Roader
The Roader subclass is a recurring enemy type in the Mega Man series, characterized by their large tires and tendency to charge towards their targets with reckless abandon. Roaders were first introduced in Mega Man 4 with the Mono Roader, and later expanded upon in future entries. The original Mono Roader itself has not yet been implemented in Mega Man Maker, but as of version 1.9.4.3, two other members of the subclass have been implemented as assets - the Twin Roader and the Turbo Roader.
List of Roaders
Twin Roader
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Official artwork of a Twin Roader from Mega Man 6 | ||||||||||||||||||||||||||||||||||||||
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The Twin Roader is an enemy first introduced in Mega Man 6, specifically in the stages of Knight Man, Wind Man, and Tomahawk Man. It resembles its predecessor, the Mono Roader, but with the distinction of a second wheel and a lack of exposed wiring.
Twin Roader debuted in version 1.0.0 of Mega Man Maker.
Level Builder
The Twin Roader is designated to the 5th layer of the editor, and its color can be manually swapped between three different colors - a lavender purple, a bright orange, or a lime green. These color options are only for cosmetic purposes and have no effect on the behavior or stats of the Twin Roader.
Behavior
After spawning, the Twin Roader will instantly begin driving in the direction of the player at a consistent speed. If it bumps into terrain, such as a wall of tiles, or the wall of a screen not connected to any other, the Twin Roader will turn around and begin driving in the opposite direction. It will freely drive off of ledges and higher terrain without hesitation. While falling, the Twin Roader will lose all momentum, and will fall straight downwards in a straight line. This means that it will bounce in place if dropped onto a Spring or Bouncy Ball. However, upon making contact with the ground, it will begin driving forward in its facing direction once more.
Turbo Roader
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Official artwork of a Turbo Roader from Mega Man 7 | ||||||||||||||||||||||||||||||||||||||||
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The Turbo Roader is an enemy first introduced in Mega Man 7. It is outfitted with a set of thrusters, to increase its speed and rate of acceleration. It appeared in Turbo Man's stage. It has only one wheel, unlike its predecessor, the Twin Roader.
Turbo Roader debuted in version 1.4.0 of Mega Man Maker.
Level Builder
The Turbo Roader is designated to the 5th layer of the editor, and its initial facing direction can be manually adjusted between either left or right. This has a very minor effect on the Turbo Roader's behavior, as it will affect the direction of its initial spin, but not its secondary state during its charge attack.
Behavior
After spawning, the Turbo Roader will begin to spin around in place, moving back and forth in range of about two tiles while building up speed. After a few seconds, it will suddenly rocket towards the player's position in an attempt to crash into them, driving off of any ledges in the process (while maintaining its velocity in midair). Similarly to the Twin Roader, the Turbo Roader will attempt to turn around upon contact with terrain or the wall of a screen, although unlike its predecessor, this works no differently in connected rooms. The Turbo Roader is also capable of turning itself around in midair, no differently than it would on the ground.
Enemies |
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Version 1.0 |
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Version 1.4 |
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Mega Man 6 |
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Mega Man 7 |
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