|A 1 frame move that hits around you. Can apparently reflect projectiles too.|
Shine is an original weapon created for Mega Man Maker based off of Fox's down special, the Reflector, from the Super Smash Bros. series, specifically, Super Smash Bros. Melee onward. When activated, the user will be surrounded by a hexagonal light barrier that will do a small a amount of damage to any enemies immediately around it when it first comes out. If it is held down and kept active, the user can't move but the shield will reflect any projectiles shot at the user back in the direction they were shot. Additionally, when activated in the air the weapon will cut the user's momentum and slow them down while falling, allowing the user to glide if the button is pressed quickly and repeatedly while moving left or right.
If there are one or more Fire Beams or Elec Beams, Shine can help the player to protect themselves from the beams if the player is keeping the fire button pressed. There will be no protection if the player character activates and deactivates the Shine repeatedly.
Shine's promotional picture by Gaem.
- The creator of Mega Man Maker, WreckingPrograms' profile picture features Mega Man from Super Smash Bros. for Wii U equipped with the Shine weapon. Before announcing Mega Man Maker at all, he did a video showcasing the skills of Shine with an 8-bit version of Corneria theme. It can be seen here
- Shine is one of at the moment 1 of only 3 weapons featured in Mega Man Maker that are based on things from outside the Mega Man series. The other two are Nado which is also from the Super Smash Bros. series, and Perfect Freeze which is from the Touhou series.
- Due to Bass being slightly bigger than Mega Man and Proto Man, his Shine shield sprite is slightly wider.
- If used under a platform moving upwards into a wall, the player will clip into the wall.