Difference between revisions of "Mega Man Maker"

From Mega Man Maker
Jump to: navigation, search
(Developers)
(Developers)
 
(78 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Asset
+
'''''Mega Man Maker''''' (known as '''''Mega Maker''''' prior to version [[1.1.0]]) is a fangame created by [[WreckingPrograms]] that lets users create and share their own levels. It is a level creation tool based on the platforming of the main ''Mega Man'' series.
|name=Mega Man Maker
 
|image=[[File:Mega Man Maker logo 200x54.png]]
 
|caption=Current version of the Mega Man Maker logo.
 
}}
 
'''Mega Man Maker''' (previously known as '''Mega Maker''') is a fangame created by [[WreckingPrograms]] that lets users create and share their own Mega Man Levels.
 
  
 
==History==
 
==History==
It released in July 15th, 2017 for [https://en.wikipedia.org/wiki/Microsoft_Windows Microsoft Windows], but users have found [[Playing on Mac or Linux|other ways to play Mega Man Maker]], like on MacOS and Linux. Depsite a small project, this fangame picked up speed fairly quickly, as popular YouTubers like [https://www.youtube.com/channel/UCAaegDUlb7doIKo0Rc1F08g GTLive], and [https://www.youtube.com/channel/UCw5YkWj0TfjZrQEgG8u9JjQ Blue Television Games] played this game on their channels.
 
  
Time later, the first major update ever, [[1.1.0]], was released adding new content to Mega Man Maker. Since that update, the name was changed to ''Mega Man Maker'' since there was a website with that name and the team received a notice to rename the game.
+
WreckingPrograms had previously worked on the Mega Engine, an open-source GameMaker engine he created that allowed people to create ''Mega Man'' fan games and experiments. His prior previous experience and passion for programming fangames led him to create a game where non-programmers could create ''Mega Man'' levels.<ref>[https://www.shacknews.com/article/100605/mega-makers-creator-on-building-your-own-mega-man-levels ''Mega Maker'''s Creator on Building Your Own Levels — Shacknews]</ref>
  
However, after some months, [[1.2.0]] was released, adding new content for [[Mega Man 2]] and [[Mega Man 3]]. Updates have still been continued with [[1.3.0]], adding new [[Mega Man 4]] and [[Mega Man 5]] assets, [[1.4.0]] adding more assets from [[Mega Man 6]] as well as assets from [[Mega Man 7]], and [[1.5.0]] adding assets from [[Mega Man 8]] and [[Mega Man 9]].
+
The game has been in development since September 2016. Originally developed solely by WreckingPrograms, due to the game's scope, he decided to recruit other people to help him with the game.<ref name=WebsiteOldVersion>[http://web.archive.org/web/20171022033804/https://mega-maker.com/about.html The "About" page on the old ''Mega Maker'' website. Archived on Wayback Machine on October 22, 2017.]</ref>
 +
 
 +
The game, known as ''Mega Maker'' at the time, was released on July 15, 2017 for [https://en.wikipedia.org/wiki/Microsoft_Windows Microsoft Windows], though users have found [[Playing on Mac or Linux|ways to play the game on MacOS and Linux]]. ''Mega Man Maker'' was one of the names during development, but it was shortened to ''Mega Maker'' before the release. Despite being a small project, the game picked up speed quickly through wide coverage and as popular YouTubers like [https://www.youtube.com/channel/UCAaegDUlb7doIKo0Rc1F08g GTLive] and [https://www.youtube.com/channel/UCw5YkWj0TfjZrQEgG8u9JjQ Blue Television Games] played the game on their channels. After the game's release, WreckingPrograms said he would like to do more releases not only to fix bugs, but to add more content from the official games, including content from ''[[Mega Man 7]]'' onward.<ref name=WebsiteOldVersion/>
 +
 
 +
The first update to add new features after [[1.0.0|the initial release]] was [[1.0.9]], a minor update released on September 9, 2017 focused on celebrating Cirno Day (September 9 every year) based on the character Cirno from the ''Touhou'' video game series.
 +
 
 +
Nearly two months later, on October 24, 2017, the first major update version 1.1.0 was released, adding brand new content from games already represented. The game's name was also changed from ''Mega Maker'' to ''Mega Man Maker'' due a legal conflict with the trademark owner of ''Mega Maker'' along with a user interface overhaul.
 +
 
 +
Major updates have continued, releasing a few months after the previous one, each with a major feature and brand new assets from the ''Mega Man'' classic series.
 +
*[[1.2.0]] was released on December 17, 2017 to celebrate the 30th anniversary of the ''Mega Man'' series. The update introduced the [[Weapon Capsule]] and focused on adding new content from ''[[Mega Man 2]]'' and ''[[Mega Man 3]]''.  
 +
*[[1.3.0]] was released on March 23, 2018. The update introduced [[Proto Man]] and [[Bass]] as [[Playable Characters|playable characters]] and focused on adding new content from ''[[Mega Man 4]]'' and ''[[Mega Man 5]]''.
 +
*[[1.4.0]] was released on July 25, 2018. The update introduced the [[Wily Challenge]] game mode and focused on adding new content from ''[[Mega Man 6]]'' and ''[[Mega Man 7]]''.
 +
*[[1.5.0]] was released on March 26, 2019. The update introduced the ability to have multiple [[bosses]] in a level and focused on adding content from ''[[Mega Man 8]]'' and ''[[Mega Man 9]]''.
 +
*[[1.6.0]] was released on February 22, 2020. The update introduced [[Build Online|the ability to build levels online with other users]] and focused on adding content from ''[[Mega Man 10]]'' and ''[[Mega Man 11]]'' introduce multiplayer editing alongside.
 +
 
 +
For more information on ''Mega Man Maker'''s development and versions, see [[:Category:Version history|Version History]].
  
 
==Gameplay==
 
==Gameplay==
 +
{{incomplete|needs=Information needed on the actual gameplay of Mega Man Maker}}
 +
[[File:Level builder.png|thumb|''Mega Man Maker'''s Level Builder]]
 +
When the opening screen appears and the screen says "Press start", a click or a button will show the options in the screen. "Play" will allow players to play levels, be their own levels, example levels or online levels. "Build" allows players to access to the [[Level Builder]], to create and edit stages. "Extras" allow editing the profile to play online, have access to the tutorial, and watching the credits. "Options" allow to change the controls, the screen resolution, and minor elements of the visual part.
  
When the opening screen appears and the screen says "Press start", a click or a button will show the options in the screen. "Play" will allow players to play levels, be their own levels, example levels or online levels. "Build" allows players to access to the [[Level Builder]], to create and edit stages. "Extras" allow editing the profile to play online, have access to the tutorial, and watching the credits. "Options" allow to change the controls, the screen resolution, and minor elements of the visual part.
+
In play mode, the game works similar to official Mega Man platform games. Mega Man or another playable character in his place can move, shoot and depending on the settings, perform a dash or a slide. The player has to pass through the obstacles until they arrive to a goal. Generally, lives are unlimited.
 +
 
 +
To design levels in the Level Builder, the users select one type of entity from the menus and place it with the mouse. They cn configure some of them by making click on them and then in the respective buttons.
 +
 
 +
{{clr}}
  
 
==Developers==
 
==Developers==
  
*[[WreckingPrograms]] (project leader, programmer, spriter and UI designer)
+
===Current team members===
 +
 
 +
*[[Alex]] (server admin, network broker programmer)
 +
*[[ALUMOX]] (musician)
 +
*[[AwaggKing]] (beta tester, trailer creator)
 +
*[[BNMotive]] (artist)
 +
*[[BigMaster]] (beta tester)
 +
*[[BushBacon]] (spriter)
 +
*[[Doctor Lumen]] (beta tester)
 +
*[[DustinVG]] (trailer creator)
 +
*[[E-Clare]] (minor spriter, former beta tester)
 
*[[Gaem]] (artist, spriter, UI designer)
 
*[[Gaem]] (artist, spriter, UI designer)
*[[Alex]] (server manager)
+
*[[Goldstorm]] (server admin, Discord bot programmer, network broker programmer)
*[[Mors]] (Website designer, Discord bot programmer, UI Designer)
 
*[[RRThiel]] (musician)
 
*[[Shinryu]] (trailer designer)
 
*[[littlelamp100]] (musician)
 
*[[Schmidkalkan]] (spriter)
 
*[[Dustinvgmaster1]] (trailer designer)
 
*[[Luigi1000]] (programmer)
 
*[[Goldstorm]] (server manager)
 
*[[Zedicon]] (artist, spriter)
 
*[[Elevenstorms]] (spriter)
 
*[[ALUMOX]] (musician)
 
*[[Polaria Poyon]] (musician)
 
*[[MiniMacro]] (spriter, musician and former beta tester)
 
 
*[[FakeVirus]] (spriter)
 
*[[FakeVirus]] (spriter)
 
*[[LF222]] (spriter)
 
*[[LF222]] (spriter)
*[[BNMotive]] (artist)
+
*[[littlelamp100]] (musician, sound effects creator)
 +
*[[Luigi]] (programmer)
 +
*[[Mad Man]] (beta tester)
 +
*[[Meka]] (programmer, beta tester)
 +
*[[MiniMacro]] (spriter, musician, former beta tester)
 +
*[[Mors]] (website designer, Discord bot programmer, UI designer)
 +
*[[Objectionable]] (beta tester)
 +
*[[Sapphire Sunsets]] (musician)
 +
*[[ShallotMussels]] (beta tester)
 +
*[[Shinryu]] (trailer creator)
 +
*[[TheSkyknight100]] (beta tester, writer)
 +
*[[SnoruntPyro]] (beta tester, programmer, writer, minor spriter)
 +
*[[TimeLink]] (beta tester, writer)
 +
*[[WreckingPrograms]] (project leader, programmer, writer, UI designer, minor spriter, game network programmer)
  
===Beta testers===
+
===Former Members===
  
*[[SnoruntPyro]] (also assistance with porting things from the Megamix Engine)
+
*[[+Zircon]] (beta tester, writer)
*[[AwaggKing]]
+
*[[ACE_Spark]] (beta tester)
*[[TimeLink]]
+
*[[An Absolute Loser]] (beta tester)
*[[Kelev]]
+
*[[Art]] (beta tester)
*[[TheSkyknight100]]
+
*[[Ay Jay]] (beta tester)
*[[NMario84]]
+
*[[Aze]] (spriter, writer, beta tester)
*[[Meka]]
+
*[[Big Fish (beta tester)|Big Fish]] (beta tester)
*[[CSketch]]
+
*[[CosmicGem]] (musician, sound effects creator, writer, spriter)
*[[PKWeegee]]
+
*[[CSketch]] (beta tester)
*[[E-Clare]] (also spriter)
+
*[[dolphin]] (beta tester)
 
+
*[[Dullagamur]] (server manager)
===Former developers===
+
*[[Elemntz]] (beta tester)
 
+
*[[Elevenstorms]] (spriter, programmer)
*Maku (server manager)
+
*[[Entity1037]] (beta tester)
*Dullagamur (server manager)
+
*[[Flashman85]] (beta tester)
 +
*[[Kelev]] (beta tester)
 +
*[[Maku]] (server manager)
 +
*[[Midas Magnezone]] (beta tester)
 +
*[[MrKyurem]] (beta tester, writer, musician)
 +
*[[NMario84]] (beta tester, spriter)
 +
*[[Ninjaman Z]] (beta tester)
 +
*[[Noivs]] (beta tester)
 +
*[[numbers]] (penetration tester)
 +
*[[PKWeegee]] (beta tester, writer)
 +
*[[Polaria Poyon]] (musician)
 +
*[[RRThiel]] (musician)
 +
*[[Schmidkalkan]] (spriter)
 
*[[Sodacoma]] (spriter)
 
*[[Sodacoma]] (spriter)
*[[Sapphire Sunsets]] (composer)
 
*[[MrKyurem]] (beta tester and composer)
 
*Big Fish (beta tester)
 
*Ace_Spark (beta tester)
 
*Elemntz (beta tester)
 
*Zoroark (beta tester)
 
*Sonicfam1102 (beta tester)
 
*Ay Jay (beta tester)
 
*Flashman85 (beta tester)
 
*Ninjaman Z (beta tester)
 
*[[Entity1037]] (beta tester)
 
*Sweetdude (beta tester)
 
*An Absolute Loser (beta tester)
 
*Art (beta tester)
 
*[[dolphin]] (beta tester)
 
*Noivs (beta tester)
 
 
*[[Sooshy]] (spriter)
 
*[[Sooshy]] (spriter)
*[[Aze]] (spriter, writer, beta tester)
+
*[[Sweetdude]] (beta tester)
*[[CosmicGem]] (musician, sound effects creator, writer, spriter)
+
*[[Sonicfam1102]] (beta tester)
 +
*[[Zedicon]] (artist, spriter)
 +
*[[Zoroark]] (beta tester)
 +
{{clr}}
 +
 
 +
==Trivia==
 +
*''Mega Man Maker'' acts like a remake and pays homage to the ''Mega Man: Powered Up'' editor and the cancelled ''Mega Man Universe'' editor. However, ''Mega Man Maker'' contains more content than them and unlike the two, has purely 8-bit sprite art.
  
 
==Gallery==
 
==Gallery==
[[File:Mega Maker 25.png|left|frame|The original Mega Maker logo.]]
+
===Logos===
 +
<gallery>
 +
File:Mega Man Maker logo.png|The ''Mega Man Maker'' logo from 1.1.0 onwards
 +
File:Mega Maker 25.png|The original ''Mega Maker'' logo prior to 1.1.0.
 +
File:MegaManMaker-v100 TitleLogo2.png|The original Japanese ''Rockman Maker'' logo prior to 1.1.0.
 +
File:SprLogoCirno.png|A special version of the "Mega Maker" logo with Cirno from ''Touhou''
 +
File:Mega_Maker_Logo.png|A detailed version of the ''Mega Maker'' logo.
 +
</gallery>
  
[[File:Level builder.png|left|frame|An example of the rich editor of the game, used for (obviously) creating levels.]]
+
===Icons===
 +
<gallery>
 +
File:Mega Man Maker Icon.png|The icon for the MegaMaker.exe when the icon size is set to "Large" or "Very large".
 +
File:Mega Man Maker icon small 16x16.png|''Mega Man Maker's'' small icon. It may be an allusion to a joke about [[Mega Man]] wearing a [[Met]] helmet in the introduction sequence of ''Mega Man 7''.
 +
</gallery>
 
{{clr}}
 
{{clr}}
==Trivia==
+
 
*The game itself acts like a remake of the Mega Man: Powered Up editor and/or the cancelled Mega Man Universe editor, but it has more content than the others, and is fully 8-bit.
+
==References==
 +
<references/>

Latest revision as of 19:19, 24 August 2020

Mega Man Maker (known as Mega Maker prior to version 1.1.0) is a fangame created by WreckingPrograms that lets users create and share their own levels. It is a level creation tool based on the platforming of the main Mega Man series.

History

WreckingPrograms had previously worked on the Mega Engine, an open-source GameMaker engine he created that allowed people to create Mega Man fan games and experiments. His prior previous experience and passion for programming fangames led him to create a game where non-programmers could create Mega Man levels.[1]

The game has been in development since September 2016. Originally developed solely by WreckingPrograms, due to the game's scope, he decided to recruit other people to help him with the game.[2]

The game, known as Mega Maker at the time, was released on July 15, 2017 for Microsoft Windows, though users have found ways to play the game on MacOS and Linux. Mega Man Maker was one of the names during development, but it was shortened to Mega Maker before the release. Despite being a small project, the game picked up speed quickly through wide coverage and as popular YouTubers like GTLive and Blue Television Games played the game on their channels. After the game's release, WreckingPrograms said he would like to do more releases not only to fix bugs, but to add more content from the official games, including content from Mega Man 7 onward.[2]

The first update to add new features after the initial release was 1.0.9, a minor update released on September 9, 2017 focused on celebrating Cirno Day (September 9 every year) based on the character Cirno from the Touhou video game series.

Nearly two months later, on October 24, 2017, the first major update version 1.1.0 was released, adding brand new content from games already represented. The game's name was also changed from Mega Maker to Mega Man Maker due a legal conflict with the trademark owner of Mega Maker along with a user interface overhaul.

Major updates have continued, releasing a few months after the previous one, each with a major feature and brand new assets from the Mega Man classic series.

For more information on Mega Man Maker's development and versions, see Version History.

Gameplay

Mega Man Maker's Level Builder

When the opening screen appears and the screen says "Press start", a click or a button will show the options in the screen. "Play" will allow players to play levels, be their own levels, example levels or online levels. "Build" allows players to access to the Level Builder, to create and edit stages. "Extras" allow editing the profile to play online, have access to the tutorial, and watching the credits. "Options" allow to change the controls, the screen resolution, and minor elements of the visual part.

In play mode, the game works similar to official Mega Man platform games. Mega Man or another playable character in his place can move, shoot and depending on the settings, perform a dash or a slide. The player has to pass through the obstacles until they arrive to a goal. Generally, lives are unlimited.

To design levels in the Level Builder, the users select one type of entity from the menus and place it with the mouse. They cn configure some of them by making click on them and then in the respective buttons.

Developers

Current team members

Former Members

Trivia

  • Mega Man Maker acts like a remake and pays homage to the Mega Man: Powered Up editor and the cancelled Mega Man Universe editor. However, Mega Man Maker contains more content than them and unlike the two, has purely 8-bit sprite art.

Gallery

Logos

Icons

References