|Artwork of a Beak from Mega Man 1|
When the enemy spawns, its armored shell will be protecting the gun turret from most forms of damage. Over time, the armored shell will be removed revealing the gun turret, allowing it to both attack the player, and be attacked by the player. After firing four projectiles, the gun turret will be covered by the armored shell once again, causing the enemy's AI pattern to repeat from the beginning.
The gun turret will fire 4 projectiles at four different angles. These angles include 45 degrees diagonally upwards, 15 degrees diagonally upwards, 15 degrees diagonally downwards, and 45 degrees diagonally downwards, always in this specific order.
Beak is unaffected by gravity, and can not be crushed in any way by level objects.