Music Changer

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Music Changer
Setting to change music mid-level.
Information
Level Builder
Description: Changes the level music when you touch a line or on a screen transition.
Category: Level Objects
Builder space: 1x1 (invisible)
Game information
Added in version: 1.7.0
Series information
Game of origin: Mega Man Maker
Development
Programmer(s): WreckingPrograms
Spriter(s): ?
Sound effect creator(s): See Music Page

Music Changer is a level object that was added in the 1.7.0 release of Mega Man Maker.

As the name suggests, it allows the changing of music mid-level. Upon editing its settings in the editor, two options are available: selecting a level theme and the trigger. (The trigger can be one of three options: entering a disconnected screen with the music changer on it through a screen transition or passing through an invisible vertical or horizonal line.)

A stage's theme can also be changed upon defeating a boss by selecting the "Change music upon death" option for a boss. This will not end the level and instead change the stage theme instantly to the selected stage theme for the boss. If multiple bosses are active, the stage theme will change to the that of the boss last defeated once all active bosses are defeated.

Songs are available from the eleven numbered entries, Mega Man: The Wily Wars, Mega Man & Bass, the Game Boy games, and a miscellaneous section for bonus tracks.

Trivia

  • According to Luigi, the music changer was planned to be added alongside the boss overhaul in 1.5.0 as the two features were similar thematically but was put aside due to the scope of the update.
  • On the live stream for 1.7.0 where the development team answered questions from the community, in response to a question asking if there were any unintended features that the development team decided to keep in for 1.7.0, WreckingPrograms mentioned that there exists an exploit to change the music during a boss fight to stage level music but did not go into details—the feature was kept in for "advanced users".
    • This exploit can be performed by passing through a music changer on a horizontal or a vertical line during a boss' introduction phase. Once the boss is defeated, the currently playing level music will start playing from the beginning. However, the level music will be overriden if the boss' introduction music is different from the boss fight music: for example, Mega Man 8's Robot Master boss theme.


Level Objects
General Checkpoint • Yoku Block • Reflecting Yoku Block • Conveyor Belt • Breakable Block • Falling Platform • Time Bomb • Weapon Block • Weapon Barrier • Dropper • Blocks • Beat Rescue Spot • Teleporter
Mega Man Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner
Mega Man Powered Up Oil Canister • On/Off Switch • On/Off Switch Timer • On Switch Block • On/Off Switch Block • On Switch Spike • Off Switch Spike • On Switch Ladder • Off Switch Ladder • Time Block
Mega Man 2 Force Beam • Press • Crash Lift • Acid Drop
Mega Man 3 Moving Cog • Lift Platform • Drop Platform • Wanaan • Magnet • Needle Press • Top Lift
Mega Man 4 Cossack Platform • Ring Platform • Coil Platform • Quicksand • Fork Block
Mega Man 5 Rotating Platform • Rolling Drill • Teckyun • Steam • Wave Pipes • Low Grav Section
Mega Man 6 Spring • Flip Platform • Cracked Block • Push Block • Oil • Fan • Plantform • Spike Platform • Ice Barrier • Cracking Tiles • Flying Platform
Mega Man 7 Floor Light • Jet Platform • Punch Block • Junk Dropper • Cracked Ice Platform • Invisible Tile • Tel Tel • Tel Tel Fountain • Burst Water
Mega Man 8 Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon • Floating Spike • Floating Bubble Generator • Flipping Doors
Mega Man 9 Teleporter • Magma Beam Generator • Rain • Bokazurah • Bokazurah Block • Illusian • Illusian Block • Splash Platform • Concrete Lift • Hornet Roll • Anti Grav Section
Mega Man 10 Jumpthrough Platform • Sheep Block • Sheep Spike • Chill Block • Moving Elevator • Moving Elevator Vertical Stop • Soccer Ball Jet • Seesaw Rail • Truck • Sheep Conveyor • Sheep Platform
Mega Man 11 Spinning Wheel • Chemical Solution • Fire Wall • Fire Wall Modifier • Bouncy Ball • Fuse Rail • Fuse Laser Crawler • Fuse Laser Turret • Fuse Laser Spawner • Fuse Laser Exit • Fuse Crosser • Fuse Xtender • Hotplate • Blast Sensor • Blast Crate • Slap Hands • Teleporter (Dr. Light's Trial) • Impact Rail
Mega Man & Bass Ice Block • Ice Block Spawner • Explosive Crates • Dynamo Conveyor • Moving Light • Moving Light Redirector • Moving Light Terminator • Moving Light Darkness • Floating Balloon • Floating Balloon Spawner • Oni Cloud Generator • Oni Wind Generator • Pressurized Cracked Block • Rotating Spike Box • Bell Ringer • Kamikamin Chest
Game Boy Super Cutter • Melting Snow Block • Icicle • Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire • Alternating Timing Conveyor • Water Fall Spawner • Uranus Platform • Girder • Pluto Block • Magnet Well • Gravity Field • Gravity Indicator
Mega Man Maker Music Changer • Key • Key Door • Magnetic Ceiling • Target • Health Modifier • Weapon Energy Modifier • Lighter Push Block • Heavier Push Block • Mobile Push Block • Magnetic Coil • Section Wide Liquid • Liquid Height Marker • Liquid Height Crystal • Health Block Checker • Weapon Energy Block Checker • Character Block Checker • Key Block Checker • Time Block • Arrows • Water Hover • Lava Hover • Lava Hover Saver • Plushies • Slippery Snow • Slippery Ice


Version 1.7
Characters
Roll
Bosses
Fire Man • Quick Man • Yamato Man • Freeze Man • Splash Woman • Strike Man
Enemies
Pipi • Atomic Chicken • Ladder Press • Battan • Cocco • Hologran • Sumatran • Skull Walker • Returning Machine Gun Joe • Neo Heli Metall • Mole • Scworm • Sniper Armor • Lantern Fish • Electric Gabyoall • Elec'n • Bomb Flier • Nitron • Giant Springer • V • Hotchkiss'n • Molmole • Molier • Brown • Bunby Catcher • Helipon • Ring Ring • Submarine Flier • Propeller Eye • Sea Mine • Bombier • Jet Bomb • Ratton
Weapons
Roll Swing • Tango Jump • Flappy Beat • Super Arm • Time Stopper • Bubble Lead • Spark Shock • Dust Crusher • Gyro Attack • Napalm Bomb • Yamato Spear • Centaur Flash • Freeze Cracker • Triple Blade • Solar Blaze • Command Selection
Level Objects & Pickups
Music Changer • Super Arm Block • Fire Wave Spawner • Fire Wave Redirector • Fire Wave Shaft • On/Off Switch • On/Off Switch Timer • On Switch Block • On/Off Switch Block • On Switch Spike • Off Switch Spike • On Switch Ladder • Off Switch Ladder • Acid Drop • Needle Press • Top Lift • Fork Block • Steam • Plantform • Spike Platform • Ice Barrier • Splash Platform • Concrete Lift • Hornet Roll • Jumpthrough Platform • Soccer Ball Jet • Fire Wall Modifier • Bouncy Ball • Fuse Rail • Fuse Laser Crawler • Fuse Laser Spawner • Fuse Laser Exit • Fuse Crosser • Fuse Xtender • ?-Tank
Major Patches
1.7.1 • 1.7.2 • 1.7.3 • 1.7.4 • 1.7.5

‎

Mega Man Maker
Characters
Roll
Weapons
Nothing • 0 • Shine • Nado • Command Selection • Perfect Freeze • Über Chain • Machine Gun
Level Objects (General)
Checkpoint • Yoku Block • Reflecting Yoku Block • Conveyor Belt • Breakable Block • Falling Platform • Time Bomb • Weapon Block • Weapon Barrier • Dropper • Beat Rescue Spot • Teleporter
Level Objects (Mega Man Maker)
Music Changer • Key • Key Door • Magnetic Ceiling • Target • Health Modifier • Weapon Energy Modifier • Lighter Push Block • Heavier Push Block • Mobile Push Block • Magnetic Coil • Section Wide Water • Water Height Marker • Water Height Crystal • Health Block Checker • Weapon Energy Block Checker • Arrows • Water Hover • Lava Hover • Lava Hover Saver • Time Block
Pickups
Weapon Capsule • Character Capsule • Health Spawner • Weapon Energy Spawner • Weapon Remover • Anti Yashichi • Drop Suppressor
Other Pages
Music (Original) • Music (Covers)