Difference between revisions of "Shell'n"

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|name = Shell'n
 
|name = Shell'n
 
|image = [[File:Shell'n.png]]
 
|image = [[File:Shell'n.png]]
|caption = Shoots bubbles, vulnerable when approached. More powerful underwater.
+
|caption = A screenshot of Shelln'n.
 +
|description = Shoots bubbles, vulnerable when approached. More powerful underwater.
 
|category = [[Enemies]]
 
|category = [[Enemies]]
 
|game = ''[[Mega Man 8]]''
 
|game = ''[[Mega Man 8]]''
 
|hp = 4
 
|hp = 4
 
|damage = 2 (contact) <br>2 (bubble)
 
|damage = 2 (contact) <br>2 (bubble)
 +
|spriter=[[Zedicon]]
 
}}
 
}}
 
'''Shell'n''' is an oyster-like robot enemy that appeared in ''[[Mega Man 8]]'' and in ''[[Mega Man & Bass]]''. This enemy was included in ''[[Mega Man Maker]]'' since [[1.5.0]].
 
'''Shell'n''' is an oyster-like robot enemy that appeared in ''[[Mega Man 8]]'' and in ''[[Mega Man & Bass]]''. This enemy was included in ''[[Mega Man Maker]]'' since [[1.5.0]].
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*The 8-bit sprites of the Shell'n were designed by [[Zedicon]].
 
*The 8-bit sprites of the Shell'n were designed by [[Zedicon]].
  
[[Category:Enemies]]
+
[[Category:Enemies]] [[Category:Animal enemies]]

Revision as of 16:26, 30 April 2020

Shell'n
Shell'n.png
A screenshot of Shelln'n.
Information
Description: Shoots bubbles, vulnerable when approached. More powerful underwater.
Category: Enemies
Game of origin: Mega Man 8
HP: 4
Damage: 2 (contact)
2 (bubble)
Spriter(s): Zedicon

Shell'n is an oyster-like robot enemy that appeared in Mega Man 8 and in Mega Man & Bass. This enemy was included in Mega Man Maker since 1.5.0.

This enemy opens and closes its shell. When its shell is open, Shell'n will spit bubbles that will have a different pattern according to whether the Shell'n that spat the bubbles is over water or underwater. Over water, the Shell'n will fire one bubble with have a parabolic trajectory, while underwater there will be three bubbles that will float to the surface of the water. Shell´n is mostly invulnerable when shielded, but not when open. As an oyster-like robot, Shell'n is immobile, only attacking through its bubbles. It is susceptible to gravity, Conveyor Belts and moving platforms.

Overwater bubbles will have a range of 4 tiles, while the third bubble fired underwater will have a range of 6 tiles. In the underwater bubbles, the first one will float faster than the second one, and this latter from the third one. The distance between the first bubble and the second one are shorter than the distance between the second one and the third one. If the bubbles were shot underwater, terrain and sections without water will limit their movement. Its bubbles in any of their forms can reduce the acidity of the Chemical Solution.

Trivia

  • The 8-bit sprites of the Shell'n were designed by Zedicon.