enemies originally from various stages in Mega Man 5 that are featured in Mega Man Maker.

Pukapelly will initially stay floating in place with their eyes covered until they occasionally become active. When one becomes active, it will try to chase after the Player Character, where they will open up revealing their eyes and move approximately 2.5 tiles of space in the Player Character's direction in a quick burst. After this they will reset and close up once again becoming inactive, preparing to move again with another burst of speed in hopes of catching up with and colliding with the Player Character. When dashing, Pukapelly are not limited by collision with tiles and other enemies, allowing them to chase down the player relentlessly so long as they and the Player Character continue to be on the same screen.

While closed up, Pukapelly are not shielded, making them very easy to destroy assuming the Player is appropriately armed and able to get a direct shot on them. Being able to pass through solid objects can make it easy for Pukapelly to sneak up on the player if they come from above or below the player, and can stay safe inside walls until dashing out of them if the player is lacking weapons that can pass through walls or effect the entire screen.

In the Level Builder, the appearance of Pukapelly can be set to 1 of 8 total color options, being Purple, Neon Green, Red, Light Blue, Yellow, Green, Orange, and Blue. These color options do not change how the enemy acts, with all 8 types of Pukapelly being functionally Identical.

Trivia

  • Pukapelly look and function somewhat similarly to the Telly enemies from Mega Man 2, sharing a similar shape and structure with both following the player character to try and collide with them. This along with their similarity with their names ending in "elly" may imply that they are of the same family of enemies.
  • Prior to version 1.6.0, Pukapelly had the most color variations of any enemy in Mega Man Maker with a total of 8, making them one of the most versatile when it comes to matching the color scheme of a level. It is no longer the case since the implementation of Pointan as an enemy in 1.6, which has 11 colors.