Super Arm Block

From MegaManMaker Wiki
Jump to navigation Jump to search

Super Arm Block

Super Arm Block
Game information
Description: A big block to lift with Super Arm. Has many variants, but no gravity.
Added in version: 1.7.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man: The Wily Wars

Mega Man Powered Up

Programmer(s): Luigi
Spriter(s): BigMaster (additional particles and skins)

Super Arm Block is a Level Object originating from the original Mega Man 1 and was added to Mega Man Maker in version 1.7.0. It comes with multiple skins from various stages. Most come from its original appearance in Mega Man 1, while there are two skins taken from Mega Man: The Wily Wars and the general one from Mega Man Powered Up.

Super Arm Blocks are 2x2 solid objects that behave as tiles. Super Arm Blocks can be grabbed by the player if they have the Super Arm weapon equipped, have Weapon Energy available for Super Arm, and are standing against the left or right side of a Super Arm Block. Once the player is in position the Super Arm Blocks will begin to flash to signal they can be picked up by the player, at which point the player can hit the fire button and pick up the block.

Once picked up a Super Arm Block level Object can be used as a projectile weapon against enemies. Once thrown if it strikes an enemy or surface it will break into pieces that fly both horizontally and diagonally through tiles and enemies. The player cannot climb ladders, slide/dash, or switch weapons and simultaneously carry a Super Arm Block.


Thunder Beam weapon shots can shatter Super Arm Blocks just like they did in the original Mega Man on NES.