Bunby Tank DX
|Bunby Tank DX|
|Artwork of Bunby Tank DX from Mega Man 8.|
Bunby Tank DX is an enemy that originates from Mega Man 8 and was added to Mega Man Maker in v1.5.0. They move back and forth, firing a pair of missiles every-so-often if the player character is close enough to them.
Similarly to the in-game enemies Crazy Razy and Pukapucker, destroying Bunby Tank DX's body will not defeat the enemy, instead causing the head to fly off on its own. The head, however, is shown to have less health than the body, and if destroyed first, will defeat the entire Bunby Tank. Its behavior is similar to that of Crazy Razy.
When the body is destroyed, the head will fly slowly to the position of the player character to hurt it by colliding with it. While doing the flying move, it will try to do it in a parabolical way, so whenever a trajectory is finished, the Bunby Head will fly over the player's position to dive on it.
Bunby Tank DX's projectiles are unable to move through solid walls, disappearing if they collide with one. The missiles can be destroyed by the player, or reflected, although the fact that the missiles are shot in two can make it hard to reflect the missile back to the Bunby Tank DX.
- Since the game Bunby Tank DX comes from, Mega Man 8, originally had 32-bit graphics, its sprites had to be demade into an 8-bit style for the game. The sprites were designed by Aze and Zedicon.
- In Mega Man 7 there is a similar enemy, called Bunby Tank, which acts similarly to Bunby Tank DX, however Bunby Tank's arm cannons didn't work.