Shell'n
![]() |
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: Unknown |
![]() ![]() | ||||||||||||||||||||||||||||||||||
|
Shell'n is an enemy who resembles an oyster and whose first appearance was in Mega Man 8 Aqua man's stage and appears again in Pirate Man's stage in Mega Man and Bass. Shell'n was added to Mega Man Maker in version 1.5.0.
Shell'n will hide in it's defensive shell until the player approaches, once in range Shell'n will open it's shell and simultaneously fire 3 evenly spaced water bubble based projectiles that travel in an arc pattern at the player.
When attacking is the time Shell'n's vulnerable interior is open to attacks from the player. After a brief moment of staying open after firing it's attack, Shell'n will close it's shell again to protect itself. After a brief period
it will attack again repeating it's pattern. Shell'n's projectiles can be destroyed by the player if shot.
Interactivity
Shell'n's water based projectiles will behave differently if within Water tiles. If fired underwater it's 3 projectiles will travel out from it horizontally a short distance before then flowing straight up.
Shell'n's water based projectiles have the ability to interact with Mega Man 11's Chemical Solution Object, reducing acidity by 1 for each projectile that comes in contact with Chemical Solution.
Version 1.5 |
---|
Mega Man 8 |
---|
Mega Man and Bass |
---|