The Telly is an aerial cylindrical-looking spinning security robot enemy that first appeared in Mega Man 2. A Telly usually has low HP and does not cause much of a threat in small numbers. As of version 1.7.2, there are four Telly variants featured in Mega Man Maker: the original Telly, Fire Telly, Big Telly, and Electriri.
|Official artwork of a Telly from Mega Man 2|
The Telly is an enemy robot that flies toward the player character in an attempt to damage them. It first appeared in Mega Man 2 in Crash Man's stage, Heat Man's stage, the first and the fourth Wily stages.
The Telly is slow and has low durability, but can be difficult to deal with in large numbers or if out of the player's attack range. Since a Telly follows the player's movements, it can be tricked by moving away from them quickly.
In Mega Man Maker, while a single Telly can appear alone, it can also be created from a Telly Spawner. The Spawner itself is a solid object and can be stood on or can obstruct the path of the player. A Telly Spawner will spawn one Telly at a time every five seconds and will not spawn another until the first Telly is defeated or despawned. The Ice Slasher weapon can freeze a Telly in place and is useful against Telly Spawners.
A non-solid Telly Spawner was added in 1.7.0 as "Telly Spawner" while the solid version was renamed as "Telly Spawner (Solid)".
|Official artwork of a Fire Telly from Mega Man 6|
An upgrade of the basic Telly, the Fire Telly is a variation that flies horizontally, shooting fire from its underside in the same pattern. It appears in Flame Man's stage, as well as the first and third Mr. X stages in Mega Man 6. They are slightly more durable than regular Tellys. These enemies will stick to the direction they are set to move and have no response of contact with terrain.
The Fire Telly shoots a small fire spark that falls vertically until finding terrain or oil. Terrain will make it generate a short flame, while oil will absorb it and become ignited upon contact. If the falling flame is countered with the Proto Shield or the Shine, it will bounce slightly and fall again.
Their direction can be set in the level editor.
|A Big Telly in Mega Man Maker|
Big Telly is a giant Telly that appeared in Mega Man 8 and Mega Man & Bass, although its behavior in Mega Man Maker is taken from the former.
This enemy goes in the air in a direction that approaches to the player, then goes slightly down and throws bombs at fast rate while moving. After throwing the bombs, it will go back to its original height and can repeat the pattern if it does not leave the screen.
Although the big appearance may make the player think that this enemy is durable, it is not; few shots are enough to destroy this enemy.
In Mega Man 8 the Big Telly can spawn Tellies R while rising after throwing the bombs, but that ability was not implemented in Mega Man Maker.
|Concept art of the Electriri from Mega Man 11|
Electriri, also known as Elec Telly, is an electrical variant of the Telly originated from Mega Man 11, appearing prominently in Fuse Man's stage.
The Electriri has an electricity field around it that can hurt the player character and impact certain entities, but cannot be attacked by most weapons. They go in a set horizontal trajectory without ever going up or down. Said direction can be set in the Level Builder.
Aside from the individual enemy, there are two versions of Telly Spawners: the solid one, which is solid terrain and generates Electriries from itself, and the edge one, which makes it appear at a rapid rate whenever it is at the screen.
- The movement of Tellies in Mega Man Maker is different from those in Mega Man 2. In Mega Man Maker, Tellies move smoother and always travel in a straight line towards the player as opposed to performing zigzags at times when traveling diagonals.
- Prior to 1.6.3, an Electriri's force field could be reflected by the Proto Shield. Additionally, prior to 1.7.0,Shine could also reflect the force field and defeat an Electriri.
|Content from Mega Man 2|
|Bubble Man • Wood Man • Crash Man • Metal Man • Quick Man|
|Neo Met • Returning Sniper Joe • Telly • Telly Spawner • Crazy Cannon • Batton • Robbit • Hothead • Blocky • Pierobot • Croaker • Crabbot • Hot Dog • Big Fish • Fly Boy • Fly Boy Spawner • Fan Fiend • Shrink • Lantern Fish • Pipi • Pipi Spawner • Atomic Chicken • Atomic Chicken Spawner • Sniper Armor • Scworm • Mole • Mole Spawner|
|Air Shooter • Quick Boomerang • Leaf Shield • Crash Bomber • Metal Blade • Bubble Lead • Atomic Fire • Time Stopper • Item-1 • Item-2 • Item-3|
|Conveyor Belt • Yellow Force Beam • Red Force Beam • Green Force Beam • Press • Crash Lift • Acid Drop|
|E-Tank • Health Pickups • Weapon Energy Pickups|
|Content from Mega Man 6|
|Wind Man • Flame Man • Knight Man • Plant Man • Yamato Man|
|Colton • Shield Attacker GTR • Fire Telly • Au-Au • Ben K • Cannopeller • Twin Roader • Brain Break • Katonbyon • Curlinger • SRU-21/P • Gabgyo • Pooker • Cyber Gabyoall • Yaffu • Squidon • Skull Walker • Hotchkiss'n • Molier • Submarine Flier • Propeller Eye • Brown|
|Blizzard Attack • Wind Storm • Flame Blast • Silver Tomahawk • Knight Crusher • Yamato Spear • Plant Barrier • Centaur Flash • Power Adaptor • Jet Adaptor|
|Count Bomb • Spring • Flip Platform • Oil • Fan • Plantform • Spike Platform • Ice Wall • Push Block • Cracked Block|
|Content from Mega Man 8|
|Grenade Man • Astro Man|
|Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly|
|Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword|
|Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button|
|Content from Mega Man 11|
|Blast Man • Bounce Man|
|Electro Guard • Electriri • Electriri Spawner• Pipetto • Anti-Eddie • Air Stone • Mash Burner • Crunch Don|
|Block Dropper • Bounce Ball • Pile Driver • Scramble Thunder|
|Spinning Wheel • Chemical Solution • Fire Wall • Fire Wall Modifier • Fuse Rail • Fuse Laser Spawner • Fuse Laser Exit • Fuse Crosser • Fuse Xtender|