Difference between pages "Weapons" and "File:NitroMan.png"

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(I added damage values and weapon archetype columns for various tables.)
 
(A PNG of Nitro Man's art from Mega Man 10, sourced from MMKB.)
 
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[[File:WeaponList.png|thumb|right|The weapons menu in the [[Level Builder]] of [[Mega Man Maker]].]]
== Summary ==
'''Weapons''' are a category of assets used by the [[Playable Characters|player]] to defeat [[Enemies|enemies]] and [[Bosses|bosses]], overcome obstacles, and destroy certain [[Level Objects|level objects]].
A PNG of Nitro Man's art from Mega Man 10, sourced from MMKB.
 
==Weapons==
As of version 1.8.0, there are a total of 114 weapons. This includes [[Nothing]], 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 4 weapons from ''[[Mega Man 7]]'', 5 weapons from ''[[Mega Man 8]]'', 6 weapons from ''[[Mega Man & Bass]]'', 7 weapons from ''[[Mega Man 9]]'', 6 weapons from ''[[Mega Man 10]]'', 4 weapons from ''[[Mega Man 11]]'', all 2 weapons from Powered Up and 15 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the Mega Man franchise.
 
===Generic===
Weapons that do not belong to any specific category as they appear in all categories. Busters serve as default weapons for their respective characters.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Ability
! scope="col" | In-Game Description
!Damage
(Uncharged)
!Damage
(Fully Charged)
! scope="col" | Game of Origin
! scope="col" | Added in Version
|-
|<center>[[File:NothingIcon.png]]</center>
|[[Nothing]]
|When this weapon is chosen, you lose all ability to shoot.
|You get nothing! You lose! Good day, sir!
|n/a
|n/a
|''[[Mega Man Maker]]''
|rowspan="2"|[[1.0.0]]
|-
|<center>[[File:MegaBusterIcon.png]]</center>
|[[Mega Buster]]
|Shoots three bullets at a time, [[Mega Man]]'s default weapon. Can be charged up if enabled.
|Mega Man's classic weapon, fires compressed energy bullets.
|1
|3
|''[[Mega Man 1]]''
|-
|<center>[[File:ProtoBusterIcon.png]]</center>
|[[Proto Buster]]
|Shoots two bullets at a time, [[Proto Man]]'s default weapon. Can be charged up, also can use Proto Strike if enabled.
|Like Mega Buster, but it only has one charge type. Can become Proto Strike.
|1
|3
|''[[Mega Man 9]]'' (Proto Buster) <br>
''[[Mega Man Powered Up]]'' (Proto Strike)
|rowspan="2"|[[1.3.0]]
|-
|<center>[[File:BassBusterIcon.png]]</center>
|[[Bass Buster]]
|Rapid fire in 7 directions, [[Bass]]' default weapon. Does less damage than Mega Man and Proto Man's busters, and stops at walls.
|Can be fired in 7 directions, but stops at walls.
|0.5
|n/a
|''[[Mega Man & Bass]]''
|-
|<center>[[File:RollSwingIcon.png]]</center>
|[[Roll Swing]]
|A close-range broom that can pierce shields, [[Roll]]'s default weapon. Can be charged up to deal more damage,
|Slash three times on the ground, spin in the air, or charge it for big damage!
|1
|3
|''[[Mega Man Powered Up]]''
|[[1.7.0]]
|}
 
===''Mega Man / Mega Man Powered Up''===
Robot Master weapons that first appeared in ''Mega Man'' or its remake, ''[[Mega Man Powered Up]]''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:RollingCutterIcon.png]]</center>
|[[Rolling Cutter]]
|Akin to a boomerang, always comes back and slices through anything.
|2
|Returning
|[[1.0.0]]
|-
|<center>[[File:SuperArmIcon.png]]</center>
|[[Super Arm]]
|Pick up and throw blocks at enemies, or make your own in free space.
|1 (If dropped overhead)
2 (Shrapnel)
|
|[[1.7.0]]
|-
|<center>[[File:IceSlasherIconNew.png]]</center>
|[[Ice Slasher]]
|Makes your enemies freeze in their tracks.
|0
|Piercing
| rowspan="2" |[[1.1.0]]
|-
|<center>[[File:HyperBombIcon.png]]</center>
|[[Hyper Bomb]]
|Throw a bomb that explodes upon contact with enemies, exploding four ways.
|4
|Explosive
|-
|<center>[[File:FireStormIcon.png]]</center>
|[[Fire Storm]]
|Fire fire, and give yourself a protective fire shield for one second.
|2 (Fireball)
2 (Fire Shield)
| Barrier
| rowspan="2" |[[1.0.0]]
|-
|<center>[[File:ThunderBeamIcon.png]]</center>
|[[Thunder Beam]]
|Fire three thunder beams: One horizontally and two vertically!
|2
|Spread Shot
|-
|<center>[[File:TimeSlowIcon.png]]</center>
|[[Time Slow]]
|Sloooow dooown tiiiiiiime.
|0
(8 as Boss Weakness)
|
| rowspan="2" |[[1.1.0]]
|-
|<center>[[File:OilSliderIcon.png]]</center>
|[[Oil Slider]]
|Fire an oil blob and ride it, hitting anything in your path. Radical!
|2 (Blob)
4 (Riding)
|Momentum
|}
 
===''Mega Man 2''===
Robot Master weapons that first appeared in ''Mega Man 2''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:BubbleLeadIconNew.png]]</center>
|[[Bubble Lead]]
|Fires heavy water bubbles that follow terrain. But how is it pronounced?
|3
|Crawler
|[[1.7.0]]
|-
|<center>[[File:AirShooterIconNew.png]]</center>
|[[Air Shooter]]
|Fire off 3 tornadoes that arc up into the air.
|2
|Spread Shot
|[[1.2.0]]
|-
|<center>[[File:QuickBoomerangIcon.png]]</center>
|[[Quick Boomerang]]
|Boomerang, a quick one at that! Hold for rapid-fire.
|1
|Returning,
Rapid-Fire
|[[1.0.0]]
|-
|<center>[[File:LeafShieldIcon.png]]</center>
|[[Leaf Shield]]
|Rapidly hits enemies. Can be thrown in 4 directions.
|3
|Barrier,
Directional (3)
|[[1.2.0]]
|-
|<center>[[File:CrashBomberIcon.png]]</center>
|[[Crash Bomber]]
|A bomb that sticks to walls and shielded enemies before exploding.
|2
|Explosive
|[[1.0.0]]
|-
|<center>[[File:TimeStopperIcon.png]]</center>
|[[Time Stopper]]
|Stop and resume the flow of time with a simple button press, like a TV remote!
|0
|
|[[1.7.0]]
|-
|<center>[[File:MetalBladeIcon.png]]</center>
|[[Metal Blade]]
|Shoot a gear in one of eight directions. Just as powerful.
|1
|Directional (8)
|[[1.0.0]]
|-
|<center>[[File:AtomicFireIcon.png]]</center>
|[[Atomic Fire]]
|Charge up a fireball and release it. The charge can damage foes too.
|2 (Uncharged)
4 (Half-Charged)
 
8 (Fully Charged)
|Chargeable
|[[1.1.0]]
|}
 
===''Mega Man 3''===
Robot Master weapons that first appeared in ''Mega Man 3''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" | Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:SparkShockIcon.png]]</center>
|[[Spark Shock]]
|Stuns enemies and continually damages them, but only two can be on screen.
|0.44
|
|[[1.7.0]]
|-
|<center>[[File:SearchSnakeIcon.png]]</center>
|[[Search Snake]]
|Fire a miniature snake that slithers along surfaces.
|1
|Surface Crawler
|[[1.0.0]]
|-
|<center>[[File:NeedleCannonIcon.png]]</center>
|[[Needle Cannon]]
|Fire needle projectiles that stick to enemies for continuous damage.
|0.5
|Rapid-Fire
|[[1.1.0]]
|-
|<center>[[File:TopSpinIcon.png]]</center>
|[[Top Spin]]
|Spin in mid-air and hurt anything you touch! You can also bounce on enemies.
|2
|Melee
|[[1.0.0]]
|-
|<center>[[File:ShadowBladeIcon.png]]</center>
|[[Shadow Blade]]
|Metal Blade's ninja cousin can be fired in 5 directions, but retreats.
|2
|Returning,
Directional (5)
| [[1.4.0]]
|-
|<center>[[File:MagnetMissileIcon.png]]</center>
|[[Magnet Missile]]
|Fire off a magnet that homes in on enemies vertically.
|2
|Homing
|[[1.0.0]]
|-
|<center>[[File:GeminiLaserIcon.png]]</center>
|[[Gemini Laser]]
|A laser that bounces off walls. Now with less lag and more laser!
|1
|Bouncing
|[[1.2.0]]
|-
|<center>[[File:HardKnuckleIcon.png]]</center>
|[[Hard Knuckle]]
|A multi-hit fist. Hold up or down to adjust its trajectory.
|3
|
|[[1.1.0]]
|}
 
===''Mega Man 4''===
Robot Master weapons that first appeared in ''Mega Man 4''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:RingBoomerangIcon.png]]</center>
|[[Ring Boomerang]]
|Ring that always comes back, getting items for you! Not suitable for marriage.
|2
|Returning,
Piercing,
 
Item-Grab
| rowspan="2" |[[1.1.0]]
|-
|<center>[[File:DiveMissileIcon.png]]</center>
|[[Dive Missile]]
|A homing torpedo that explodes upon contact.
|3 (Missile)
2 (Explosion)
|Explosive,
Homing
|-
|<center>[[File:SkullBarrierIcon.png]]</center>
|[[Skull Barrier]]
|Protects you from [[Spikes|spikes]]... until you get hit.
|3
|Barrier
| rowspan="2" |[[1.0.0]]
|-
|<center>[[File:FlashStopperIcon.png]]</center>
|[[Flash Stopper]]
|Suspend time and use it to your advantage!
|1
|
|-
|<center>[[File:DustCrusherIcon.png]]</center>
|[[Dust Crusher]]
|Large hunk o' junk that breaks into 4 pieces after hitting an enemy.
|2 (Main)
1 (Shrapnel)
|
|[[1.7.0]]
|-
|<center>[[File:DrillBombIcon.png]]</center>
|[[Drill Bomb]]
|High damage bomb that can be exploded with the press of a button.
|2 (Main)
1 (Explosion)
|Explosive
|[[1.3.0]]
|-
|<center>[[File:RainFlushIcon.png]]</center>
|[[Rain Flush]]
|Screen nuke which can also increase your jump distance while active.
|5 dmg every 2 seconds
|Screen Wipe
|[[1.5.4]]
|-
|<center>[[File:PharaohShotIcon.png]]</center>
|[[Pharaoh Shot]]
|Blast solar energy in 6 directions, charge up to pack a bigger punch.
|1 (Uncharged)
4 (Fully Charged)
|Directional (6)
|[[1.0.0]]
|}
 
===''Mega Man 5''===
Robot Master weapons that first appeared in ''Mega Man 5''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:PowerStoneIcon.png]]</center>
|[[Power Stone]]
|Summons stones that twirl around you and make you question your life choices.
|3
|
|[[1.3.0]]
|-
|<center>[[File:GravityHoldIcon.png]]</center>
|[[Gravity Hold]]
|Damage all enemies on screen and flip their gravity when defeating them.
|4
|Screen Wipe
|[[1.0.0]]
|-
|<center>[[File:CrystalEyeIcon.png]]</center>
|[[Crystal Eye]]
|Large expensive crystal that splits off into three bouncing shots.
|3 (Main)
? (Shrapnel)
|Bouncing
|[[1.3.0]]
|-
|<center>[[File:NapalmBombIcon.png]]</center>
|[[Napalm Bomb]]
|Drops condensed bombs of napalm that bounce a little and explode on impact.
|3
|Crawler
| rowspan="2" |[[1.7.0]]
|-
|<center>[[File:GyroAttackIcon.png]]</center>
|[[Gyro Attack]]
|A simple propeller that can be directed up or down once. Sadly not a sandwich.
|2
|Directional (3)
|-
|<center>[[File:StarCrashIcon.png]]</center>
|[[Star Crash]]
|Barrier of stars that decreases your gravity.
|3
|Barrier
|[[1.0.0]]
|-
|<center>[[File:WaterWaveIcon.png]]</center>
|[[Water Wave]]
|Pitiful spray of waves. Absolutely no interaction with water.
|1
|Crawler,
Piercing (Underwater Only)
|[[1.3.0]]
|-
|<center>[[File:ChargeKickIcon.png]]</center>
|[[Charge Kick]]
|An invincible slide that hurts enemies. Slide in the air or double jump!
|2
|Melee
|[[1.0.0]]
|}
 
===''Mega Man 6''===
Robot Master weapons that first appeared in ''Mega Man 6''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" | Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:BlizzardAttackIcon.png]]</center>
|[[Blizzard Attack]]
|Fires a spread of snowflakes moving in several directions, destroying [[Spines]].
|2
|Spread Shot
|[[1.4.0]]
|-
|<center>[[File:WindStormIcon.png]]</center>
|[[Wind Storm]]
|Fire a small tornado, jump on it to get to higher ground.
|2
|Crawler,
Momentum
|[[1.0.0]]
|-
|<center>[[File:FlameBlastIcon.png]]</center>
|[[Flame Blast]]
|Fire a ball of flame that blasts out of the ground.
|3
|
|[[1.4.0]]
|-
|<center>[[File:SilverTomahawkIcon.png]]</center>
|[[Silver Tomahawk]]
|Shoot a tomahawk that curves upwards.
|2
|
|[[1.0.0]]
|-
|<center>[[File:CentaurFlashIcon.png]]</center>
|[[Centaur Flash]]
|Briefly stops time and turns you invincible, damages foes slightly too.
|8
|Screen Wipe
|[[1.7.0]]
|-
|<center>[[File:KnightCrushIcon.png]]</center>
|[[Knight Crusher]]
|A retracting mace that has it in them to be aimed up or down.
|3
|Returning,
Directional (3)
|[[1.4.0]]
|-
|<center>[[File:YamatoSpearIcon.png]]</center>
|[[Yamato Spear]]
|Arc slightly up or down, alternating with every shot. Has piercing properties.
|2
|Piercing
| [[1.7.0]]
|-
|<center>[[File:PlantBarrierIcon.png]]</center>
|[[Plant Barrier]]
|Heals you when hit by projectiles. Powerful projectiles heal you more.
|2
|Barrier
|[[1.0.0]]
|}
 
===''Mega Man 7''===
Robot Master weapons that first appeared in ''Mega Man 7''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" | Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:WildCoilIcon.png]]</center>
|[[Wild Coil]]
|It's boyoyon paradise! Charge for more power and hold up for extra bounce!
|2 (Uncharged)
4 (Fully Charged)
|Bouncing
|[[1.4.0]]
|-
|<center>[[File:FreezeCrackerIcon.png]]</center>
|[[Freeze Cracker]]
|Breaks into six snowflakes when colliding with a wall. Freezes enemies briefly.
|1.5
|Directional (3)
| [[1.7.0]]
|-
|<center>[[File:NoiseCrushIcon.png]]</center>
|[[Noise Crush]]
| Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.
|2 (Uncharged)
4 (Fully Charged)
|Bouncing
| rowspan="2" |[[1.4.0]]
|-
|<center>[[File:DangerWrapIcon.png]]</center>
|[[Danger Wrap]]
|Trap small enemies in explosive bubbles and push them. Press down to drop mines.
|3 (Bubble and Landmine)
6 (Trapped Enemy)
|Explosive
|}
 
===''Mega Man 8''===
Robot Master weapons that first appeared in ''Mega Man 8''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:MegaBallIcon.png]]</center>
|[[Mega Ball]]
|Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.
|2 (Default)
4 (Kicked)
|Momentum,
Bouncing
| rowspan="5" |[[1.5.0]]
|-
|<center>[[File:TornadoHoldIcon.png]]</center>
|[[Tornado Hold]]
|Launches a small silver propeller that creates upwards wind currents.
|1 (per hit)
(Max 11)
|Momentum
|-
|<center>[[File:FlashBombIcon.png]]</center>
|[[Flash Bomb]]
|A powerful bomb that blows up and lingers for a while upon contact.
|0.5 (per hit)
(Max 15)
|Explosive
|-
|<center>[[File:ThunderClawIcon.png]]</center>
|[[Thunder Claw]]
|This electric claw can grab poles and make you quite the acrobat.
|3
|Melee
|-
|<center>[[File:FlameSwordIcon.png]]</center>
|[[Flame Sword]]
| Long-awaited powerful melee weapon. Extremely stylish too.
|1 (per hit)
(Max 3)
 
(Bass: Max 6)
|Melee
|}
 
===''Mega Man 9''===
Robot Master weapons that first appeared in ''Mega Man 9''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:ConcreteShotIcon.png]]</center>
|[[Concrete Shot]]
|Launches a blob of concrete that can turn into a platform.
|3
|Platform
| rowspan="7" |[[1.5.0]]
|-
|<center>[[File:JewelSatelliteIcon.png]]</center>
|[[Jewel Satellite]]
|A shiny shield that reflects projectiles and defeats weak enemies.
|2
|Barrier
|-
|<center>[[File:HornetChaserIcon.png]]</center>
|[[Hornet Chaser]]
|Fires homing hornets that can also grab and bring items to you. BEES!
|2
|Homing,
Returning,
 
Item-Grab
|-
|<center>[[File:LaserTridentIcon.png]]</center>
|[[Laser Trident]]
|Trident which pierces shielded enemies. Doesn't harm trident [[Spikes|spikes]].
|2
|Piercing
|-
|<center>[[File:MagmaBazookaIcon.png]]</center>
|[[Magma Bazooka]]
|Launches a three-way spreadshot. Can be charged, too.
|1 (Uncharged)
3 (Fully Charged)
|Chargeable,
Spread Shot
|-
|<center>[[File:BlackholeBombIcon.png]]</center>
|[[Black Hole Bomb]]
| Fires a small black hole that sucks in enemies once detonated.
|4
|
|-
|<center>[[File:TornadoBlowIcon.png]]</center>
|[[Tornado Blow]]
| Creates a flock of tornadoes that damage all enemies and boost your jump.
|4
|Screen Wipe,
Momentum
|}
 
===''Mega Man 10''===
Robot Master weapons that first appeared in ''Mega Man 10''. The Mega Man Killer weapons first originated in one of the Game Boy Mega Man games.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:TripleBladeIcon.png]]</center>
|[[Triple Blade]]
|Launches a spread of blades downwards in the air, and upwards from the ground.
|2
|Spread Shot
| rowspan="2" |[[1.7.0]]
|-
|<center>[[File:SolarBlazeIcon.png]]</center>
|[[Solar Blaze]]
|Fires a miniature sun that splits into two fire waves. Splits early on impact.
|3
|Piercing
|-
|<center>[[File:ThunderWoolIcon.png]]</center>
|[[Thunder Wool]]
|Creates a small cloud that releases lightning and sparks along the ground.
|1 (Cloud)
1.5 (Lightning)
|
| rowspan="7" |[[1.6.0]]
|-
|<center>[[File:CommandoBombIcon.png]]</center>
|[[Commando Bomb]]
|A RC Bomb that creates powerful shockwaves on contact with terrain.
|2 (Direct Hit)
5 (Explosion)
|Directional (Infinite)
|-
|<center>[[File:WaterShieldIcon.png]]</center>
|[[Water Shield]]
|Protects you with 8 rotating bubbles, shoot it so that they spiral outwards.
|2
|Barrier
|-
|<center>[[File:WheelCutterIcon.png]]</center>
|[[Wheel Cutter]]
|This bladed wheel can tear enemies apart or help you climb walls.
|0.33 (Held) 
2 (Released)
|Momentum
|-
|<center>[[File:MirrorBusterIcon.png]]</center>
|[[Mirror Buster]]
|Shields your front as long as you hold it and reflects incoming bullets.
|3
|Barrier
|-
|<center>[[File:ScrewCrusherIcon.png]]</center>
|[[Screw Crusher]]
|Throws a spinning saw in a high arc. Weak, but rapidly fireable.
|1
|Rapid-Fire
|-
|<center>[[File:BalladeCrackerIcon.png]]</center>
|[[Ballade Cracker]]
|An explosive bomb which can be thrown in 7 directions.
|3
|Explosive,
Directional (7)
|}
 
===''Mega Man 11''===
Robot Master weapons that first appeared in ''Mega Man 11''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:BlockDropperIcon.png]]</center>
|[[Block Dropper]]
|Spawn 4 bricks at the top of the screen and launch them downwards.
|4
|
|[[1.2.0]]
|-
|<center>[[File:BounceBallIcon.png]]</center>
|[[Bounce Ball]]
|Spawn 3 rubber bouncy balls that fly all over the screen. Can be aimed.
|1
|Bouncing,
Directional (3),
 
Spread Shot
| rowspan="3" |[[1.6.0]]
|-
|<center>[[File:PileDriverIcon.png]]</center>
|[[Pile Driver]]
|Dash forward with a powerful spike. It explodes shortly after contact.
|4 (Dash Attack)
4 (Explosion)
|Momentum,
Explosive
|-
|<center>[[File:ScrambleThunderIcon.png]]</center>
|[[Scramble Thunder]]
|Fires a projectile up or down which splits and climbs surfaces.
|4
|Directional (2),
Crawler
|}
 
===''Mega Man & Bass''===
Robot Master weapons that first appeared in ''Mega Man & Bass''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:IceWallIcon.png]]</center>
|[[Ice Wall]]
|A solid block of ice which multi hits enemies as it moves. A great platform also!
|?
|Platform
| rowspan="6" |[[1.8.0]]
|-
|<center>[[File:WaveBurnerIcon.png]]</center>
|[[Wave Burner]]
|Hold for continuous fire, use underwater to push some enemies and objects away.
|6 (Outside of Water)
0 (Underwater)
|Rapid-Fire
|-
|<center>[[File:CopyVisionIcon.png]]</center>
|[[Copy Vision]]
| Spawns a nice clones that lures enemies and bosses while letting you still shoot!
|2
|Rapid-Fire
|-
|<center>[[File:SpreadDrillIcon.png]]</center>
|[[Spread Drill]]
|Starts as a giant drill that splits when you fire again, breaks some blocks too!
|2 Per Drill
|Piercing (1st Drill Only),
Spread Shot,
|-
|<center>[[File:TenguBladeIcon.png]]</center>
|[[Tengu Blade]]
|A melee and projectile based weapon. It's dash gives immunity and speed.
|4 (Projectile)
1-2 (Melee)
 
1-2-1 (Air Melee)
 
2 (Dash)
|Melee,
Momentum
|-
|<center>[[File:MagicCardIcon.png]]</center>
|[[Magic Card]]
|Magical mischief awaits you with these cards, grab items and activate gimmicks!
|1
|Returning,
Item-Grab,
 
Directional (2)
|}
 
===''Mega Man V''===
Robot Master weapons that first appeared in the GB game ''Mega Man V''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
!Damage
!Archetype
! scope="col" |Added in Version
|-
|<center>[[File:GrabBusterIcon.png]]</center>
|[[Grab Buster]]
|Shoots forward and on contact will return 2 HP. It's free real estate!
|1
|Healing (2 HP)
| rowspan="6" |[[1.8.0]]
|-
|<center>[[File:SaltWaterIcon.png]]</center>
|[[Salt Water]]
|A water ball which splits into 3 droplets. Has unique behaviour in water.
|2 (Ball)
2 (Droplets)
|
|-
|<center>[[File:ElectricShockIcon.png]]</center>
|[[Electric Shock]]
|If firing you'll face one direction, jump to and from foes as you zap 'em!
|4
|Melee
|-
|<center>[[File:BreakDashIcon.png]]</center>
|[[Break Dash]]
|Charging lets you dash and break Pluto Blocks. You'll get I-frames too!
|2 (Projectile)
4 (Dash)
|Melee,
Momentum
|-
|<center>[[File:SparkChaserIcon.png]]</center>
|[[Spark Chaser]]
|A homing laser which multi hits enemies as it moves back and forth.
|1
|Homing
|-
|<center>[[File:TangoIcon.png]]</center>
|[[Tango]]
|Charge to summon Tango to aid you in combat. He'll home in on foes as he bounces about.
|1 (Buster Shot)
1 (Tango Per Tick)
|Homing
|}
 
===Cameo===
Weapons that make an appearance from franchises that are not ''Mega Man''.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" | Icon
! scope="col" |Name
! scope="col" |In-Game Description
! scope="col" |Game / Franchise of Origin
! scope="col" |Added in Version
|-
|<center>[[File:ShineIcon.png]]</center>
|[[Shine]]
|A frame 1 move that hits around you. Can apparently reflect projectiles too.
|''Super Smash Bros. Melee''
| rowspan="2" |[[1.0.0]]
|-
|<center>[[File:NadoIcon.png]]</center>
|[[Nado]]
|How do you even punish this move? Keep pressing attack to go higher.
|''Super Smash Bros. Brawl''
|-
|<center>[[File:PerfectFreezeIcon.png]]</center>
|[[Perfect Freeze]]
|Spray a barrage of bullets and freeze them at any time.
|''Touhou''
|[[1.0.9]]
|-
|<center>[[File:CommandSelectionIcon.png]]</center>
|[[Command Selection]]
|The best weapon is every weapon. Includes two special spells.
|''Super Smash Bros. Ultimate''
|[[1.7.0]]
|-
|<center>[[File:UberChainIcon.png]]</center>
|[[Über Chain]]
|A melee weapon you charge up by hitting foes, use when full to gain invincibility.
|''Team Fortress 2''
|[[1.8.0]]
|}
 
===Utilities ===
Weapons that are not obtained from a Robot Master, usually given to assist the player with platforming.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" |Name
! scope="col" |In-Game Description
! scope="col" |Added in Version
|-
|<center>[[File:RushCoilIcon.png]]</center>
|[[Rush Coil]]
|Use Rush as your personal spring and get to higher ground.
| rowspan="2" |[[1.0.0]]
|-
|<center>[[File:RushJetIcon.png]]</center>
|[[Rush Jet]]
|Rush transforms into a jet... somehow. Hold up or down to change your altitude.
|-
|<center>[[File:ProtoCoilIcon.png]]</center>
|[[Rush Coil|Proto Coil]]
|Like the Rush Coil, but you don't need to take it for a walk.
| rowspan="3" |[[1.3.0]]
|-
|<center>[[File:ProtoJetIcon.png]]</center>
|[[Rush Jet|Proto Jet]]
|Like the Rush Jet, but doesn't leave its fur all around the house.
|-
|<center>[[File:TrebleBoostIcon.png]]</center>
|[[Treble Boost]]
|Allows [[Bass]] to fly for a limited amount of time. Can fire spread shots.
|-
|<center>[[File:TangoJumpIcon.png]]</center>
|[[Tango Jump]]
|Get a boost from your feline friend. Not as strong as a dog, though.
| rowspan="2" |[[1.7.0]]
|-
|<center>[[File:FlappyBeatIcon.png]]</center>
|[[Flappy Beat]]
|Fly around the air while flapping. All that's missing is some green pipes.
|-
|<center>[[File:MagnetBeamIcon.png]]</center>
|[[Magnet Beam]]
|Build a blinking bridge that you can stand on. Hold attack to make it longer!
|[[1.0.0]]
|-
|<center>[[File:Item1Icon.png]]</center>
|[[Item-1]]
|Throw out a platform that slowly rises. Good for scaling castles.
| rowspan="3" |[[1.2.0]]
|-
|<center>[[File:Item2Icon.png]]</center>
|[[Item-2]]
|Throw out a jet board that rockets forward. Good for flying over spike pits.
|-
|<center>[[File:Item3Icon.png]]</center>
|[[Item-3]]
|Throw out a platform that bounces and scales walls. Good for... uh... wait...
|-
|<center>[[File:SuperArrowIcon.png]]</center>
|[[Super Arrow]]
|Arrow that also functions as a platform. Very versatile. Sticks to walls.
|[[1.3.0]]
|-
|<center>[[File:JetAdaptorIcon.png]]</center>
|[[Jet Adaptor]]
|Jetpack that quickly refills itself once you land on the ground.
| rowspan="3" |[[1.4.0]]
|-
|<center>[[File:PowerAdaptorIcon.png]]</center>
|[[Power Adaptor]]
|Armor that lets you dish out powerful punches. Can be charged for more power.
|-
|<center>[[File:SuperAdaptorIcon.png]]</center>
|[[Super Adaptor]]
|Adaptor that lets you boost upward a small distance and fire a homing fist.
|}
 
===Error Handler===
These weapons appear if a weapon ID is used beyond those normally accessible.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left" |
! scope="col" |Icon
! scope="col" | Name
! scope="col" |In-Game Description
! scope="col" |Added in Version
|-
|<center>[[File:0Icon.png]]</center>
|[[0]]
|N/A
|[[1.0.0]]
|}
 
== Trivia==
*There is no description added for the [[0|error handler]] weapon resulting in "N/A".
**Prior to version [[1.7.1]], this was also the case for Yamato Spear due to an oversight. As of version [[1.7.5]], this is the only weapon outside of the error handler to not have had a description set.
 
[[Category:Assets]]
[[Category:Weapons]]

Latest revision as of 22:57, 23 April 2024

Summary

A PNG of Nitro Man's art from Mega Man 10, sourced from MMKB.