Difference between pages "Napalm Bomb" and "Fuse Crosser"

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{{Template:Asset
{{Asset
|name=[[File:NapalmBombIcon.png|left]] Napalm Bomb [[File:NapalmBombIcon.png|right]]
|image=[[File:Fuse Crosser Artwork.png|250px]]
|image=[[File:NapalmBomb.png|250px]]
|caption=Artwork for the Fuse Crosser from ''[[Mega Man 11]]''
|caption=Artwork for the Napalm Bomb in ''[[Mega Man 5]]''
|description=Spreads incoming laser electricity to the four cardinal directions.
|description=Drops condensed bombs of napalm that bounce a little and explode on impact.
|aka=Elec Crosser
|damage=3
|damage=3 (contact)<br>6 (laser)
|game=''[[Mega Man 5]]''
|game=''[[Mega Man 11]]''
|appears=''[[Mega Man IV]]''
|version=[[1.7.0]]
|version=[[1.7.0]]
|programmer=[[Luigi]]
|programmer=[[Meka]]
|spriter=[[E-Clare]]<br>[[BushBacon]]<br>[[BigMaster]]
}}
}}
Napalm Bomb is [[Napalm Man]]'s signature weapon, originating from ''[[Mega Man 5]]'' and reappearing in ''[[Mega Man IV]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.7.0]].
The '''Fuse Crosser''' (also known as the '''Elec Crosser''') is a level object originating from Fuse Man's stage in ''[[Mega Man 11]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.7.0]].


It lets the user fire bombs that quickly drop down before slowly rolling across the ground. Up to three bombs can be onscreen at once, and if they do not contact an enemy or destructible object, they will explode after two seconds. Unlike most crawler weapons, they are unaffected by the low gravity induced by [[Water]], and they can change direction if they hit a wall.
It consists of a 3x3 generator with four fuses, pointing in the four cardinal directions. If the generator comes into contact with an external electricity source, such as [[Telly|Elec Tellies]] or electric weapons, the fuses will light up and produce small lasers, dealing contact damage to the [[Characters|player character]].


==Tutorial==
A Fuse Crosser can only be destroyed with rubber balls, like [[Bounce Ball]] or [[Mega Ball]]. [[Strike Man]]'s Rebound Striker can also destroy them. Fuse Crosser is not solid.


[https://www.youtube.com/shorts/bw1va7YxPUM Napalm Bomb]
Its default skin makes it inactive unless it has contact with electricity, but it can be set to be active according to the current color of the [[On/Off Switch]] or have a purple center and be constantly active.


{{clr}}
==Fuse Xtender==
{{Asset
|image=[[File:Fuse Xtender Artwork.png|250px]]
|caption=Artwork for the Fuse Xtender from ''[[Mega Man 11]]''
|description=Spreads incoming laser electricity to the four diagonal directions.
|damage=3 (contact)<br>6 (laser)
|game=''[[Mega Man 11]]''
|version=[[1.7.0]]
|programmer=[[Meka]]
|spriter=[[E-Clare]]<br>[[BushBacon]]<br>[[BigMaster]]
}}
The '''Fuse Xtender''' (also known as the '''Elec Xtender''') is the same as the Fuse Crosser function-wise, but it produces lasers in the four intercardinal direction and is red instead of blue.


==Trivia==
Like Fuse Crosser, it is non-solid and it can be destroyed by weapons based on rubber balls. It can also be set to be active to the switch or be constantly active.
*Despite its name and description, Napalm Bomb is not incendiary, and thus cannot interact with flammable objects.




{{MM5}}
{{V1.7}}
{{MMIV}}
{{MM11}}
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 5 Assets]]
[[Category:Level objects]] [[Category:Mega Man 11 Assets]]

Latest revision as of 00:22, 18 April 2024

Fuse Crosser
Fuse Crosser Artwork.png
Artwork for the Fuse Crosser from Mega Man 11
Information
Game information
Description: Spreads incoming laser electricity to the four cardinal directions.
Alternate name(s): Elec Crosser
Damage: 3 (contact)
6 (laser)
Added in version: 1.7.0
Series information
Game of origin: Mega Man 11
Development
Programmer(s): Meka
Spriter(s): E-Clare
BushBacon
BigMaster

The Fuse Crosser (also known as the Elec Crosser) is a level object originating from Fuse Man's stage in Mega Man 11. It is featured in Mega Man Maker as of version 1.7.0.

It consists of a 3x3 generator with four fuses, pointing in the four cardinal directions. If the generator comes into contact with an external electricity source, such as Elec Tellies or electric weapons, the fuses will light up and produce small lasers, dealing contact damage to the player character.

A Fuse Crosser can only be destroyed with rubber balls, like Bounce Ball or Mega Ball. Strike Man's Rebound Striker can also destroy them. Fuse Crosser is not solid.

Its default skin makes it inactive unless it has contact with electricity, but it can be set to be active according to the current color of the On/Off Switch or have a purple center and be constantly active.


Fuse Xtender

Fuse Crosser
Fuse Xtender Artwork.png
Artwork for the Fuse Xtender from Mega Man 11
Information
Game information
Description: Spreads incoming laser electricity to the four diagonal directions.
Damage: 3 (contact)
6 (laser)
Added in version: 1.7.0
Series information
Game of origin: Mega Man 11
Development
Programmer(s): Meka
Spriter(s): E-Clare
BushBacon
BigMaster

The Fuse Xtender (also known as the Elec Xtender) is the same as the Fuse Crosser function-wise, but it produces lasers in the four intercardinal direction and is red instead of blue.

Like Fuse Crosser, it is non-solid and it can be destroyed by weapons based on rubber balls. It can also be set to be active to the switch or be constantly active.


Version 1.7
Characters
Roll
Bosses
Fire ManQuick ManYamato ManFreeze ManSplash WomanStrike Man
Enemies
PipiAtomic ChickenLadder PressBattanCoccoHologranSumatranSkull WalkerReturning Machine Gun JoeNeo Heli MetallMoleScwormSniper ArmorLantern FishElectric GabyoallElec'nBomb FlierNitronGiant SpringerVHotchkiss'nMolmoleMolierBrownBunby CatcherHeliponRing RingSubmarine FlierPropeller EyeSea MineBombierJet BombRatton
Weapons
Roll SwingTango JumpFlappy BeatSuper ArmTime StopperBubble LeadSpark ShockDust CrusherGyro AttackNapalm BombYamato SpearCentaur FlashFreeze CrackerTriple BladeSolar BlazeCommand Selection
Level Objects & Pickups
Music ChangerSuper Arm BlockFire WaveOn/Off SwitchTop LiftSplash PlatformBouncy BallFuse CrosserJumpthrough PlatformHornet RollAcid DropNeedle PressFork BlockSteamPlantformIce BarrierSpike PlatformSoccer Ball JetConcrete LiftFuse RailFuse CrawlerFuse Xtender?-Tank
Major Patches
1.7.11.7.21.7.31.7.41.7.5

Mega Man 11
Weapons
Mega BusterBlock DropperBounce BallPile DriverScramble ThunderRush CoilRush Jet
Enemies
Electro GuardElectririElectriri Spawner (Edge)Electriri Spawner (Solid)PipettoAnti-EddieAir Stone/Fire/NutMash BurnerCrunch DonMetPicket ManGabyoallSniper JoeBattonSniper ArmorShield AttackerWall BlasterLyric
Level Objects
Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplate
Bosses
Blast ManBounce Man
Other Pages
TilesetsBackgroundsMusic