Dust Block
It has been requested that this article be rewritten. Reason: Make the interactions section into tables for visual consistency
Dust Block | |||||||||||||
Sprites of both Dust Blocks in Mega Man Maker | |||||||||||||
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Dust Block is a block of compressed garbage that is fragile and easy to destroy. It is a level object that originates from Dust Man's stage from Mega Man 4 and reappears in Mega Man III and Mega Man 5.
It functions as a solid block, similar to a tile from a tileset. The only difference is that it can usually be destroyed if attacked with a weapon. Rolling Drills can destroy a Dust Block in their path, similarly to how they destroy terrain.
In 1.5.0, the Dust Block has an alternate skin that originates from Wily Castle 1 in Mega Man 5.
Contents
- 1 Weapon and Dust Block Interactions
- 1.1 Block destroyed when hit by projectile, projectile despawns on contact with block
- 1.2 Block destroyed when hit by projectile, projectile does not despawn on contact with block
- 1.3 Block destroyed when hit by melee attack, melee attack continues after contact with block
- 1.4 No unique interaction, acts like a normal solid block
- 2 Glitches
Weapon and Dust Block Interactions
Block destroyed when hit by projectile, projectile despawns on contact with block
- Mega Buster (Uncharged, any variant)
- Mega Buster (Partial Charge, any variant)
- Proto Buster (Uncharged)
- Proto Buster (Partial Charge)
- Bass Buster
- Hyper Bomb (Bomb Projectile, if spawned inside a Dust Block)
- Air Shooter
- Quick Boomerang
- Leaf Shield
- Metal Blade
- Search Snake (Snake projectile, if spawned inside a Dust Block)
- Needle Cannon
- Shadow Blade
- Magnet Missile
- Gemini Laser (Last bounce before leaving the screen)
- Hard Knuckle
- Dive Missile
- Skull Barrier
- Drill Bomb (Drill projectile, if spawned inside a Dust Block)
- Pharaoh Shot (Uncharged)
- Power Stone
- Crystal Eye (Large projectile, if spawned inside a Dust Block)
- Water Wave (inside water, outside water with its bubble)
- Blizzard Attack
- Wind Storm
- Flame Blast (flame projectile, if spawned inside a Dust Block)
- Silver Tomahawk
- Knight Crusher
- Plant Barrier
- Wild Coil (if colliding with the sides of a Dust Block)
- Rush Coil/Proto Coil (Buster)
- Rush Jet/Proto Jet (Buster)
- Treble Boost (Buster)
- Jet Adaptor (Buster)
- Power Adaptor (Uncharged)
- Power Adaptor (Partial Charge)
- Super Adaptor (Buster, fist)
- Mega Ball (recently fired ball)
- Flash Bomb (bomb)
- Commando Bomb (Bomb Projectile)
- Water Shield
- Screw Crusher
- Ballade Cracker (Bomb)
- Ballade Cracker (Explosion)
- Block Dropper
- Proto Shield (Deflected projectiles from enemies or bosses)
Block destroyed when hit by projectile, projectile does not despawn on contact with block
- Mega Buster (Full charge, any variant)
- Proto Buster (Full charge/Proto Strike)
- Rolling Cutter
- Hyper Bomb (Explosion)
- Ice Slasher
- Fire Storm (Projectile)
- Fire Storm (Shield)
- Thunder Beam
- Crash Bomber (Explosion)
- Atomic Fire (Charging projectile)
- Atomic Fire (Launched projectile, any charge state)
- Ring Boomerang
- Drill Bomb (Explosion)
- Pharaoh Shot (Full charge)
- Pharaoh Shot ("Umbrella" charging projectile)
- Star Crash
- Noise Crush (uncharged to some extent, charged)
- Danger Wrap (bubbled enemy, bubble, bomb, explosion)
- Flash Bomb (explosions)
- Black Hole Bomb (black hole)
- Thunder Wool (Cloud projectile, if spawned inside a Dust Block)
- Thunder Wool (Thunder)
- Commando Bomb (Explosion)
- Wheel Cutter
- Mirror Buster (Energy Wave)
- Bounce Ball
- Scramble Thunder
Block destroyed when hit by melee attack, melee attack continues after contact with block
- Oil Slider (Ride)
- Thunder Claw
- Flame Sword
- Nado
- Power Adaptor (Full charge)
- Pile Driver
No unique interaction, acts like a normal solid block
- Nothing
- Hyper Bomb (Bomb projectile, if not spawned inside a Dust Block)
- Oil Slider (Oil blob projectile)
- Time Slow
- Crash Bomber (Sticky Bomb projectile)
- Top Spin
- Search Snake (Snake projectile, if not spawned inside a Dust Block)
- Gemini Laser (Initial firing and first few bounces)
- Flash Stopper
- Crystal Eye (Large projectile & smaller split projectiles)
- Water Wave (wave outside water)
- Charge Kick
- Gravity Hold
- Flame Blast (Flame projectile, if not spawned inside a Dust Block)
- Wild Coil (if colliding with the top or bottom of a Dust Block)
- Shine
- Magnet Beam
- Item-1
- Item-2
- Item-3
- Rush Coil/Proto Coil (Character/Object)
- Rush Jet/Proto Jet (Character/Object)
- Super Arrow
- Treble Boost (Character)
- Jet Adaptor (Boost)
- Super Adaptor (Boost)
- Mega Ball (dribbled ball, kicked ball)
- Black Hole Bomb (small orb, not open)
- Thunder Wool (Cloud projectile, if not spawned inside a Dust Block)
- Mirror Buster (Energy Barrier)
- 0
Glitches
- When a needle projectile from Needle Cannon latches onto an enemy with the ability to move around, and then falls off them onto a Dust Block below, the Dust Block may occasionally still continue to retain its collision as a block, despite it showing the animation of being destroyed, and its sprite being no longer visible. This "Invisible Glitch Dust Block" is also invulnerable to being damaged or destroyed, as Mega Man Maker believes it is already destroyed. The same glitch can also happen if destroyed by the Bass Buster fired diagonally downward.
- Prior to version 1.5.0, placing a Dust Block over a Weapon Energy Spawner then destroying the Dust Block would prevent any items from spawning.
Content from Mega Man 4 | |
---|---|
Bosses | |
Ring Man • Skull Man • Toad Man • Pharaoh Man | |
Enemies | |
Skeleton Joe • Togehero • Shield Attacker • Super Ball Machine Jr • Skullmet • Taketento • Gachappon • Minoan • Wall Blaster • Totem Polen • Pakatto 24 • Docron • Docron Spawner • Mummira • Garyoby • Whopper • Ladder Press • Battan • Ratton • Ring Ring • Helipon • Sea Mine | |
Weapons | |
Ring Boomerang • Dive Missile • Skull Barrier • Flash Stopper • Dust Crusher • Drill Bomb • Rain Flush • Pharaoh Shot | |
Level objects | |
Dust Block • Cossack Platform • Ring Platform • Coil Platform • Quicksand |