Uber Chain

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Uber Chain
UberChain.png
Information
Game information
Description: A melee weapon you charge up by hitting foes, use when full to gain invincibility.
Category: Weapons
Damage: 2 , 6 (critical hit)
Series information
Game of origin: Team Fortress 2
Development
Programmer(s): Luigi
Spriter(s): E-Clare (poses for Mega Man and Roll)
BushBacon (poses for Proto Man and Bass)
Sound effect creator(s): ?

Uber Chain, (stylized as Über Chain in game,) is a special weapon in Mega Man Maker based on the Medic's abilities from Team Fortress 2. It grants the user a short ranged melee attack that grants invincibility when weapon energy is full.

Unlike other weapons, Über Chain begins with empty weapon energy, but every attack landed fills up your energy. In addition, it can be used even when your weapon energy is empty.

Upon reaching full energy, using the weapon again will make the user fully invincible while the weapon energy drains. Upon being emptied, the weapon's color scheme will change and must be filled again to activate invincibility again.

If Über Chain is set to infinite energy, the base attack cannot be used, and invincibility will last until the player's death so long as it continues being selected.

At random, the weapon may display a critical hit message and deal extra damage to enemies.

Tutorial

Uber Chain

Trivia

  • The functionality for Über Chain is based on both the Übercharge and Über Saw from Team Fortress 2.
  • In Team Fortress 2, Überchaining refers to a strategy where two Medics run around with the Über Saw and stock Medigun to melee people while invincible, trading Übers to extend the invincibility for as long as possible.
  • The weapon's color scheme changing and the critical hit mechanic are based on the infamy of random critical hits and autobalancing in Team Fortress 2's official servers.
  • The delay between uses is a reference to the Über Saw having a swing speed penalty in Team Fortress 2.
  • The icon for Über Chain differs depending on where it's viewed from. If viewed during a level, the plus is dark orange, while it is red when viewed in the editor.



Version 1.8
Bosses
Cold ManPirate ManBurner ManEnkerPunkPlutoYellow DevilBoobeam TrapKamegoro MakerCossack CatcherWily Machine 4Dark Man 3Dark Man 4Big PetsWily Machine 6
Enemies
Gori-ThreeDodonpa CannonPlasmaRomperSnolerBig TellyElectric GeneratorMokumokumoHogaleAmmonerOni RoboSydeckaHyoeyBiribareePiripareeDoncatchHeli Mettall DXFukuhornMetall SniperPress'NCutting WheelTampLa JabaFankurowShuhornChainsoar
Weapons
Ice WallWave BurnerSpread DrillCopy VisionTengu BladeMagic CardGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoUber Chain
Level Objects & Pickups
Low Grav SectionHorizontal Astro GateHorizontal Astro ButtonHorizontal Astro Reset ButtonGori-Three RockHot PlateIce BlockExplosive CrateDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerSuper CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockTargetsTarget RailHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarketWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsFuse Lazer TurretAnti YashishiDrop Suppressor
Major Patches
1.8.11.8.21.8.31.8.41.8.5

Mega Man Maker
Characters
Roll
Weapons
ShineNadoCommand SelectionPerfect FreezeÜber Chain
Level Objects
Music ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarkerWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsWater HoverLava HoverLava Hover Saver
Other Pages
Music (Original)Music (Covers)